skull Posted May 20, 2016 Share Posted May 20, 2016 (edited) Something i am working on, tinkering with for Duke Nukem RPG I currently have no gaming group, i like to hear opinions! Thanks in advance I wanted basic starting skills directly related to characteristics! Everything as far as my rules mods will be optional, use what you like skip what you don't like. Duke Nukem RPG stats CHAR BASIC STARTING SKILLS (not skill modifier) STR Experience( INT+POW) CON -- Action(avg of STR+DEX)+EXP represents skills like climb, jump, swim, etc. SIZ -- Combat(avg of STR+DEX)+EXP represents skills like attack parry, dodge INT -- Knowledge( INT+POW) POW -- Perception(CON+EXP) represents skills like spot, listen, scent etc. DEX -- Persuasion(avg of CHA+APP)+EXP represents skills like fast talk, bargain etc. CHA -- Stealth(DEX+EXP) represents skills like hide, sneak, ambush, etc. APP -- Psionics(EXP) does not guarantee psionic ability, it simply represent the skill % if one had psionics Move Rate avg of Dex+str( siz may effect it.) Damage Bonus | Actions/Round (APR) | Heal Rate(weekly) Average of Damage | DEX Actions/ | CON+ Heal STR+SIZ Modifier | SCORE Round | SCORE Rate 01 to 04 –1D6 | 01 to 04 1/2 | 01 to 04 1/2 weeks 05 to 08 –1D4 | 05 to 08 1/1 | 05 to 08 1/week 09 to 12 None | 09 to 12 2/1 | 09 to 12 1D2/week 13 to 16 +1D4 | 13 to 16 3/1 | 13 to 16 1D4/week 17 to 20 +1D6 | 17 to 20 4/1 | 17 to 20 1D6/week 21 to 28 +2D6 | 21 to 28 5/1 | 21 to 28 2D6/week 29 to 36 +3D6 | 29 to 36 6/1* | 29 to 36 3D6/week 37 to 44 +4D6 | 37 to 44 7/1* | 37 to 44 4D6/week 45 to 52 +5D6 | 45 to 52 8/1* | 45 to 52 5D6/week 53 to 60 +6D6 | 53 to 60 9/1* | 53 to 60 6D6/week 61 to 68 +7D6 | 61 to 68 10/1* | 61 to 68 7D6/week 69 to 76 +8D6 | 69 to 76 11/1* | 69 to 76 8D6/week 77 to 84 +9D6 | 77 to 84 12/1* | 77 to 84 9D6/weel Each +8 +1d6 | Each +8 +1/1* | Each +8 +1D6/week note actions/round(APR) is number of actions per 12 second combat round. *......Only Gods, Mutants, Magic creatures can have a APR above 6/1! Max APR is 6 for normal humans even with modifiers listed below Damage Bonus modifiers | Actions/Round (APR) modifiers table Situation Modifier | Situation Modifier underwater** ½ of normal | wounded -1 thrown ½ of normal | major Wound ½ of normal wounded -1 point | drunk, drugged, dazed ½ of normal major wound ½ of normal | Stunned,restrained ½ of normal drunk,drugged ½ of normal | under water ½ of normal Stun,restrained ½ of normal | very light weapon x2 of normal low gravity@ x2 of normal | low gravity@ x2 of normal heavy gravity@ ½ of normal | heavy gravity@ ½ of normal minimum APR is 1/2rounds **....melee weapoms do ½ of normal damage under water. @...assumes character is not accustomed to this gravity. The game is mostly done, i have stats for most of the creatures from Duke Nukem 3D, Duke Nukem Forever, will also have stats for DN I and II I have weapons, equipment, time line and much more. I will have also standard BRP stats for those who don't like my modification of BRP. It will be free right now mainly working on some original fan art and basic writes ups! let me know what you think! Thanks in advance Also working on POTA, Doom, wolfstien rpg for BRP system. I am thinking of doing Logan's Run for BRP system. Edited June 7, 2016 by skull Quote Link to comment Share on other sites More sharing options...
threedeesix Posted May 21, 2016 Share Posted May 21, 2016 16 hours ago, skull said: I am thinking of doing Logan's Run for BRP system. Please hurry... please? Rod Quote Join my Mythras/RuneQuest 6: Classic Fantasy Yahoo Group at https://groups.yahoo.com/neo/groups/RQCF/info "D100 - Exactly 5 times better than D20" Link to comment Share on other sites More sharing options...
skull Posted May 26, 2016 Author Share Posted May 26, 2016 I am still collecting data for Logan's Run. I will see what i can do, maybe i can do a basic write up to get you started. I got a lot of work done on Duke Nukem rpg, and Doom RPGs ! Duke Nukem is more complete! ! POTA is on the side line for a bit as i have restructured the games somewhat, and i need to convert POTA to the new system. I just started converting my old doom to the new system. If anyone wants to help or contribute with any of the games, let me know. i will give you full credit for any contributions, and list websites, home page links, etc. All the games will be free as i can't afford to liscense them. I also got a lot of artwork drawn up for Duke Nukem RPG. Unfortunately still a lot to draw! I Quote Link to comment Share on other sites More sharing options...
alter Posted May 27, 2016 Share Posted May 27, 2016 I'm waiting too! And when You say about Doom! Och! And maybe Quake I? Quote Link to comment Share on other sites More sharing options...
skull Posted June 5, 2016 Author Share Posted June 5, 2016 I might work on quake, eventually. Right now i been taking a break from duke nukem, and doom and been working on Logan's Run. I read the first novel, but i was very tired. For what i recall the book is very vague on certain things. I stated out civilians by lifeclock cycle, also typical sandman, gypsies, cubs aka cubscouts, watchmen , mech eagles. Right now i can only guess as to stats for watchmen Mechanized armored robot with heavy armor and multiple weapons. Mech eagles poses a problem although i stated them out. So far i don't know if they are fully mechanized robotic eagles, or if the are some sort of hybrid mutant cyborg of a eagle. I am hoping the next novel gives more information I have stats for the movie blaster and the book DS "Gun" i will have life clock stats for both the book, the movie and tv show. each one has difference. I am reading a PDF version, so i don't know if the original novel had a maps or basic sketches or not. The pdf i have, has no images. It could be my pdf reader is two outdated to display them if the original books had any pics,. This disappointing thing is i have found no maps of areas. I would like a basic map of dome city detailing what building are what also a map of the Crazy horse caverns, A map showing the basic premise of the maze, a topographical map showing where the dome city is and where Washington DC and other locations in the book that are referenced. I know where Washington D.C. is on a map but i don't know the exact location of the dome city. i do know that "Thinker" is deep below crazy horse mountain in the caverns. I am hoping that book two Logan's world reveals more info on stuff. I did find some flor plans for movie sets that is cool. I will post all the reference links in the book also I have tried drawing the maps myself, and usually i am good at doing that, but lately i just cant seem to do it justice. If anyone has seen any maps please send me the link. I am doing all this on little sleep, so its taking longer than i had hoped. Quote Link to comment Share on other sites More sharing options...
skull Posted June 19, 2016 Author Share Posted June 19, 2016 Here is the download for basic Logan's Run it is incomplete, and still needs work Quote Link to comment Share on other sites More sharing options...
skull Posted July 12, 2016 Author Share Posted July 12, 2016 I just updated the Logan's Run file i did some corrections, and added devilstick hover cycles, and added Gypsy vow! its not a lot. Unfortunately i lost my ebook of novels and my backup failed, so i think i will need to get some physical book copies. also physical book copies will be less eye strain. 1 Quote Link to comment Share on other sites More sharing options...
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