lawrence.whitaker Posted May 25, 2014 Share Posted May 25, 2014 Taking RuneQuest Campaigns to the High Seas and Fields of Battle! http://www.thedesignmechanism.com/products Ships and Shield Walls offers additional rules for Games Masters and players, taking RuneQuest characters onto the oceans and seas, and into pitched conflict. Ships & Seafaring gives you the tools for defining and managing ships of all kinds, including encounter tables, sample vessels and two new sea creatures from myth and legend. Shield Walls & Battles provides semi-abstract rules for handling large-scale clashes of warriors and weapons - from shield walls and phalanxes, up to entire regiments. The rules include handling character actions during the battle, and the rewards one can expect from glory! At 32 pages, Ships and Shield Walls is concise and focused, but detailed and guaranteed to offer an extra dimension to any RuneQuest or d100 campaign. Prices Print & PDF, $7.95 PDF only, $3.95 Quote The Design Mechanism: Publishers of Mythras Link to comment Share on other sites More sharing options...
rust Posted May 26, 2014 Share Posted May 26, 2014 PDF bought, liked very much, and recommended ... Quote "Mind like parachute, function only when open." (Charlie Chan) Link to comment Share on other sites More sharing options...
Mankcam Posted May 26, 2014 Share Posted May 26, 2014 Bought the pdf for the price of a beer in a tavern. Excellent value, highly recommended! Quote " Sure it's fun, but it is also well known that a D20 roll and an AC is no match against a hefty swing of a D100% and a D20 Hit Location Table!" Link to comment Share on other sites More sharing options...
Mankcam Posted May 26, 2014 Share Posted May 26, 2014 (edited) I see Fred Hicks is also in the credits for Design & Layout. I presume its a small world, and that this could be the Fred Hicks of FATE fame? I shouldn't be surprised I guess. Most of my rpg purchases in recent years external to BRP & MRQ2/LEGEND/RQ6 have either been Gloranthan HQ supplements or practically anything for the FATE system. I backed the FATE Core kickstarter as well. In fact I think FATE would be the only system I'ld GM outside of BRP & RQ6 these days, probably because both systems are very different and offer polar experiences in game play. Both Design Mechanism and Evil Hat (FATE) products practically exude creativity, so I guess I shouldn't be surprised to see a connection there. I'll have to look at the credits a bit more closely... Edited May 26, 2014 by Mankcam Quote " Sure it's fun, but it is also well known that a D20 roll and an AC is no match against a hefty swing of a D100% and a D20 Hit Location Table!" Link to comment Share on other sites More sharing options...
lawrence.whitaker Posted May 27, 2014 Author Share Posted May 27, 2014 I presume its a small world, and that this could be the Fred Hicks of FATE fame? It is. Fred designed the core RQ6 layout template for us, and we've been using it as the signature style ever since, hence it still carries his name. Aside from that, Fred doesn't have anything else to do with Design Mechanism - although he's always been very helpful and supportive whenever I've had to ask him questions about content and marketing. Quote The Design Mechanism: Publishers of Mythras Link to comment Share on other sites More sharing options...
Mankcam Posted May 27, 2014 Share Posted May 27, 2014 Hmmm now I see his name clearly in the RQ6 Core Rules, I don't know how I missed that the first time around. Anyway, these are a great set of ship rules, its a pity they weren't included in the RQ6 Core Rules, at least the collectors edition or the new hardcover edition. Maybe an idea for the next edition perhpas. Can't complain about the price of this pdf though, its certainly good value, it looks quite usable Quote " Sure it's fun, but it is also well known that a D20 roll and an AC is no match against a hefty swing of a D100% and a D20 Hit Location Table!" Link to comment Share on other sites More sharing options...
10baseT Posted May 28, 2014 Share Posted May 28, 2014 I'm going to pick this up, thanks. I've always wanted to run a dark ages england type of setting like Bernard Cornwell's Saxon chronicles, and wondered how i would do the shield wall. No need to wonder anymore. thx. Quote Link to comment Share on other sites More sharing options...
Michael Hopcroft Posted June 11, 2014 Share Posted June 11, 2014 I picked it up, but I picked it up on DriveThru which given that they're having their big 10th Anniversary sale may have been a mistake. It's like to be some time before I can actually read it. Quote Link to comment Share on other sites More sharing options...
Skunkape Posted June 11, 2014 Share Posted June 11, 2014 I just picked this up and am looking through the PDF version as I get time. Has some very interesting rules in it. Quote Skunk - 285/420 BRP book You wanna be alright you gotta walk tall Long Beach Dub Allstars & Black Eyed Peas Link to comment Share on other sites More sharing options...
Urizen Posted June 11, 2014 Share Posted June 11, 2014 Ships and set battles... Dang it, I have to buy this. I need these kind of rules for the medieval campaign. Four bucks isn't bad. Quote Link to comment Share on other sites More sharing options...
Skunkape Posted July 11, 2014 Share Posted July 11, 2014 I've just about read through the whole book and really like it! Definately worth the price! Quote Skunk - 285/420 BRP book You wanna be alright you gotta walk tall Long Beach Dub Allstars & Black Eyed Peas Link to comment Share on other sites More sharing options...
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