I have not read all the answers, so sorry if already mentioned.
But something I do in my Harn games, is to have non-repetitive dodge/parry option.
Eg, shield block once only in a round, then you have to use a different option.
The same for attacks. As Harn has a tactical advantage mechanic, for multiple actions.
Weapon attack once, then pummel strike or kick or headbut etc.