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Jeff

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Everything posted by Jeff

  1. You guys do whatever you want. But the author of the cookbook has confirmed that there are no potatoes in any of the recipes. And there are no references to potatoes in any of the Chaosium books in the last decade. So make of it what you will.
  2. First, Land of Ten Thousand goddesses is not canon and to the extent it is, it is largely set in the First Age so not really helpful. Second, all Orlanthi view men as emotional and reckless, and women as more practical and rational. That's also the Esrolian view. The Esrolian myth is that after the martial leaders on the Vingkotlings tore their world apart in war and kin strife, the Grandmothers took power for their own survival. The warriors and chiefs were pretty much wiped out and the Grandmothers were left to lead the survivors. At the Dawn, Esrolia was the center of the Ernalda cult, and her priestesses retained authority. You can reassemble Orlanthi society with Ernalda at the center pretty easily, especially when you have the Only Old One provide protection. And so the Earth priestesses became the center of the networks of temples and kinship groups instead of the Wind Lords. The Wind Lords were present, but not the central node. While among the Heortlings, the Wind Lords were the center; the Earth priestesses were present but not at the center. And so we end up with a matriarchy. The Earth Priestesses are the dominant leaders, the various cults that normally would be the ruling god compete against each other for access to the Earth Priestesses. And the whole thing is pretty stable. When the Only Old One was finally defeated, the Earth Priestesses transferred their loyalty to Belintar, who served functionally as the Husband-Protector of Esrolia. Only now, with the demise of Belintar, is the system failing and the Earth priestesses need to find a new protector.
  3. What is the Esrolian characterisation of men?
  4. An important feature for Greg and I was that Esrolia is an Orlanthi society. To be honest, non-Orlanthi have a lot of difficulty telling the difference between Sartarites and Esrolians. So the Orlanthi traditionally have two main temples in their community. One is to Orlanth, the other to Ernalda. Orlanth is in charge of war, distribution of property, adjudication of disputes, and dealing with outsiders. Ernalda is in charge of the harvest, grain storage, and of family life. Orlanth has a big network of other gods to help him. In most Orlanthi societies, Orlanth is the dominant partner. In Esrolia, these are still the two main temples. But Ernalda is the dominant partner. She remains in charge of distribution of property and of adjudication of disputes. The reasons for this are many, but that's not relevant here. Orlanth still has his network of gods to help him, but Ernalda has other husbands as well. Lodril, Argan Argar, Flamal, Yelm, and Magasta all have their place in aiding Ernalda (and not necessarily Orlanth). So how does this play out in the Esrolian militia? Well the Orlanth cult is still the backbone of the militia, but there are also Argan Argar and Lodrili militias. And Babeester Gor plays a much bigger role. Normally whoever is Ernalda's local husband-protector leads all of this, so usually an Orlanth cultist. But sometimes that is a Lodril or Calandra & Aurelian cultist. Or sometimes an Argan Argar cultist, even a troll. More rarely it is Babeester Gor (who normally is a body guard or shock trooper). Sometimes the Orlanth protector is VInga, but more often not. So if you look at this from the outside, it looks quite similar to what you might see in Heortland and Sartar, but becomes noticeably different only when you look more carefully at the arrangements and realise that instead of Orlanth at the center of it all, it is Ernalda. Does that help?
  5. So wait, Dara Happa is kind of dumb despite dominating most of Peloria for most of the last 16 centuries because it does that with an imperial system instead of council? Dara Happa believes that a monarchy, with the monarchy being descended from the Sun God, is the rightful form of government. Large Orlanthi polities are almost always confederations of groups held together by a ruling council from the groups. The Orlanthi regularly create confederations with their equals, the Dara Happan rulers traditional recognise no outside equals. Which is pretty normal for imperial systems. Or that the Southern Peloria hills are still largely Orlanthi? Maybe because unlike in the Pelorian heartlands where the Sun God is associated with the Red Goddess, in the hill country the traditional ruling deity is an enemy of the Red Goddess. That likely is going to slow down spread of the Lunar Way - just as Dara Happa did not develop a substantive local Orlanth community during the few times it was ruled by Orlanthi. But is Dara Happa culture influential even among those who do not revere Yelm as the ruling god or reject the Lunar Way? Absolutely. It is perfectly normal to see tribal kings emulate the emperor or even try to assert greater powers. Theyalan scribes read Dara Happan manuals on celestiology. Pelorian philosophy has proven influential and the Moon Rune is largely accepted as one of the Elemental Runes. This is no doubt more prevalent in the Pelorian hills than in Sartar or beyond, but that's a byproduct of the Inhuman Occupation and the resettlement of Dragon Pass.
