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About Travern

  • Rank
    Advanced Member


  • RPG Biography
    For BRP, Call of Cthulhu, Delta Green, and Runequest
  • Current games
    Call of Cthulhu
  • Blurb
    Slowly, slowly returning to the RPG hobby

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  1. In Robert E. Howard’s tales, the Mythos entities encountered are considerably less powerful than those in stories by others in Lovecraft’s circle. For instance, superstition and incomprehension/misunderstanding rather than cosmic pessimism feature in his “Tale Black Stone” and “The Tower of the Elephant”. Generally, his bold and brawny heroes can dispatch them with honest steel (no worrying about failed sanity with them). One could brew up a BRP horror campaign around those stories instead of those by HPL, CAS, Bloch, Campbell, et al. In any case, it sounds as though CoC’s Lovecraftian cosmic horror may not be quite to your taste, especially considering your forum handle Have you checked out The Esoterrorists or Monster of the Week?
  2. Much as I like Huth’s work, as I’ve said, this new cover is in the right art direction, so to speak, for a basic-level CoC scenario collection. It’s Indiana Jones-meets-Weird Tales, which is just fine, especially since “The Necropolis” is one of the three scenarios. This was the main aspect of Huth’s version I thought was a step in the right direction for drawing in new CoC players (and I didn’t want to derail the discussion with a history of African-American detective story heroes). I hope Chaosium will keep this in mind for the future, even as they incorporate customer feedback about other art design elements.
  3. Travern


    Incidentally, c.f. Capek’s War with the Newts (Válka s mloky) (1936) with HPL’s Deep Ones. Capek’s Newts are aquatic, intelligent giant salamander-like creatures living in the Malay archipelago. Like his robots, they’re enslaved by humanity but successfully rebel, ultimately displacing humans as the planet’s dominant species.
  4. Later seasons of The Venture Bros., when super-science encounters more traditional superheroes and supervillains, could work, too.
  5. From a game design standpoint, the Silver Age requires a different approach from Bronze and Iron Age superhero comics (which generally have more in common with Golden Age when it comes to powers). The cosmic-scale powers, with the weird anything-goes variants, separates the Silver Age from the other subgenres, except maybe “widescreen” comics. The classic Marvel Superheroes Heroes RPG (FASERIP) probably had the best approach to this (FATE could work with some effort, I suppose). In any case, that’s decidedly not in BRP’s wheelhouse.
  6. BRP doesn’t skew that young in the first place, either in its comparatively crunchy game mechanics or the more mature stories its rules system lends itself to telling (maybe if Chaosium developed a BRP-Lite version first). In the second, the competition for the YA equivalent superhero RPGs is already dominated by Masks: The Next Generation. I’d like to see Chaosium innovate rather than play catch-up or chase demographic trends.
  7. Warren Ellis’s r-rated superhero comics No Hero and Black Summer would work, too.
  8. Pelgrane Press’s SRD for the Gumshoe was originally released for OGL and CC, though it looks like version 2.0 is available only under the Creative Commons 3.0 Attribution Unported License.
  9. While it’s great that DG is receiving this attention—Arc Dream can now quote a Forbes article in their ads and marketing—the article comes from a Forbes “contributor”, rather than a staff writer. (Here’s a fuller explanation of how the contributor program works from a member.). I’d be very interested to know how many clicks this directs to delta-green.com and drivethrurpg and how it improves Delta Green’s Google search.
  10. Are we going to entertain the possibility that one of the PCs is the murderer or does that over-complicate the scenario?
  11. Congratulations (from a satisfied KS backer of Q-Workshop’s beautifully Eldritch Cthulhu dice)!
  12. Are you looking for real-world examples, like Enochian or the Language of Birds, or fictional ones, like Alko?
  13. Fab indeed! And just imagine Asenath Waite boobytrapping her library by sealing a portion of shoggoth-matter in a “smuggler’s bible” version of The Necronomicon.
  14. Another vote for the last illustration, which looks perfect! The ghouls-as-cenobites just doesn’t work. As @lordabdul points out, other types of charnel-house adornments make perfect sense, perhaps they may even take a few mementos during their graveyard feedings, like a pocket watch or wedding ring.
  15. Congratulations! It's terrific news that MoN beat out not only entries in the Warhammer 40K and Fallout franchises, but also two Magic: The Gathering expansions—that's stiff competition in a fan award.
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