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RHW

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RHW last won the day on September 1

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About RHW

  • Birthday October 28

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  • 50% Lhankor Mhy, 50% Eurmal.

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  • RPG Biography
    RQ, DND, Homebrew Hero Wars/RQ hybrid, Champions, Traveler, Paranoia, Shadowrun
  • Current games
    The Harmonious Scions of Eventual Liberty (American Revolution as a Wushu Fanstasy Epic w DND rules)
  • Location
    The World
  • Blurb
    A little Lhankor May, a bit of Orlanth, a touch of Uluria, and a whole lot of Eurmal, all in the name of Isseries

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  1. Posted this in another thread, but figured I should dump it here as well: Argrath and Elusu are confronted by the Green Dragon. ELUSU: Wa, I got this, Chief. Elusu reaches into her backpack and pulls out a ragged set of green PJs decorated with a cloth tail and tatty leather wings. She puts them on and speaks Wyrmtongue: ELUSU: No kill I! (casts LIE) We all friendlike delicious! The Green Dragon swallows Elusu whole. Argrath hides. Later that day, the Green Dragon defecates, then flies off. Argrath emerges from hiding. Elusu springs out of the enormous pile of poop. ELUSU: It worked! ARGRATH: You tried to say ally which is "tthtththtsspppssspt." But instead you said "ppstthhtsspppssspt" which means delicious. ELUSU: Yeah, in dragon that's pretty much the same thing. ARGRATH: Good point, ally. ELUSU: STOP LOOKING AT ME LIKE THAT.
  2. RHW

    Draconic Eurmal?