  6. Ho ho. If I follow this approach, I'd say that Dara Happa has been the dominant hegemonic power in Peloria for about 11 out of the last 14 centuries. And they did that without needing to be partnered with others. The Lightbringers spread so far across Genertela because they partnered with others. During their period of rapid transmission, they were partnered with the trolls and elves who helped them spread the Lightbringers message. Their great empire worked because they were partnered with dragonewts and dragons. It collapsed because they managed to fail their partners. Remember that - the Orlanthi have achieved greatness partnered with other cultures and species. The Dara Happans ARE the core of the Lunar Empire, so at most you can say that the Lunar dynasty has added a bunch of new cults and new magic to the old Dara Happan core. Dara Happa has never had any lasting hegemony beyond Peloria. But that is a very different question.
  7. I used the word "atonement" because I view it as more serious and substantive than a mere apology. So I don't think this makes the point you are trying to make.
  8. WBRM came several years after Greg had written the "core" myths and history of the setting. Of course back then Argrath fought against Gbaji in the Chaos Wars, Humakt was the Storm King, and Ehilm was the Sun God. But it was all there. WBRM would take place in the undefined Srvulai - or Krjalki Land depending on the source. There was Ernaldi land to the south of this, but what we be BOTH the Lunar Empire and Sartar was a largely unknown land of "barbarians" (which in Greg's stories meant merely that they were considered inferior by the Seshnegi and Brithini.
  9. Orlanth is Storm. Storm is often overcome - the clouds part, the winds die down, and we get calm again - until it returns at a time and place of its choosing. Orlanth - and all the Storm Gods, trolls, and others - was defeated at the Battle of Stormfall. There were other times as well - when he was forced to flee from the far north when his father was destroyed. When he decided to embark on the Lightbringers Quest. When he was self-defeated in the Underworld by Eurmal's betrayal of Argan Argar's hospitality. But as one of the most powerful gods of the Gods War (tied by a few, but surpassed by none until the Greater Darkness), Orlanth tended to win the battles he fought. Orlanthi mythology rightfully hold that their god was dominant in the Lesser Darkness. He was the leader of the most powerful faction of gods (although Darkness and Water came close). But the Air Gods were defeated by Chaos at Stormfall. Orlanth (and every other god) was simply outmatched by Wakboth. The only way the world would be restored would be to make peace with those Orlanth had warred with and collectively defeat the Devil.
  10. This whole thread IMO says more about some of the posters than about the Gloranthan setting. Solar worship and the Lightbringers are pretty comparable in terms of influence. Sun-worship is pretty common in Genertela. It is the ruling god in most of Peloria (let's say 7 million people), Pent (another .8 million), and Teshnos (2.25 million). It is influential enough in Kralorela for scholars to say that Kralorela is a solar culture. Let's give that a 50% discount and it is still another 5 million. So some 15 million humans. Lightbringers worship is widely disseminated, first by the Theyalans, then with some cults by the Middle Sea Empire. But let's just count the areas where Orlanth is top god. That gives us Kethaela, Dragon Pass, Maniria, the Pelorian hill country, and much of Ralios and Fronela, plus a minority of Praxians and Pentans. That gets us around 11 million people. Fewer than the Solars but still one of the world's main cluster of cults. Glorantha as Greg's literary creation predates the barbarians and the imperials. They were a late addition to his stories. As a final aside, remember that Arkat did not establish an empire in Maniria, Holy Country, Dragon Pass, or Peloria. He left his friends and allies in charge and then left. His only "empire" was the so-called Dark Empire in Ralios, where the great hero retired to and he taught his secrets to those followers who stayed with him.
