Hteph Posted June 13, 2018 Share Posted June 13, 2018 I was searching for the topic (difficult to filter out content with that keyword) so if the topic has been touched on a pointer is enough for me. My question is; what is the design thoughts about which runes will be used in RQG? I see that Communication is gone from Issaries and that tells me that the minimalistic view of the number of existing runes (even more limited than I remembers from RQ2. I think HW went a bit over the top, but I'm partial to both the Hunger/Undead and the Communication Rune as concepts. (The reason I'm asking is that I working a bit on an app that connects story elements and Runes, as a inspiration source for scenarios/myths/HQs etc). Quote Link to comment Share on other sites More sharing options...
PhilHibbs Posted June 13, 2018 Share Posted June 13, 2018 I was going to say "those aren't full cult write-ups, only the game mechanical runes are listed", except that orlanth is listed as having Mastery. So out goes that theory! Quote Link to comment Share on other sites More sharing options...
David Scott Posted June 13, 2018 Share Posted June 13, 2018 the Core runes are the elements, powers, forms and conditions. Beyond that are specialist runes, that still exist but are made up of the core and can be expressed as such. Communication, eternal battle, are good examples of these. If you stick to the core, you can’t go wrong. If you look carefully through the art, you may spot some of these other runes. 1 Quote ----- Search the Glorantha Resource Site: https://wellofdaliath.chaosium.com. Search the Glorantha mailing list archives: https://glorantha.steff.in/digests/ Link to comment Share on other sites More sharing options...
Hteph Posted June 13, 2018 Author Share Posted June 13, 2018 It concerns mostly how much thinking I should do about adding additional runes retroactively to storyelements already present in the database and what system I should choose for displaying them. For the latter I guess I go for the simple rune font for now, if the addition of new rune will be few ... I have to think a bit less about automatisation and leave that for adding them by hand. Quote Link to comment Share on other sites More sharing options...
David Scott Posted June 13, 2018 Share Posted June 13, 2018 1 hour ago, Hteph said: For the latter I guess I go for the simple rune font for now, if the addition of new rune will be few . I will be updating the Core font soon to include the sorcery runes. 4 Quote ----- Search the Glorantha Resource Site: https://wellofdaliath.chaosium.com. Search the Glorantha mailing list archives: https://glorantha.steff.in/digests/ Link to comment Share on other sites More sharing options...
SDLeary Posted June 13, 2018 Share Posted June 13, 2018 1 hour ago, David Scott said: I will be updating the Core font soon to include the sorcery runes. Hey David, if you are the Rune Master, would it be possible to get all the older rune packs posted in a single area? A lot of them seem to have vanished from the intarwebs! Specifically I'm looking for the regional ones, ex. Sartar.ttf (I still have this one). SDLeary Quote Link to comment Share on other sites More sharing options...
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