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muminalver

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About muminalver

  • Rank
    Advanced Member

Converted

  • RPG Biography
    Drakar och demoner 1981, first rpg. Favorites in Brp (english) family Elric!, Openquest, Mythras, (Rq3)
  • Current games
    D&D 5th as a player....
  • Location
    Knivsta, Sweden
  • Blurb
    Nothing to see, move along....

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  1. muminalver

    OpenQuest what would you change?

    This was hard to wote on. I choose the three book aproach, but I do like that openquest 2 is so easy to lug around. But I feel that the two is done, sure it could need moore polish but it will get that automatic as number 3. For suggestions: an magic item randomizer would be nice. ( like witch spell magic effect does item x have) Random spell generator for npcs/ monsters. I really liked the demon generator from the dragon book setting ( getting old/ tiered) crucible something... An how to use adventures and stuff from other systems with openquest..
  2. muminalver

    Advice BRP For Fantasy

    I would running it using A ) ad&d2 ed conversion from the forum here or b) get in search of the trollslayer cor ideas how to get the feel. C) use major wounds wizardry and sorcery for priests sorcery and mutations or psionics or super powers to shape the gifts from the gods.... Skills above 100% so fighters get more attacks make healing of 1d3 hp per wound... In swedish Drakar och Demoner your character died at -con in hp ( after 0 looses one hp per round, makes characters more durable )
  3. muminalver

    A love of demons....

    Yes... Would be nice
  4. muminalver

    Fun with Stormbringer ruleset

    Yepp, I am used to Elric! So those costs seems more in line of what I am used to. But for the time being am I playing around with 4th... Will probably try to do an pdf with demons both for 4th and one for Elric!/magic world.
  5. muminalver

    Fun with Stormbringer ruleset

    Due to reading, and fixing with my roleplaying collection.. And reading far to much on blogs and forums.. Has made me yearning for playing Strombringer and D&D esque games.. So during this vacations i sat down and played around with my old Spanish edition of Stormbringer.. and painting 10 deamonettes for use in Age of Sigmar/ 40 k. this made me want to stat up some demons so Here comes my first work in progress deamonettes for Stormbringer 4th.. If someone more versed in this rule set could point out errors i would be happy,, will probably do more demonic types soon.. Deamonette of Aanesh... STR 3d8 14 CON 3d8 14 SIZ 2D8 14 INT 3D8 14 POW 3D8 14 DEX 4D8 18 Cha 3D8 14 (63p characteristics) Abilities / Skills: Baffle attack 40p 3d6 pot up to 5m, shape change 40p, Garras 20p 3d10% 1d6 damage *2, Hands 30p, Eyes 10p (+1d10 search, detect), saber 20 (int*5 one topic)jump 10p (4 m high), legs 30p 60m/round 200p skills total 263p to invoke hmm, feels kind of weird.. will probably adjust size so it will be smaller, if i understood the Spanish text correctly it costs 3 point per d8 dice. I can not find any mention how to raise the combat skills of the demons... I suspect that there is inconsistencies compared with the English version.. input appreciated.
  6. muminalver

    RQ3: Targeting items on an enemy with a spell

    I think openquest mentions that you can not target an item if its being worn/ used ( yhe spell ignite.. If I recall correctly)
  7. muminalver

    Quest21: Hero Points

    Making a lasting impact on " the setting", constructing a castle... Summoning/ binding creatures from other " realities" or unsummoning/ freeing creatures from other realities. Making a lot of allies, becoming a leader/ hero Creating emchanted items
  8. muminalver

    RQ Land of the Samurai and Price of Honour

    Yepp, they are indeed from the mrq 1 spellbook, aura if lightning has a casting time of 2, gives d4 hp electrical damage to random locations in an x area of caster.. If I donĀ“t missremember
  9. muminalver

    quick overwiev of supplements for Legend

    I will see what I can come up with .. Creating Undead and demon summoning.
  10. muminalver

    quick overwiev of supplements for Legend

    Yes, that could work... Make them special enchantments... Well will be checking my rq3 and rq6
  11. muminalver

    quick overwiev of supplements for Legend

    I was thinking about using Legend as an easy to carry ( the books) system, so this is great news. Would it be hard to make rules/ spells for creating undead? Or does it exist any rules for that?
  12. Hi, I am curious of the supplements for legend, specially the arcane and blood magic, does they contain spells for summoning demons, elementals? And what does equipment book contain? Rules for henchmen?
  13. muminalver

    Mass combat rules

    MRQ 1 had a rules suplement that contained mass combat, think it was legendary heroes Don't know if its works, or if its to complicated
  14. muminalver

    Fading Suns Energy Shield

    Use the reistance table Damage vs. Shield strength You Can do it like the classical parry each time Damage goes through, the strength of the Shield decreases.
  15. Hello! I have lost the adventure from white dwarf 97 And I wonder if someone have an pdf. Copy of it? Its the second part of the madcap series. Help, please
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