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About groovyclam

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    Senior Member


  • RPG Biography
    Player going waaaaay back
  • Current games
    Call of Cthulhu, Trail of Cthulhu
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    Helpful, handsome, intelligent and ( most of all ) modest.

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  1. I totally agree with what you say there, BUT...those sorts of RPGers/GMs are few and far between and so the sales for any new BGB would be small (although I would buy one). I think the most resource Chaosium should apply to any new BGB would be fixing errata and sort out any obviously broken mechanic ( shields has been mentioned, I don't know if there are any more ). Possibly add in new mechanics like bonus/penalty dice, success levels and opposed rolls ( as an alternative to the resistance table ), luck spending and passions. For Chaosium to spend any more money and time on anything else like fancy new art and layout or significantly rewriting the text to make it more friendly probably wouldn't be worth the resource given the sales it would generate.
  2. As much as any RPG book should be comprehensible ( especially to RPG noobs ) the problem with the BGB is that it is by it's very nature ( of trying to be all systems to all genres ) NOT a book for noobs. I think Chaosium have the right idea that each rulebook should have a genre built in and the system be tailored specifically to the genre. Most purchasers want to pick up and go when they buy a book; but if you buy the BGB you have to read it and then work out how you are going to apply those rules to the genre you are creating/want to play in. It just isn't a noob-friendly approach. The BGB can definitely be marketed to gronards and rules lawyers but that is a niche market. Chaosium are probably best spending their resources on new genres to appeal to players than overhauling a book with a small market appeal.
  3. The "nailed" ghouls could be the shamans of the pack - carrying ritual tattoos, marks, skin decoration etc. Some of what we are calling "nails" in the picture look a bit like small bones rather than nails too.
  4. I think they are all good - variations on a theme. I don't mind the nails - they could have come from an encounter with some superstitious humans in the past that thought that might cure "ghoulism" when a changeling was transitioning.
  5. In another thread (either on this site or Yog-Sothoth.com) Chaosium have said that Dark Ages has mutated into a medieval supplement that is being worked on. Chaosium stated they want to redo all the "big" campaign books for 7th Edition as well but I think they said Shadows of Yog-Sothoth was first on the list. So all are in the pipeline except for a Colonial supplement. I think the nearest to release is either the Dreamlands book or Gaslight book.
  6. It IS amazing - remember to turn on the English subtitles peeps (bottom right clicky). They should KickStart a full-length film of the advert.
  7. I prefer the layout of the Rulebook and Investigator Handbook with all the little tags and whatnot as callout boxes - they give the books character.
  8. We're getting very Babylon Berlin SPOILERY here: I found the "bit" with the car and the lake far more unbelievable than what you say above. However, despite its shortcomings, I still really enjoyed it.
  9. Another suggestion: what the "crime scene" of a monster appearance might look like. i.e. what physical evidence is left behind after a monster has made an appearance - what a victim might look like or the sights and smells of physical remnants of traces of it having manifested.
  10. Not a fan of random tables. They tend to focus on physical aspects - appearance, attacks, damage etc. which anyone with half a brain should be able to come up with themselves. I think guidance on a monster's motivations would be useful. Or lists of weirdo, gonzo, creepy powers. Finally, I really love the internal appearance of the Malleus Monstrorum with its mixture of fake and real historical illustrations implying the Mythos has influenced art, science and research far back into history. It's probably too late to ask but can this approach be kept with the new volume ? It is very unique.
  11. It's great that Greg got to see all Chaosium's best lines of product return to the company and start to win awards again before his passing.
  12. I think the point is humans can not, by definition, think of the very thing we find so incomprehensible that it "breaks" the human psyche. So no human author ( Lovecraft ) or person in an internet forum ( us ) is going to be able to originate and describe said concepts. We approximate this by offering ideas that seem either isolating or frightening or sick or deranged; but perhaps the thing that causes "Mythos madness" is something that is just too beautiful or serene or truthful that it makes our mind snap.
  13. There isn't a QuickStart rules for 13th Age non-Glorantha, let alone 13G. On the 13th Age resource page http://site.pelgranepress.com/index.php/free-13th-age-downloads-and-resources/ there is a 2-hour demo to download ( but it's not Glorantha set ).
  14. Formatting error: Investigator Handbook - Page 176 - Table title "Period Cars and Trucks" should be in Cthulhu-Cristoforo font not "normal" Cristoforo font to match the rest of the book.
  15. The Asylum and Other Tales has many good 1-off adventures ( apart from 1 terrible one ) and Terror From The Stars has good adventures as well. I'd say amalgamate them and 7th ed them and put it out as a new collection of short adventures. Maybe throw in the adventures remaining from the version 1-6 rulebooks that haven't been put into the new Starter Set as well. It would make for an eclectic mix of short adventures for a newbie to run after using up Doors to Darkness. Not every release should be a campaign.
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