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Diana Probst

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Everything posted by Diana Probst

  1. If it's that brittle, how are you going to carry it to the point where you use it?
  2. A GM of mine had some fire pots that were alchemy based, I think, and had ... rules he didn't make up? I think? I believe there are rules for such, but I'd make it hard to make and use, because then when I use it on the PCs, it's a surprise. Otherwise I just have to make up other things instead.
  3. "OK, first off, give me a devise roll. It's not an idea that appears in anything your ancestors do, or any quests you know. Why would your character think of it?" ... "Oh, interesting. Yes, so. That devise roll, then. Let me know if you just fumble." Followed by everyone else's answers.
  4. Thank you. If there's sufficient love, it's much more likely we'll be creating a sequel, so that sort of feedback is great.
  5. I totally get it. I make my living in IP. I hate borrowing soft copies of things, and I'll generally buy a thing if I can. I'm aware of how much of a difference it makes, as an artist. I admire you, but I don't think you're strange. I think you're doing it right.
  6. You're my favourite TWICE. Let us know if you have any questions, want us to appear in interviews, or can solve any major plot problems in your upcoming Clearwine Slum Saga. Especially the last one.
  7. Giving out review copies is definitely a weird thing, because it's ultimately payment for the eyeballs on it. If you don't like it, will you get more free stuff? If you do like it, what would the chances of you liking it have been if you hadn't been given a copy? Having squinted at it from a few angles, what I do with the things I see early is if I'm going to use a significant chunk, I buy it. So Duel at Dangerford gave me a lot of info and also a step-up in a certain way of thinking as a GM. I used it in a game, but I'd bought it for the way it improved my GMing. I don't mind getting a thing that I look at and deciding I don't want to pay for it, or don't want to pay for it yet, as long as I don't then use it, so I'm happy for evaluation copies of a PDF to be looked at, and I can send those in various ways. If you want to use them, then I've essentially had free advertising, but if you don't want to use them, then that's fine, just don't. I would PREFER a world in which review copies get deleted, I think, partly for my own sales (huzzah) but mostly because it reduces a perceived integrity problem. That said, so far the reviewers I have seen haven't had problems I have noticed. But how could I tell? Anyhow, TL;DR: let us know, but Beer With Teeth have no problems with your team sharing the work you are talking about, given that we want you to be able to talk about it fairly.
  8. https://www.drivethrurpg.com/product/320700/The-Dregs-of-Clearwine?affiliate_id=205935 has now hit silver, and we've marked the occasion by sending off an update to the Print on Demand copy with fewer typos. Thanks to everyone who mentioned those to me.
  9. Is anyone here the proud (or ashamed) writer or owner of a review site, or a blog/podcast? We'd love to fix you up with a review copy. Everyone else: 100 sold, so get in there before everyone buys the album.
  10. So for the experimental god-learners among us, if you have just totalled an iPad testing that... It was worth the knowledge. Adding the PDF to your collection DOES make the moment funnier. Be right back. Roger Rabbit wants a word.
  11. It's always going to depend on a few factors. We WANT to detail a lot of Clearwine, and we want to keep on doing it all in high quality, like this. So far, sales are good, but this took a team of 4, so we need that team to all be free for the next thing, or at least, for the management of the project to be clear. The best thing you can do to ensure that we can work on projects like this is to help us to build sales - share the link, review it positively, give it 5 stars. Most of the adventures are written by a team of 2, or by me with some input from others. Dregs of Clearwine took all four of us, and was a far bigger editing job. It's selling for more money, but it took much more time. In fact, while waiting for some parts to be completed, I wrote and playtested Vinga's Ford, and now have the notes for another adventure and Kris and I are looking at each other over a project and going, 'we could, right?' Every extra person on the project adds a layer of complexity, and so to get all four of us lined up will be a) ideal and b) more difficult than getting 2 of us. We definitely have ideas, and we definitely want to do this, but if you want to help it happen, then please do spread the word. We're a young partnership, and we're hoping to keep going for a very long time, and the best way to make that happen is to make sure people know about our work. And if there IS another location, it'll probably have a textiles workshop. Just saying.
