Jump to content

rust

Member
  • Posts

    2,770
  • Joined

  • Last visited

  • Days Won

    4

Everything posted by rust

  1. Besides, in my view such a houserule would tend to complicate the game and slow it down, in the worst case even to turn role-playing into roll-playing, when combat involving several highly skilled opponents would require dozens of die rolls for the multiple and split attacks and parries of a single combat round. While this may be fun for a game that has its focus on combat, for my preferred style of role- playing it would only put the game mechanics in front of the story and thereby interrupt the sto- ry, damage the suspension of disbelief and waste a lot of time - I am far more interested in the final outcome of the combat and how the story develops from there than in any details of the combat.
  2. I really hope that BRP Rome will win an award, it would deserve it.
  3. I am not aware of any such mechanics that would reward group cohesion, this is usually more a part of the setting (same cult, home town, military unit, etc.) than of the game mechanics and has no direct consequences for the characters' stats (e.g. additional skill points to spend, etc.). However, I think it would be easy to introduce that kind of reward into any BRP based game, for example by offering a pool of setting specific cultural skill modifiers the characters from the sa- me background can choose from ("The troopers of the Highland Cavalry all get either + 10 % in Ride or + 10 % in Track, their elite unit has the best training in the entire kingdom").
  4. I am very much tempted to buy "Sailing on the Seas of Fate", provided it is not too setting specific and could be modified for use with BRP without too much effort.
  5. In almost all situations I would also very much prefer one 150 % attack to three 50 % attacks. The chance to get a special or critical success would be higher, and the chance of a failure and especially a fumble would be lower - and in my view it is even more important to avoid a fum- ble than to get a special or critical.
  6. And unnecessary, I have my own comfy chair.
  7. rust

    RQ II Vikings

    Try nagging Matthew Sprange of Mongoose to ask Pete Nash to write such a supplement for RQ II, it would at least be the second best option.
  8. I am not sure which "flavour" of shamanism/animism you mean, but some of the ideas from BRP Witchcraft could perhaps fit into your setting ?
  9. rust

    RQ II Vikings

    As they say over here: "Would I do it ... is the Pope a Catholic ?"
  10. rust

    RQ II Vikings

    Thank you for the offer, I have it, and I also think that it is one of the best RQ supplements ever published. I also have GURPS Vikings, which I consider not as good as the old Vikings box - and I normally like the GURPS material very much. However, after reading BRP Rome I think that Pete Nash's approach might well give his RQII Vikings an additional edge that I would very much welcome for my setting, a certain historical depth that the slim booklets of the Vikings box perhaps could not contain.
  11. As I understand it, in order to attack multiple opponents the fighter always has to split his at- tacks, no matter whether he fights with one weapon or with two weapons - he cannot attack two opponents simultaneously.
  12. Perhaps it would help if you would see the attack as a period of time, not as a series of actions. A high skill enables the fighter to deal with the first enemy in less time (until that enemy is ei- ther dead, disabled or forced to retreat a few steps) and leaves him some additional time to turn to other opponents and deal with them, too. All the fighter's actions during the time he deals with a single opponent are handled by one die roll which gives the result of this entire part of his side of the combat. One does not roll for in- dividual actions, only for the overall outcome of the entire combination of actions.
  13. rust

    RQ II Vikings

    No serious problem, I think, it should not be too difficult to do a little research and extrapolate a plausible development from 1066 to 1240. As I see it, the Norsemen already had a some- what Christianized feudal society in 1066 (at least the Normans did), and the available techno- logy did not change that much between 1066 and 1240. Yep, count a copy as sold.
  14. This is good news, I am very much looking forward to this one.
  15. Yes. If one uses it together with Jovian Nightmares and the truckload of material from the Cthulhu Rising website and ignores the mythos parts, it may well be the best and most complete science fiction setting available for any of the BRP-based roleplaying games - highly recommended.
  16. By the way, there is a brilliant short story about a Jesuit astronomer who accompanies an early interstellar exploration mission and discovers that the Star of Bethlehem probably was a super- nova that destroyed an entire highly developed civilization - unfortunately I do neither remember the English title nor the author's name.
  17. Of course. This reminds me of a German series of science fiction novelettes where the ship's science officer usually is a member of a religious order that specializes in the search for new knowledge, somewhat like the scientific "wing" of the real world Jesuits.
  18. Over on the Mongoose website I did just read that an RQ II supplement "Vikings" written by a certain Pete Nash will be published in September. After my experiences with BRP Rome I am almost certain that this is something I have to buy, especially if it also covers the late / post- Viking Age somewhat (ca. 1200 +). Which leads me to my question: Does it ? Thank you.
  19. The Wikipedia article on Babylon 5 has a passage about religion that describes quite well what the author's intentions concerning religion were and how he treated the subject in the series: http://en.wikipedia.org/wiki/Babylon_5
  20. I agree that Star Wars has a more interesting treatment of religion than Star Trek, but for my taste it is still not plausible enough, mainly because all the races of the entire galaxy seem to share the same basic ideas about the Force. In comparison, in the Babylon 5 universe each of the races has its own distinct religion, and some - like the humans - even have lots of different religions. Since I would expect that different cultures as well as different members of the same culture have different spiritual needs and experiences, such a multitude of different religious ideas seems more convincing to me than both the absence of religion in Star Trek and the mo- nolithic religion in Star Wars.
  21. While I agree that this must seem rather anti-religious from a Christian or similar point of view, I would like to point out that there are a number of religions which would share Picard's view. Just think of Buddhism, where the question whether gods do exist or not is considered by most scholars as irrelevant and distracting from the truly important questions. Riker's refusal to accept potentially corrupting semi-divine powers would also be in line with the teachings of a number of religions, and marriage and sexual behaviour is also not an important theme for many of the world's religions, which often only deal with such subjects when priests, monks and nuns are concerned (if at all - just think of the ideas some of the Tantric religions have about sex, they would make the Pope faint). So, from my non-Christian point of view I do not see a general prejudice against all religion, on- ly a tendency to ignore religion - and especially the teachings of the Christian variety and similar ones - unless it can be used for a specific plotline of a specific episode.
  22. Indeed. We once visited a replica of Drake's "Golden Hind", and afterwards Mylady came to the conclusion that a coffin would make for a far more comfortable accomodation than an average officer's cabin, not to mention the non-existent living space of the sailors. The only way to get a minimum of privacy on such a ship probably was either to be put in irons down in the bilge or to be sent up the mast to look for whatever might appear on the horizon.
  23. I will keep lurking until inspiration hits me or I find something I cannot resist to comment on ... Have fun in the Highlands.
  24. Prejudice is probably too hard a word, the authors usually simply ignored the subject, for ex- ample by omitting any kind of chaplain on naval ships. Social science was obviously represen- ted by the counsellor, but organized religion was just as obviously absent.
×
×
  • Create New...