    Argrath and Elusu are confronted by the Green Dragon. ELUSU: Wa, I got this, Chief. Elusu reaches into her backpack and pulls out a ragged set of green PJs decorated with a cloth tail and tatty leather wings. She puts them on and speaks Wyrmtongue: ELUSU: No kill I! (cast LIE) We all friendlike delicious! The Green Dragon swallows Elusu whole. Argrath hides. Later that day, the Green Dragon defecates, then flies off. Argrath emerges from hiding. Elusu springs out of the enormous pile of poop. ELUSU: It worked! ARGRATH: You tried to say ally which is tthtththtsspppssspt. But instead you said ppstthhtsspppssspt which means delicious. ELUSU: Yeah, in dragon that's pretty much the same thing. ARGRATH: Good point, ally. ELUSU: STOP LOOKING AT ME LIKE THAT.
  3. Bit of a hot button topic, I suspect, but for a Bronze Age society, a fetus probably isn't considered a "living thing." Back then (and still today depending on where you are) a large percentage of pregnancies would have ended in miscarriage, stillbirth, or maternal death. The classical Greeks had numerous superstitions about what caused miscarriage, most of them nonsense, but enough to show it was a bit of an obsession. To this day in parts of PNG, children aren't considered worth naming until they make it a year.* IMG, aborting a broo fetus is S.O.P. for Chalanans. Moreover, in life threatening situations, healers almost certainly end non-viable pregnancies, ogre pregnancies, etc. Mythically, you could argue that ending a pregnancy caused by rape is a cultural imperative, especially for Orlanthi/Ernaldans. Such children might be born as ogres or broos regardless of the species of the father. On the other hand, one interesting thing about Glorantha is that the standard of medical care, because of healing magic, is probably very high. Broken legs or missing limbs, disease, even death, can be overcome. I suspect the infant mortality rate is much lower than it would have been in the Bronze Age, ditto maternal mortality, so Gloranthans might have more emotional attachment to a pregnancy, given the higher chance of success. Like the Romans, the Dara Happans and other highly patriarchal societies might have laws against abortion. Still seems very unlikely most Chalanans (or the goddess herself) would consider terminating a pregnancy as "killing." YGMV. *Or so I was told when I was there.
  4. Illuminated tricksters don't illuminate anyone. They just tell a lot of jokes which either aren't really funny until you think about it a bit, or are really funny... until you think about it a bit. If they make you realize that all creation is just a giant joke and if you can laugh at it, you can do anything, well... it's not their fault if you actually get it. Knock knock. Who's there? Arkat. Arkat who? Arkat Witch! Which witch? Exactly.
  5. Argrath and Elusu at the bar: ARGRATH: Your round. Elusu turns into a Gold Wheel Dancer. ELUSU: Yep. ARGRATH: I mean you buy. Elusu turns back to herself, then kisses a barmaid while simultaneously groping a waiter. ELUSU: Yep. ARGRATH: I mean your shout! ELUSU (drunkenly): Yep, bosh. I'msh out. Elusu vanishes. ARGRATH: You shit. A shit falls on Argrath's head out of nowhere. ELUSU (invisible): Yep.
  6. Elusu holds out her finger. ELUSU: Wa, boss, pull my finger. Argrath pulls her finger. Elusu farts loudly. ELUSU: We just summoned Orlanth Thunderous! Elusu casts hotfoot on the fart. It explodes in a puff of blue flame.* ELUSU: Or maybe it was Shargash? Argrath thinks about that. In the distance, there's a rumble of thunder. ARGRATH: Fuck. ELUSU: I know, right. *Eurmali can light farts on fire with hootfoot. This is known.
  7. INT. GOD LEARNER LAB - DAY Professor Bunsen Honeydew prepares a vial full of glowing fiery red fluid. His assistant Beaker nervously holds a flask full of oily black gunk. HONEYDEW: Now, Beaker, I will pour my vial of Flaming Essence of Shargash into your flask of Congealed Zorak Zorani Wrath, and the resulting concoction will prove that these two Runic Complexes are actually both aspects of Fire Dark Disorder Death Runic Complex Prime. BEAKER: Meep. Meep-meep-meep. HONEYDEW: Fear not, Beaker. For we are Serious Thaumaturgic Investigators fulfilling the Glorious Purpose Directive! The Invisible God is on our side. BEAKER: Meep. Meeeeeeeep. HONEYDEW: And begin! Honeydew pours his vial into Beaker's flask. BEAKER: Meep-meep. The combined ingredients momentarily form a blood red substance which whirls into a small, quickly rotating, dark but intensely hot orb. HONEYDEW: Success! BEAKER: Bye-bye. The orb explodes, blasting Honeydew, Beaker, and the entire lab into oblivion. EXT. OBSERVATION POST - DAY Two Senior Observers (STATLER and WALDORF) wearing protective gear watch a distant fireball blast out from the site of the lab. A massive mushroom cloud rises into the air. STATLER: Problematic. WALDORF (correcting): Very problematic.
  8. On some dusty scroll somewhere in a locked Yuthuppan library, there's a tale about how, when Aether manifested, his inherent magnificence caused an unnamed Darkness Spirit to grow heavy with his child. The Darkness entity fled to the Underworld, where another of her kind helped her give birth to twins. One child was Dark, the other was on Fire. Immediately they set on each other and the victor ate the loser, absorbing his powers. What's never been clear is who ate whom.
  9. It's dumb to say it to their worshippers' faces. So, so dumb.
  10. My dumbest theory is that Shargash and Zorak Zoran are two aspects of the same god, which is why they never appear in the same myth together.
  11. So business as usual for the Lunars?
  12. RHW

    Lunar Turncoats

    Forget naming the horse after a turncoat. Name your horse after a Lunar fanatic to show your mastery over them. Besides, who doesn’t want to ride “Beanpot?”
  13. I’d say a ZZ and a Humakti could be forced to work together in the right circumstances. Same patron, same clan, or same war band. Or if they’re facing some existential threat together (Chaos, the Lunars, etc). There’s lots of great fiction where philosophically opposes characters who otherwise might murder each other come together for the common good. “Normally I would kill you and decorate my armor with your entrails, but today, Sword, the fates smile on you. And we will fight for the same cause.” “Today I swear by Humakt to fight by your side, savage. Tomorrow, if Death does not take us, we will discuss this matter again.”
  14. I found this while searching for a map of the Kingdom of Ignorance. I don't know who made it, but accuracy level is high.
  15. Generally if I want the journey to be the adventure, I structure it so that the trip itself is important or unavoidable. So escort the large caravan or guard the dignitary who won't fly or allow himself to be teleported. Scout the route! Find the Questing Beast, herd the herd, that sort of thing. At lower levels, encounter skipping isn't usually a huge issue, since there's not THAT much magic that will let an entire party fly/teleport/run across the world. At higher levels, I always assume the party will skip most of the journey somehow or other, but that's okay. I find journey adventures are best for new characters learning about the world. Higher level characters can just go where the action is.
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