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Regulars
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About Username

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    Senior Member

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  • RPG Biography
    Pendragon, D&D, M&M, GURPS, Classic Traveller, Shadowrun, Marvel Superheroes RPG a bunch more
  • Current games
    Pendragon, Marvel Superheroes RPG, and D&D 5E
  • Location
    Southern Ohio
  • Blurb
    I work as a planner in southern Ohio and make maps for work. Thanks to that, I now make maps for Pendragon!

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  1. I used the same weight that was mentioned earlier in the thread. And based everything off of an equivalent division of the weight. It seemed to be a reasonable dimension for the dimensions mentioned (man-sized.) But, you're right. It should be factored as a volume based on the weight of the bronze in the bell. And the silver/gold price is probably better as a surface area calculation as well. As to the cost of the bronze I based it off of the cost of brass as I said since there's commercial price lists for brass pots. It's from the price list here which is a good reference, I think
  2. I'd have to think it would be more or less casted as solid bronze then decorated with gold and silver during cooling. Which seems to be a relatively common 5ft x 5.5ft would be reasonable dimension for it, it seems. Which, should be roughly 100000 pounds, according to the numbers for the Tzar Bell, it would probably have about 400 pounds of decorated gold and silver. So, 400£ + the cost of the bronze. A brass cooking pot (bronze would be probably slightly less expensive then this, but I didn't have any good weights there) was worth 2 schillings in 1349. Assuming a relatively equal ratio b
  3. Didnt they decrease damage for many animals in KAP5? In Lordly Domains, the one with the appendix of different animals and sizes, most of them were significantly more dangerous than they are now especially the auroch. Anyways, I'm not too concerned if a bear should be a danger to a knight in armor. Honestly, a boar is probably a little too dangerous if you're wearing armor. You shouldn't be in danger fighting a bear in armor. But, it should be dangerous to face a bear in hunting leathers and with a spear. Currently though, even a 21yr rookie hunter with a 15 Spear has little reason to be
  4. I find the 3d6 damage is low even with only the heavy garments as protection. I do like the Mail, but with a 13 skill, and such low damage, the bear is relatively lackluster. I think a better Bear would be 18 skill (same as Boar, or Bull Trample) then a Maul with 4d6 (1/2 of the real damage). That would be lower damage overall and help make a Bear one of the more intimidating natural beasts, which it is apparently supposed to be considering it has no modifier to Valorous. In addition, I go back and forth between giving the horseback bonus against the bear. What do you all do? I'm kind of incli
  5. @Morien I agree totally. X5 is about what I do. That way if you go on a hunt and a whole chase and you kill a bear at least everyone gets 12 Glory out of it. And if you do it by yourself, it should be worth more than a wimpy peasant. Which it isn't currently. At that point, then I'd consider reducing the cost for killing a bear with a bow. @Atgxtg Bears are wimpy. This has always struck me as odd considering boars and bulls are these brutal mankillers. Which, considering everything, isn't that unusual, but at least a bear should be able to hurt somebody. They're like glorified wolves. Whi
  6. I'm not sure I'd reduce the glory for animals on a hunt killed by ranged weapons. Morien is right, of course, according to the rules, but the glory for the natural beasts are already so small it seems pointless. I personally don't do reduce the glory to 10% unless the player does it against a higher value target. A bear gives 10 Glory so it hardly seems appropriate to act in a historically knightly mannner and still be given 0 Glory for the act especially since it's a hunt and not something truly glorious like a mythical beast or knight. I would possibly consider it because this is a quest, bu
  7. Well, on this subject, I'd like to see the Book of the Entourage get a print on demand option too if possible.
  8. I agree with @jeffjerwin here. It definitely fits well into the later periods to run around with a crossbow since their supposed to be the equivalent of the Renaissance. I'd even go a step further and say that the use of bows for certain hunting activities would be used in the earlier period. I'm thinking for the hunt of Harts and other members of the deer family. As to what to do with the knights non-existent ranged weapon skills, I've always let them roll 2d6. Or, I would let them default to 1/2 their DEX. For the hunt as squires though, their definitely supposed to take it on with spe
  9. Totally agree. We roll up the traits with 3d6 which is, I think, the best way to do it. You always get really interesting characters that way. I like passing on Passions (Not all of them of course. Love for example doesn't get passed on), but with a random flair. I usually let the players choose too if a passion is passed on. Personally, I'd be hesitant to even give a bonus or anything to skills since those can get quite out of hand fast.
  10. I turn the passions into a number of D6s plus modifier to come in close but maybe a little under the father's. Example, 15 is 3d6+4, but 12 is 3d6+1. 16 is 4d6+1. For traits, we give some points pre-squiring and let them shape the children's traits towards the old characters notable traits. Usually just a few points. With religious traits, they're more than similar enough. I think Paladin has a mechanic for inheriting some skills. Someone else would know better. I haven't looked at my version in a few months.
  11. I'd start in 506. I think the Anarchy is really important for prepping the ground for Arthur and not making him into some sort of Mary Sue. It's going to be rough, but if you're thinking of doing 30 years of Pendragon, I'm sure you've got a good group who can handle dystopia.
  12. Morien really knows his stuff here, so I doubt it was released in English. For what it's worth, I haven't heard of it either.
  13. Thirded(?) If that matters. I had always presumed that even if Lot took over young that he had inherited a strong Lothian that was in a dominant if not the dominant position in the North.
  14. The gamemaster character document lists Lot as born in 467. Which seems fine to me. He clearly inherited his lands to some extent and expanded them himself. Which I think is where his comment about a beardless boy comes from. Not so much that Arthur is young, but that he's young and inexperienced and of an unknown birth unlike Lot himself who clearly wants the position. Or it could be a clear case of hypocrisy of age. A pretty common thing for people. I agree with Morien on the other Kings though. Make sure to introduce Uriens when you're there. That way he doesn't come across as such an
  15. I usually have them roll a courtly skill and roleplay off it and if they do particularly well there may be glory involved. Then we have a few interactions with the host and we're done.
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