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Into the Desert: Enki II


rust

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After looking at the links above some more, I'm not sure there's that much there for a setting.:(

However, if you're interested in the Dune series, here's a site that's converting it into some generic rpg system: http://hobsonschoice.myby.co.uk/dune/index.htm

Here's something from the site's download section: http://hobsonschoice.myby.co.uk/dune/Dune%20Atlas.pdf

Edited by Dredj
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Hello Dredj, thank you very much for the links ! :)

I will take a look at them a little later, I am currently busy designing a num-

ber of spaceships based on Mongoose Traveller's High Guard supplement,

which became available as a PDF today - feels a bit like birthday. :D

By the way, the Enki II / Tashara Colony setting is doing fine. Meanwhile it

has grown to about 60 pages of background material, and the characters

of the campaign have already established a first outpost on the desert pla-

net, survived some adventures, and will soon encounter their first (and pea-

ceful) neighbouring alien species, the Suri Badawi.

Not long afterwards they will pick up an emergency call from a planet named

Horpa, where they will have to deal with my adapted version of Outpost 19

and their first problems with Precursor technology.

"Mind like parachute, function only when open."

(Charlie Chan)

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Hello Dredj, thank you very much for the links ! :)

I will take a look at them a little later, I am currently busy designing a num-

ber of spaceships based on Mongoose Traveller's High Guard supplement,

which became available as a PDF today - feels a bit like birthday. :D

By the way, the Enki II / Tashara Colony setting is doing fine. Meanwhile it

has grown to about 60 pages of background material, and the characters

of the campaign have already established a first outpost on the desert pla-

net, survived some adventures, and will soon encounter their first (and pea-

ceful) neighbouring alien species, the Suri Badawi.

Not long afterwards they will pick up an emergency call from a planet named

Horpa, where they will have to deal with my adapted version of Outpost 19

and their first problems with Precursor technology.

Cool :thumb:

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It is not the strongest of the species that survives, nor the most intelligent that survives. It is the one that is the most adaptable to change.

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Thank you very much, Dredj and Solardog ! :D

By the way, here is a picture created with a planetarium program. It shows

the view from Enki II, about 300 light years rimwards from Earth, towards

the Sol system (invisible in the centre of the picture) on January 1st of the

year 2840.

post-246-140468074217_thumb.png

Edited by rust

"Mind like parachute, function only when open."

(Charlie Chan)

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  • 2 weeks later...

Thank you very much, Dredj and Solardog ! :D

By the way, here is a picture created with a planetarium program. It shows

the view from Enki II, about 300 light years rimwards from Earth, towards

the Sol system (invisible in the centre of the picture) on January 1st of the

year 2840.

What is the planetarium program you used Rust?

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The look like Confederate soldiers. 'Fighting for the right to own slaves in a galaxy far, far away'.

They will have to fight real hard, because there is no slavery in my setting. >:->

"Mind like parachute, function only when open."

(Charlie Chan)

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Hey Rust, for the buildings on your planet, have you looked into Earthbag building? It's main proponent Nader Khalili - Wikipedia, the free encyclopedia even suggested using it on the moon. And the idea is considered plausible!

Earthbag construction - Wikipedia, the free encyclopedia

Earthbag Building Index from this site: http://www.earthbagbuilding.com/pdf/dome.pdf and http://www.earthbagbuilding.com/pdf/UN%20earthbag%20shelters.pdf and http://www.calearth.org/Emerg_files/KhaliliEmergShltr.pdf

And once the colonists are more established, and the planet more terraformed, they can build these dwellings: http://www.amazon.com/gp/reader/0442273118/ref=sib_dp_ptu#reader-link

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Thank you very much for the links. :)

The Earthbag Construction is a very interesting idea for the construction

of most of the terraforming outposts and other temporary outposts on

Enki II, I think.

A short while ago my colonists have begun to use habitat modules for the

set up of "base camps" for the construction of settlements.

Dave Chase has designed a couple of most useful modules for the Traveller

RPG, and they are almost perfect for my campaign's purposes:

SFRPG Art Gallery - Modules for Modular Cutter

Once the "base camp" for the workers and their robots and machines has

been established, the engineers begin to build either an underground habi-

tat, like Circle Hills below, or a domed habitat, like Gerardi City below.

Unfortunately my drawing skill is very limited, but I think it is possible to

get the idea:

post-246-14046807425_thumb.png

post-246-140468074253_thumb.png

"Mind like parachute, function only when open."

(Charlie Chan)

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Those maps of yours are good, too. They just need to be a bit bigger.

Thank you. :)

The original ones are much bigger, but I downsized the copies for the upload,

because I did not want to litter up the forum.

"Mind like parachute, function only when open."

(Charlie Chan)

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The original ones are much bigger, but I downsized the copies for the upload,

because I did not want to litter up the forum.

Litter away!

Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. 

www.soltakss.com/index.html

Jonstown Compendium author. Find my contributions here. 

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Litter away!

Well, in this case ...

Here is an example of how settlements are designed in my Enki II setting.

The first picture is one of the NASA pictures of Mars that I use for Enki II,

it shows a potential settlement site on the rim of a valley, which will con-

tain a small river once the terraforming program has succeeded to melt so-

me of the polar ice cap.

The second picture is an attempt to show how the future Trelawney City

will fit into the landscape, with the main part of the city built along the

cliff with an architecture somewhat like an Anasazi Pueblo or a Greek Am-

phitheatre, rising in steps.

The third picture is a kind of city map, showing Trelawney City as it will

probably look like a couple of years after the construction has been com-

pleted.

The "real" city will be domed, but I did not include the dome on the pictures,

partly because I did not know how to draw it, and partly because it would

have made the pictures less comprehensible (I think).

post-246-140468074259_thumb.png

post-246-140468074261_thumb.png

post-246-140468074262_thumb.png

"Mind like parachute, function only when open."

(Charlie Chan)

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