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Jeff

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Everything posted by Jeff

  1. Oh yes! And Nochet is so big it has *multiple* thief cults!
  2. Which is why Lanbril and Black Fang get their write-ups in the new Pavis book.
  3. I cheated a little bit with my examples, since I spend my winter holidays every year in the Vinschgau (my in-laws are Bavarian and I spend the holidays skiing with my father-in-law) and as a result I am very familiar with what you can get there. It is a very old wine-growing area (at least since the 1st C BC, probably much earlier). There has been a trend in the last century or so towards beer consumption (probably a by-product of better transport systems), but wine is still the drink for evening meals, much more so than say in northern Germany (where I live). But if we go back to my original post, beer is drunk in all agricultural lands. It is just too easy to make. But in Dragon Pass and Kethaela, it has a lesser "cache" then wine. You'd drink beer while working in the fields. You drink wine to honour the gods or your companions. Or to get drunk. If you really want to impress, you drink mead or honey-wine. In Dara Happa, rice wine or rice beer is traditionally consumed (rice after all is the main crop in the Tripolis), although there is probably some viticulture in the West Reaches (white wine only - it is too cold for good reds). Now that doesn't mean the Lunar nobility doesn't drink wine like fishes - like the ancient Gauls, they buy it by the amphora, hauled all the way from Kethaela by mule. You've got daughters of the Red Emperor who snobbily compare a Vinavale red with a Longs red ("there's no comparison, you fool!"), and swear by the even more expensive Tanisor sweet red ("flavoured with cedar resin from Tarinwood!").
  4. True enough, but keep in mind that the Kalikos Quest only started in the middle of the 7th Wane (7/22 to be precise, or 1590 for you barbarians).
  5. Both Lanbril and Black Fang are going in the forthcoming Pavis and Big Rubble books. Mythologically both cults are pretty insignificant. Lanbril may have lots of stories about himself, but nobody else bothers to tell stories about him. They are important for understanding Pavis, but not for understanding Glorantha, if that makes any sense.
  6. That's not why Voria would get included. Voriof is handled just fine as a short associated cult of Orlanth Adventurous. The reason for including Voria is that as the goddess of Spring, she is part of a much larger and more important mythological web.
  7. That's the Southern California bias coming out! Actually, you can grow wine in some places with surprisingly cold winters, and even wet summers. I tend to think of much of Dragon Pass being loosely comparable to Switzerland, Austria, and Northern Italy (or to areas in the Balkans like Bulgaria, northern Greece, or Romania), all of which have very long traditions of wine-making. You are correct that good red wine does require long dry summers and moderate winters, but white wines don't. As an aside, the Lunar Heartland is climate-wise more like the upper Missouri or Mississippi valleys, with cold winters and hot summers. I know of far more good wines from the Vinschgau than I do from Illinois.
  8. Initially that was what I thought I would do as well. But I started to put together the Heroquesting material, I realised I needed to have all the "core cults" in one collection. Otherwise it was just making more work.
  9. I suggest folk look at the list of cults I already posted. The cults included are those necessary to tell what I think needs to be told. This is not intended to be every possible cult - but it is a big list.
  10. I'd add a few fancier armors to RQ, strip out Runes, use spirit magic and sorcery but no Rune Magic. Or I'd use KAP.
  11. Correct! As was stated in my original post.
  12. I think apple wine and cider are common throughout Dragon Pass and Peloria. Cider is drunk "young," apple wine needs to be aged.
  13. And you can imagine the low esteem the wine-drinking Colymar have for the beer-swilling Lismelder. "Ducks and Grey Dogs, both ignorant of the Sweet Green Woman's blessings!"
  14. Correct and correct. Clearwine proper is an iced wine, although most of the stuff called Clearwine is actually just a white wine. A tasty one though - probably similar to a nice dry Riesling.
  15. They aren't found outside of Maniria, but they are REALLY important in Caladraland. So much so that that you can't really get the Holy Country without being aware of their cult.
  16. It is really big. Somewhere around 350k words. The Guide itself was 460k words.
  17. Many cults have plenty of sub cults. Some don't.
  18. One thing I tried to emphasise in the rule book - when Rune Magic is cast, you ARE the god. When you see texts referring to the "Orlanthi gods" showed up at the battle, or similar phrasing, that usually means that there was a lot of Rune magic being used.
