Jump to content


  • Content count

  • Joined

  • Last visited

Community Reputation

17 Good

About Aprewett

  • Rank
    Advanced Member


  • RPG Biography
    Since the 70's
  • Current games
    Tekumel, Mindjammer, Harn, Blade of the Iron Throne
  • Location
    Darwin Australia
  • Blurb
    50+ male

Recent Profile Visitors

241 profile views
  1. Aprewett

    New pavis big rubble books

    So some perspective from a noob to the whole setting/rules of this world, who's introduction was via HQG, who is also yet to play either. Magic was the first big stumbling block. Comments in published books, that its everywhere and everyone can do it, the little covered in the HQG book, left me with little grasp of its potiential. From research and help this turns out to be a hurdle for others coming at the setting from HQ. So my plan changes to having to now play RQ to get a better understanding of the way it is supposed to work (if you accept that even RQ is just one interpretation of the setting). Very interesting what Mr Cooper says about Borderlands. Buying lots of books and research, Borderlands was signposted as the go to starting spot for a campaign. I had now idea that it would not be a good fit for HQ (being new to both rules and setting). You really need to do a document to hightlight all this and make sure noobs like me get the best experience out of the box, to get them to stay. Still never played but my focus drifed to Sun County as our introduction to HQG, but maybe that is a bad fit also? My hold off on starting was recent threads where I got to post similar comments and got the impression that the devs where listening and soon, just around the corner we would get a intro HQG scenario/campaign. One where maybe some of my suggestions might work, from older posts, or others more skilled could give us that intro experience. Anyway, I wait in the wings, dropping the name Glorantha at the gaming table every now and then. FYI, my gaming table is 1-2-1, both time poor gamers. My player definitely needs a easy intro as he does not read fiction, so I cant give him background homework to help get us started. That was my current stumbling block with Sun County, playing a local and being able to explain the world and culture to him in digestable sizes across the gaming table.
  2. Aprewett


    Ok, from a new person into the setting, who has been slowly buying up titles like Sartar Rising books, does this mean they are not so much canon ? How do I find out what books contradict? Just in case later on I stumble on a problem.
  3. Aprewett

    Eleven Lights question on ability types

    True Oracle, but I was just following on from the conversation in this thread. From a new to the setting player - needs an shortcut - NPtS.
  4. Aprewett

    Eleven Lights question on ability types

    Could the new bestiary have a HQ section?
  5. Aprewett

    New HQ products?

    The Two Headed Serpent for HQ, that would be great. Then it really will be a 2 header....
  6. Aprewett

    New HQ products?

    Hopefully the company will throw its considerable resources to a intro HQG product with fun char gen to help a player come up with keywords and abilities. From a total beginner to the setting perspective.
  7. Aprewett

    Eleven Lights question on ability types

    Exactly I feel I have to read RQ before I can play HQ, I dont have the time for that.
  8. Aprewett

    New HQ products?

    Is the Big Rubble HQ book still on the table?
  9. Aprewett

    Eleven Lights question on ability types

    This is exactly the question I had. As looking to inspiration from RQ, not that HQ is the same and I have not looked to much at the RQ system, but if you were going to put creatures toughness into HQ, to get a fell for how tough they could be. Looking at converting Sun County, so how tough is a Broo or Pumpkinhead. I know it is all based of the fiction, but a base power would be good, to better portray them.
  10. Aprewett

    Starting The Eleven Lights

    Even playtest notes are awesome. A writer for Pelgrane press who worked on Dying Earth adventures had great playtest notes. Great for lateral ideas. I believe he produced some great thinks for Glorantha also, that are very sadly out of print.
  11. Aprewett

    Starting The Eleven Lights

    Being new to this publisher and having spent a lot of time with Harn. One thing that happens over there is the writer for a book will often publish some free additional info that may have been dropped from the published book for space reasons. Does that happen. Eg; do the writers of Eleven Lights have some freebies. I feel this always adds to the value of the product, if you purchase a 200 page book and then have another 20 pages of additional content that is a real bonus and incentive. Note; This does not have to be a polished add on. Allan
  12. Aprewett

    HQ2 Basics Page?

    The quickstart you mention Jon is exactly what I was banging on about, on the Sun County thread recently. My problem is Only one player who is too time poor and not his thing to read rules. So it falls on my shoulders to do the grunt work and both explain the rules together with a fun scenario across the table at the same time. My wish would be for a Glorantha QS, that also works with non traditional group sizes. Baby steps with all the background depth of the setting. I should add that even though I can enthuse about this or that setting, I only have one chance to sell it at the table. We have a glut of very cool games on the market all clamouring to go for a test drive.
  13. Aprewett

    Children and young adults

    Thanks, that is a good eye opener to the narrative power of the system. I dont have NS and cant find it on the net, must be out of print.
  14. Aprewett

    Children and young adults

    Thanks. I want to ref. Symbaroum with HQ. I dont like there rules and we want to cut our teeth on HQ in a setting that is not Glorantha, so when we come to that we dont have a double learning curve. I am also using Beyond the Wall and other adventures, mashed up with some short adventures by Schwalb Entertainment. To run some young adult snapshot mini adventures as he grows up. FYI, I got into Symbaroum, which has an interesting setting, but some shockingly poorly written early adventures - Wrath as the lead in to the grand campaign in particular. Just my 2d.
  15. Aprewett

    Children and young adults

    Hi, How would you char gen such a person? Halve the full values and no profession or mininal from parents occupation.