GianniVacca Posted May 31, 2011 Posted May 31, 2011 Hi Are there any rules in any of the BRP books/supplements covering the effects of heat on a character who carries heavy armour? Quote 「天朝大國」,https://rpggeek.com/rpgitem/92874/celestial-empire 很有意思: http://celestialempire.blogspot.com/
rust Posted May 31, 2011 Posted May 31, 2011 According to page 261, the Burden of the armour can be used with the optional fatigue system, and according to page 219 the character loses two to four times the normal loss of fatigue points per combat round of activity when he suffers stifling heat or freezing cold. Combined this could probably be seen as a rule for the "armour and heat problem". Quote "Mind like parachute, function only when open." (Charlie Chan)
NickMiddleton Posted May 31, 2011 Posted May 31, 2011 Hi Are there any rules in any of the BRP books/supplements covering the effects of heat on a character who carries heavy armour? The fatigue system I developed for Outpost 19 and which Rod used as the basis for his system in Classic Fantasy is explicitly intended to accommodate that sort of thing. Heavy armour is precisely the sought of factor that should in my system influence when a GM should consider dropping a character a fatigue level, or when they call for a stamina roll to avoid such a drop. Cheers, Nick Quote
GianniVacca Posted June 1, 2011 Author Posted June 1, 2011 Thanks to all. Since I do not use fatigue points, I'll try and come up with something involving Stamina rolls. Quote 「天朝大國」,https://rpggeek.com/rpgitem/92874/celestial-empire 很有意思: http://celestialempire.blogspot.com/
filbanto Posted June 1, 2011 Posted June 1, 2011 I wrote up some rules for Stormbringer in the "Sands of Time" adventure you may be able to port over. Marcus Bone is hosting it on his Stormbringer site. Quote
rleduc Posted June 4, 2011 Posted June 4, 2011 Rubble and Ruin also has a section about hot days requiring extra stamina rolls. The ruins are unpleasant that way! Quote
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