  11. Who is a winner and who is a loser really depends on what point in time you want to pick. 250 ST. Orlanthi: part of the Second Council, allied with trolls, elves, dragonewts, and dwarves. They are spreading the Lightbringers promise across Genertela. Dara Happa: the Gods Age Solar Empire is restored and the Tripolis rule Peloria. Verdict: a draw. 400 ST. Orlanthi: no longer part of the Broken Council, defeated and enslaved. Dara Happa: the leaders of the Golden Empire (aka the Broken Council) which extends over most of Genertela. Verdict: Clear Dara Happa 550 ST. Orlanthi: recently overthrew their troll overlords and ruling Dragon Pass. Dara Happa: ruling most of Peloria with a reformed empire. Verdict: marginal Dara Happa 700 ST. Orlanthi: ruling Dragon Pass and south Peloria, talking with dragons. Dara Happa: paying tribute to Spolites and suffering from a "secret rot". Verdict: Orlanthi 850 ST. Orlanthi formed the Empire of the Wyrms Friends and biggest power in Genertela. Dara Happa: paying tribute to EWF. Verdict: Clear Orlanthi 1000 ST. Orlanthi: EWF is corrupt, degenerate and collapsing. Dara Happa: warring with Carmanian empire Verdict: marginal Dara Happa 1150 ST. Orlanthi: Core Orlanthi lands wiped out by Dragonkill War. Dara Happa: rulers of most of Peloria, but subject to counteroffensive by Bull Lords of Carmania. Verdict: Clear Dara Happa 1300 ST. Orlanthi: beginning to resettle Dragon Pass. Dara Happa: ruling all of Peloria under the new Lunar Dynasty. Verdict: Clear Dara Happa 1450 ST. Orlanthi: ruling Dragon Pass and unified Holy Country under the rule of Belintar. Dara Happa: largely ruled by Sheng Seleris, depopulated and defeated. Verdict: Clear Orlanthi 1600 ST. Orlanthi: ruling half of Dragon Pass (but under increasingly Lunar pressure) and unified Holy Country under the rule of Belintar. Dara Happa: ruling Peloria and half of Dragon Pass. Verdict: Clear Dara Happa Score Dara Happa 6 Orlanthi 3 Draw 1
  12. I think there is an overstatement as to what fully integrated means. It means that Irrippi Ontor is housed in the old scribal archives - aka the Knowledge Temples. In new cities we built new Knowledge Temples and dedicated them to Irrippi Ontor, but the old scribes are perfectly entitled to use them as well. When we rebuilt our cities in the Fifth Wane, we did that as well. And there are often advantages to using an Knowing God scribe - their neutrality can be a tremendous advantage at times. Now likely this means that the Dara Happan written language is largely ceremonial, with New Pelorian being the language of culture. Meanwhile plenty of scribes learn Theyalan, and texts are translated from Theyalan into New Pelorian (and vice versa).
  13. In the end, it might be easier to ignore the names and go with titles. We have The Knowing God, who invented writing and is the god of scribes. He has many names - Lhankor Mhy, Buserian, etc., but whenever we pray for the source of Knowledge, we pray to him. He showed us how to catalogue and organise information. But most importantly he showed us how to record things so that knowledge would not be lost. In the Third Age, a priest of the Knowing God joined the conspiracy of the Seven Mothers. He gained secret knowledge and madness in the process. Although he was a mortal man, he became a god through the Red Goddess. We Lunars worship him because he knows the secrets of the Knowing God AND his own secrets gained from the Red Goddess. Traditionalists and barbarians continue to worship the Knowing God, but we can get further with the Brown Sage than they can with the Knowing God alone.
