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clarence

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Posts posted by clarence

  1. We have three winners in the giveaway! 
     
    First Prize: Steve S. Print copy of Odd Soot.
     
    Second Prize: Nathan Robertson. PDF of Odd Soot.
     
    Third Prize: Kristina Forsyth. PDF of Odd Soot.
     
    Congratulations, all three. I will send the book and download links as quickly as possible.
     
     
    Download Free Scenario
     
    For everyone else, as a gesture of my gratitude, here's a little gift for you. I'm offering the introductory scenario in Odd Soot as a free download. 
     
    The Wayward Patient takes the PCs on a quest to stop a Soot-infected inventor gone mad. His work on multi-dimensional travel has attracted the interest of the shadowy Grey Lady and now threatens to throw the entire village of Drangelbekk into chaos.
     
    Download the scenario here:
     
     
    Thank you for joining. Don’t let winter get you down.


    Clarence Redd

    • Like 2
  2. Odd Soot Giveaway Ends Tonight!
     
    Today is your last chance to join the Odd Soot giveaway! It's closing down in about 12 hours, the night between Friday and Saturday. 
     
    If you forgot to join or stuff got in the way, make sure you sign up now:
     
     
    Three winners of Odd Soot - in print and PDF - will be announced tomorrow. 
     
    Good luck!
     
     
    Clarence Redd
  3. It’s my least favourite part of the year again. We barley see the sun here in Sweden and everyone seems to have caught the flu. 
     
    To brighten things up a bit, I’m having a book giveaway featuring Odd Soot, my 1920s sci-fi mystery game. It got a fantastic reception when released in October (EN World review and Runeblogger review). 
     
    The giveaway starts today and runs until Friday night. Three winners will be announced on Saturday. 
     
    First Prize: Softcover of Odd Soot. 270 pages, full colour print. Shipped anywhere in the world.
     
    Second and Third Prizes: PDF of Odd Soot (270 pages).
     
    Sign up for the giveaway below and spread the word!
     
     
     
    Clarence Redd
     
     
    607235654_ForumCover.jpg.72bfcf30993d439ec2a3a029a46d7f44.jpg
     
  4. (I posted this on TDM’s forums but I’m repeating it here for clarity).   

    Hi almenac,

    I’m happy you’re considering M-Space for your campaign. 

    I’ve played some GURPS over the years but never used Savage Worlds. As you say, GURPS can model almost anything. The problem is its complexity and that it can be time consuming to make all the right choices - both for the GM and the players. 

    I designed M-Space partly as a reaction to the complexity of GURPS Space and Traveller. I wanted a quicker, more intuitive system that didn’t turn simplistic. 

    For special abilities, there are several ways to go. The easiest is to re-cast the system for mystics in the Mythras rulebook. A second option would be to use the feat mechanic from Chaosium’s Blood Tide. Both are flexible enough to use in many types of campaigns. 

    When I worry about the deadliness of a campaign, I usually up PC’s Hit Points to a straight CON+SIZ. Or give them more build points at character generation. Installing an advanced autodoc in the PC’s ship will also help if they get into serious trouble. 

    Regarding droids and AI, I’m working on a modular system that will cover both. It will be published in M-Space Companion, to be released at the end of the year. It will also have a new magic/gift system that might suit you. 

    Your campaign idea sounds fun. How much of the hostility will come from the enviroment and how much from aliens?

    • Like 1
  5. Anders Blixt, elder statesman of the Swedish RPG industry, has unearthed an old manuscript - Thriller - a BRP-based roleplaying game he wrote in 1983. 

    BRP has a unique position in the Swedish RPG community. The very first Swedish RPG, Drakar och Demoner, was released in 1982 and was a slight reworking of Chaosium’s Magic World. For more than 10 years, BRP dominated Swedish roleplaying, easily outpacing Dungeons & Dragons

    One of the earliest and most proliferate contributors to the fledging Scandinavian RPG industry was Anders Blixt. He proceeded to write for several classic games, both domestic and international titles like Traveller and MERP. 

    Now, he has released Thriller, a BRP-based game set in the world of spies, secret agents and ‘explorers of parallel worlds.’ He wrote it on a typewriter 36 years ago and has scanned the original manuscript to make it available for purchase. This is as old-school as it gets – no layout, no artwork, only the raw typewriter text in facsimile edition. A lovely piece of BRP history.

    The game was pitched to Titan Games in 1983 but was never published back then. Titan Games went on to produce the Swedish translation of Dungeons & Dragons instead. 

    Thriller is published in Swedish on Amazon:

    https://www.amazon.de/dp/9185277940

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