  19. I totally spaced some other important drinks: KVAS or KUMIS: fermented milk from horse, bison, high llama, or other herd beast. Low alcohol content. Drunk by Praxians, Grazelanders, Sartarites, and some Lunars. FRUIT WINE and CIDER: Beverages made from apple, pears, plums, berries, etc. are popular throughout Dragon Pass and Peloria.
  20. Yes. He's the Dara Happan name for him.
  21. For what it is worth, I've done a lot of thinking about alcoholic beverages in Glorantha. Important Note: *STORM TRIBE and THUNDER REBELS are not canon. BEER: Everyone in agricultural lands drinks beer. It is the most common drink of the Pelorian basin (but see Rice Wine), less so in the lands south of Kero Fin. Many varieties of beer are known. Beer is closely connected with bread making (the yeast from beer is used to make dough). WINE: South of Kero Fin, wine is the most popular drink. White wine is grown throughout Heartland and Sartar. Red wine in Caladraland and Esrolia. Most commoners drink watered-wine, unadulterated wine is drunk by the wealthy and in festivals. The Lunar nobility values wine greatly. The ice wine brewed in Colymar lands and the red wines of Vinavale are particularly valued. MEAD: A high status sweet drink. Particularly popular in Dragon Pass. BURNED WINE: This Sartarite alchemical drink is claimed to be either the invention of the Lhankor Mhy cult or the result of a misuse of Dwarf artifacts. RICE WINE: In old Dara Happa, rice wine was the preferred drink of the urban population. It is still the main drink of the Lunar urban population. CORN BEER: Drunk throughout the Lunar Provinces, Doblian and Oraya satrapies. This low-alcohol drink is thick and creamy with a sour taste.
  22. Be patient. All shall be revealed soon enough.
  23. Heroquesting will likely be about a third of the GM Sourcebook.
  24. So I am wrapping up the text of this book, while making sure that it all ties into both the new Heroquesting chapters in the GM Sourcebook and into the Hero Wars Campaign. It is increasingly looking like this will be a two-volume book, as it includes the long form of more than 70 cults. It is perhaps easier to say what the book does not have: The Invisible God of the West. This needs its own book, as my notes keep expanding. Additionally, the Invisible God needs to provide a materialist and humanist interpretation of the Gods and Goddess book - and serve as the Sorcery Book. So this one gets pushed into its own book. Godunya and the East. Same deal. Pamalt and the South. Same deal - I toyed around with including Pamalt in this book, even wrote up his cult. BUT I've concluded that it would make far more sense to include Pamalt and his version of the pantheon in a Pamaltela facing book. Minor gods of purely local importance, such as Pavis, Lanbril, Flintnail, other city gods, etc. These are better placed in their settings. Deities that can be better handled as masks or variant names of other deities, e.g., Elmal, Buserian, etc. So what is left? Well the book is more than 50% bigger than what was previewed at GenCon and has been pretty intensively revised. Here's the current list of cults that are definitely in it: Kyger Litor Annilla Argan Argar Gorakiki Xiola Umbar Zorak Zoran Magasta Choralinthor Dormal Engizi Oslira Ernalda Aldrya Asrelia Babeester Gor Caladra & Aurelion Donandar Eiritha Flamal The Grain Goddesses Hykim & Mikyh (includes Telmor and Basmol) Maran Gor Mostal Ty Kora Tek Uleria Yelm Dayzatar Dendara Gorgorma Lodril Lokarnos Lowfires Polaris Shargash Yelmalio Orlanth Chalana Arroy Eurmal Issaries Lhankor Mhy Daka Fal Foundchild Heler Humakt Mastakos Odayla Storm Bull Valind Waha Yinkin Seven Mothers Danfive Xaron Deezola Etyries Hon-eel Hwarin Dalthippa Irrippi Ontor Jakaleel Nysalor Red Goddess Yanafal Tarnils Primal Chaos Bagog Cacodemon Crimson Bat Krarsht Krjalk Mallia Pocharngo Thanatar Thed Vivamort I am still debating about whether to add Horned Man, Triolina, Subere, Wachaza, and Voria to the list. For me this has been comparable to writing the Guide - especially realising how these various groupings of gods overlap, intersect, and form a magical whole. Even in the West, South, and East, these are the deities that form the cosmic foundation (although often with different names and different stories).
  25. I don't think Veskerele is worshiped by thieves.
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