  14. Another thing to think about. We tend to assume that Dara Happa is THE solar civilization. But of course it is not. The Pentans have nearly as good a claim to this as Dara Happa. The Horse Lords ruled Dara Happa at the Dawn. They stopped the expansion of the Unity Council and fought the Second Council to a standstill (until the cities of Dara Happa rebelled). And in the Third Age, they ruled most of Peloria, Prax, Kralorela, and Teshnos, making them the rulers of a quarter of mortal humans in Glorantha.
  15. Wow. I guess this is shows how passionate folk can get about fictional places! A few thoughts. Dara Happa properly speaking consists of an ancient confederation of three cities along the lower Oslir River - Yuthuppa, Raibanth, and Alkoth - plus their colonies and dependencies. They've been an important confederation for over a thousand years, although sometimes have been ruled by outsiders. Dara Happa has been a very successful confederation - which is usually the source of its trouble. It is powerful and rich enough to have pretensions of universal rule - which twice it has come close to making a reality (the Golden Empire and the Lunar Empire). The Orlanthi have pulled that off once (the EWF - the High Council was NOT an empire but an alliance of groups where humanity was in the minority, and Arkat gave rule to the trolls, not the Orlanthi). Unlike the Orlanthi, Dara Happa has an unbroken history - it didn't lose the core of civilization to the Dragonkill War. Yelm is one of the three most broadly powerful cults in terms of its range of Rune Spells (the others not surprising are Ernalda and Orlanth). He gets access to Shield, Sunspear, Truespear (through a subcult), Fire Elementals of all sizes, and a LOT more. His cult is able to claim with a straight face that he summoned his murderer before him and forced him to make amends in order to revive the world.
  16. And this illustrates the problem relying heavily on Greg's deep background material that is largely set over a thousand years before the present. It is like trying to make sense of Alexander's Macedon while relying primarily on Linear B sources.
  17. Yeah I pretty much live in the Pol-Joni March (my great-grandfather was a cattleman, so this area was great for ranching).
  18. Yep. The Aeolians are their own ethnoreligious group, not a compromise half-way house.
  19. As a general rule, they don't. I am sure it is possible - but then again, it is possible for a human to become a dark troll or an elf.
  20. Ummm. Haven't seen the use of the term "Saint Orlanth" in any of the canonical materials.
  21. This is a setting where a human can choose to become a troll or an elf, so of course it is possible for an outsider to become accepted as an Aeolian. But I doubt it is easy - like with the Druze I doubt the Aeolians speak about the mysteries of their religion to outsiders. This makes it awful difficult for outsiders to learn enough about the religion to become an initiate.
  22. Buserian is Lhankor Mhy, and vice versa. At the Dawn, the Dara Happans and the Theyalans had different written scripts and assumed each script had a different god. By the Second Age, it was acknowledged that there is a single God of Literacy (or Knowledge) known to both cultures. He is better known as Lhankor Mhy, and so that is the name we use in the books.
  23. Aeolianism is not a proselytising religion.
  24. As the writer of much of this, here's my order: 1. Glorantha Sourcebook. This gives you the big overview. 2. Cults of RQ. Start with Mythology and then go to whatever cults you are interested in. 3. Guide - optional 4. Prince of Sartar comic - super optional as this was fun, but also an experiment and not exactly canon. Trollpak is interesting IF your goal is to learn as much as possible about the trolls. But there are better sources for that information if you want a broader view. I'd put that pretty low on the list.
  25. Potatoes (at least post Columbian Exchange) are a transformative staple - even more so than maize. They can grow where other grains cannot, and yield about three times the calories per acre than grain does. They allow areas like northern Fronela or the uplands of Ralios to be very productive - which they aren't. And we already have one transformative grain - maize. It also grows where other grains cannot, and yields about two and a half the calories per acre than wheat or barley does. And to grow maize we have Hon-eel and blood sacrifices. We have nothing similar with the potato, and when Greg and I talked about this in the Guide, we solved it by dropping potatoes entirely. Part of this might also be that before the Columbian Exchange, potatoes were largely confined to the Andean region, while maize was throughout North and South America - especially in Mesoamerica and North America (which was so influential on Greg's vision of Glorantha). So maize yes, but potatoes no.
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