  12. Really, my pleasure. I like explaining stuff. The more people know about the process, the more I figure they'll be supportive. For example, I know for a fact I took up time with Drivethru's experts before the file even got to Lightning Source, the ultimate printer. Those are costs that are not to us, but they exist, and I really REALLY want to pay them. I want to keep the good working relationship between DTRPG and Chaosium, because those costs exist no matter how fast it is for me to produce a thing. Chaosium have been really generous and have compressed their own royalties so that creators can get more, but we're still hosted on a platform that ultimately, has to make money to survive. So every time a book is PoD, it has to justify the work that goes in after it's sent off by the author. That's as compelling a reason as rent and food. That's my addendum; my understanding is that Lightning Source does things at a certain cost, after which DTRPG and Chaosium and the creators share the money over that cost. Having DTRPG do extra work to capture only the market that buys Dead Elf instead of Mostali Wonder-Rectangle would probably lead to a situation in which they didn't want to produce the Dead Elf bit, because they were doing extra work for the same money. I should note that there are a LOT of variables in there, and it's guesswork, but I'm not expecting the PoD to double the number of people who buy the work. One thing you're doing is supporting the relationship between Chaosium, DTRPG, and the authors. So again, thank you. See? I told you I like explaining stuff.
  13. Yeah. As Thaz says, and aside from the general point, I did it because we had time because we were waiting for art to come in, and we could have launched earlier with less art. So the PoD was a stretch goal, and doing extra and having the PoD went together. So in one way, that cost us more money - the artist got a bigger share, instead of getting to work on the next thing. That's actually totally beside the general point, but it really was because the art was coming in that I took the time to convert everything to PoD-ready PDF, and it being the first time there was a LOT of emotion.
  14. ps, only just noticed the footnote. HehhahahahahhahahahahHHAHHAHAHA yes. thank you.
  15. Drivethru lets the content providers of the Jonstown Compendium set their own pricing. If you want the same content in two different media, then yes, pay for it twice... But I'll explain a bit more. While it is the same content, it is not a zero-time conversion. Chaosium are able to take advantage of print pricing that we cannot, knowing that they have a mass market, while we need to recoup the time spend in conversion and checking (including the time that Drivethru and their print partner put into it). It's a different calculation, although I appreciate that from the outside it looks very much the same. You're a codesmith according to your tag, so... the same thing in C++ and C# will have the same content, but you're going to have to do some fiddling to convert one to another. If you are asked to do both, then you'd expect to be paid for both. You might then discount the end result because you're getting a bigger gig and *some* of the work is repeated, but if you offered an entirely free conversion, I'd be interesting in finding out your hourly rate. I have this CNC code, you see... The important bit is that taking the time to do the PoD means we're not doing other things; Beer With Teeth have several other things on, and for Print on Demand to be worth it for us to do - meaning you can have it at all - it needs to be better for us than working on a new adventure, or on a new sourcebook. So there are two factors that push for a separate price for PoD vs PDF. One is that the time should give us money because, well, this is better than not making money and it allows us to make new things later. The other is the opportunity cost; if we offer a PoD at cost + PDF, say, then we're cannibalising our own market. We're effectively going 'please do not buy that PDF, buy this PDF + book combo instead'. That is good for Chaosium (and don't get me wrong, I love that it happens) but it's not good for us, because a lot of people were buying the PDF already. It expands our market a BIT because some people only read the elfskin version, but it doesn't expand it enough that we can do it instead of the next thing we would otherwise be working on. We are not in the same selling space as Chaosium, and our sales are never going to make us a lot of money. If we had figures in the mid thousands, it would be different, but the short version is you have been spoiled by Chaosium, and that is GREAT. They are awesome and take care of their fans, but they also get to use the PDF sales as early money while they check on the printing proofs, for example. You SHOULD be spoiled by Chaosium. They are fantastic and I love that they've got the wherewithal and the generosity to offer their Clicks and Mortar version, but... we just can't. In order to create the PoD, we need to make it worth our while, for all those reasons. We have added the bundle that makes them cheaper together, but the time and the self-competition mean we need to ask for more money if you get more stuff; along the line, this maximises the stuff you can get, by maximising the stuff we can create. We're really happy that people are enthusiastic about our work, and when you buy, you make it possible for us to be in business for the next book. We live by our fans, but we die by starvation. I'll note that some other makers have different models. I personally would hate to have to stop. I LOVE having found a thing that I want to do, that also pays me. Sharing my excitement is possible because I sell, and I'm very glad of that. Kudos also to those who do it purely to make awesome things, and I'm not saying that free PDFs from them are bad - but I'm saying they are work, and it's also fundamentally a different model from Chaosium's. TL;DR: Thank you, you're cool, please help me make more books by supporting this one.
  16. Thanks for pointing that out. I know what must have happened - after posting to FB I must have grabbed that link. I've edited it, so it now no longer follows through strange and twisted caverns.
  17. It belongs at the top. If anyone has bought it, and has not yet let us know, please do, on any medium. Plus, if you have social media streams, the best thing you can do to make sure that Beer With Teeth can continue to grow and produce good work is to share what we do. This counts for any other work you love and want to see more of. If you like a thing, then please make sure other people have the chance to like it too. It is good for everyone, including Chaosium, who get a slice of royalties. It takes a couple of minutes to share, and it makes a massive difference to us. Let us know if you do. We love hearing about people supporting us.
  18. Beer With Teeth are delighted to present The Dregs of Clearwine in PDF and PoD. https://www.drivethrurpg.com/product/320700/The-Dregs-of-Clearwine?affiliate_id=205935 A sourcebook for the roughest, lowest part of Clearwine, going into detail about the lives and relationships, the names and faces. Dregs is designed for Runequest: Roleplaying in Glorantha, and has full stat blocks for anyone we think might get into conflict, and shorter blocks for those we expect will be no trouble at all. It comprises 10 households, and 25 fully explored NPCs, plus a host of bit-parts, spear-carriers, and lowlifes.
  19. It's in the Rune Fixes. https://www.chaosium.com/runequest-rune-fixes/ is where they live. You want #1, at https://www.chaosium.com/content/FreePDFs/RuneQuest/Rune Fixes/RQ - Rune Fixes.pdf.
  20. There's a matter of minimum sales as well. Shorter items tend to be priced higher per page, because typesetting an extra few pages when you've already done 100 is not so much of a problem as a matter of cut and paste. They fall down the Bestsellers List faster, because they have a lower cost, so they spike high but sink. Putting in the PoD for something that might sell an extra 50 when you could do a bit more work and get 100 sales and ALSO get something new out into the world.... does not add up. Print on Demand is a really good option when it's there, but it's likely to cover categories which have decent sales and higher margins. Beer With Teeth want to keep on putting out high quality work; for that, we need our previous work to make money. Otherwise I have to get a different part-time job. So ultimately for some fan publishers at least, it's best to move on from PDF to PDF, because this allows them to continue to publish. We're not going to skimp on the writing, editing, or proof-reading stages, but we need to question what the other stages add. It's also non-trivial at the other end. The printing process takes up skilled time that the printers get paid for. There is a massive quality control process that you don't see when you see the book, but if you're an expert in any field, and know what it takes to get *that* right, and get annoyed when people don't realise, you can probably just translate it to printing. If a single part of it doesn't go right, the whole book can look terrible. That means that you need to check every single part, and if a single part isn't right, it goes around a loop and then you have to check every single part when it comes back in again. And then you get the same thing happening when you get a proof copy sent out and the authors find out what their ink choices actually look like. Want to change a typo? Go through the whole process again. So from that point of view, you don't want to be working on the things that fall down the bestseller list. You want to be working on the things that will pay your printers and make your company successful. As Thaz says above, it's difficult from the authoring end. It's also an opportunity cost, for DriveThru and their publishing arm. I'm OK with that, speaking as an author, because I'd really like this to be a successful long-term partnership. That means not asking for PoD on things that are unlikely to be worth skilled print employee time.
  21. Again, thank you for bringing it up and checking through details with me.
  22. That means it's not a known (if old) problem with ipads... Yeah, I think I need to park this one and concentrate on new writing. That way, I can improve for the new writing, and if I find the answer as I go, I'll come back to here. The maps are available via download, and I'll do the others when needed.
  23. What's your OS? I think to be honest I can't track this down, but I can provide map packs. C&P works for me, but gives me to top image - which is usually an image frame. It may be a combo of how transparency is treated, and the way Scribus works. Even some images that are definitely not in a frame are coming out as a panel of the master page beneath. Which is, for the sake of argument, an image... but still. Yet there are images that are .pngs with transparency that let me choose the image. I'd say it is mostly about the stacking and clipping process. Rather than remake these files, I'll do a lot more of the future work outside scribus, and see if that changes things. That way, when you click on an image, you're going to be clicking on the image you expect, rather than a composite. With that said, it could well be that there's a composite image and this is borking things. In the mean time, please make use of the map pack, and I'll include one in any future package until I've found out what the problem is. And, just possibly, after that as well. Thank you for bringing it to our attention, and in particular you, @jajagappa, for sticking with the bug report.
  24. Hmmmm. That does sound more like an interaction problem, but for the life of me, I can't find anything in the Scribus settings that would indicate this and I have the security measures turned off, as DTRPG asks. HOWEVER... When you say 'black square' do you mean a literal square filled with black? Because that's what I was understanding, but if you're getting a black outline, that's different, and that I can work out how to deal with. (That is what my test got, and I just realised that is what you might mean.) If so, let me know about that. It'll be a stacked image problem, where you're getting the item frame, not the image underneath, because the frame has transparent pictures in the middle.
  25. Getting a larger size of map for zooming in while playing can be difficult. A screenshot is much smaller than you might want a map, if you're playing with counters. I freely admit that the best way for me to do small compressed cover images is by screenshot. A little part of me was sad about that, but mostly I just marvel at the tech.
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