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Mankcam

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Everything posted by Mankcam

  1. Wow! Buying both the Magic World core book and the Advanced Sorcery book in pdf format for a total of $6 USD (approx $8 AUD) is a pretty good deal. But with limited promotion I don't think it's going to get too many new sales. Most of us who know of the game already have the pdfs. Unless there are advertisements on DrivethruRPG and various outher forums, then I don't think the sales are going to be all that high unfortunately. But I'll be spreading the word where I can
  2. Watching this with interest, as I really like the simplicity of OQ. This setting looks really good, not to mention great production values in regards to evocative artwork. I just pre-ordered the core book from OSPREY, and will probably do likewise when the campaign book is available!
  3. I think MW mainly failed because it fell short of contemporary production standards, and the fact that there was little to no support for it from Chaosium - one extra book is not enough. It needed to have example settings, adventures, all that kind of thing. Even if it had any of that, it also needed not to look like it was stuck with production values that were a generation out of date. I don't think it attracted many eyes in the bookshelves of game stores, and I never actually saw it in any game stores. Chaosium simply didn't have any wind in the sails of it's own boat. So tha
  4. Dumb Theory: The Red Emperor and the God-King were boyhood rivals, possibly even lovers
  5. hhhmm I'm on the FB Group but must of missed that post. Now that does sound promising!
  6. Sounds good to me, and may fill the gap until more canon is published. It has been 5 years of waiting so far, and another five years could easily be on the horizon for more official Malkioni content. It's entirely understandable, given the amount of content needed just to flesh out Dragon Pass, as I am just as eager for more publications on Sartar, Prax, Esrolia, and also the Lunars - at least Dara Happa and Peloria. So any official Malkioni publications may be some time away. However if it ends up being 2025 then its doubtful what troupe I will have to run it with by then
  7. Yeah I am toying with getting Men Of The West, it does look pretty good. However after changing the Malkioni depiction several times, I really would love to see some more official canon for the Malkioni. I never really get into the debates regarding magic and such, I don't really care if Malkioni use Sorcery or Rune Magic. The later would have been preferable, just to un-complicate matters, but that horse bolted several decades ago, so I just go with the flow. I am more interested in how these fantasy cultures are presented, and what historical civilisations can be considered
  8. Five years since we kicked off this thread speculating about the Malkioni in the current version of Glorantha. Wow time flies...๐Ÿ˜
  9. Hmmm I just grabbed Pavis, Big Rubble, Borderlands, and Trollpak. Perhaps next month I might grab Griffin Mountain, Cults of Prax, Cults of Terror - that's my adolescent RQ fantasies covered! Can't wait for them to arrive!!!
  10. Hmm this looks good. Just ordered the pdf copy, and can't wait until I get a hardcover version!
  11. Cool, thanks for the above link! Interesting to see that Greg envisoned Big Sur for the Manirian Coast - I was not aware of that - however, it certainly makes sense It's pretty cool, as when I was last down on the Great Ocean Road (Victoria, Australia), I remember thinking that this could be what the New Coast of Maniria must be like, well in summer anyway, and it turns out that it fits Greg's vision reasonably well
  12. Yes I can't remember if I read that here or in the Glorantha FB group. Years ago I read that Greg Stafford initially received geographical inspiration for Dragon Pass and Prax from North American terrain, and this has been confirmed many times since. Not to say that Europe isn't a good analogy, the Alps, the Balkans etc. But I do like to keep the Americana flavour for Dragon Pass & Prax, as it makes it feel more unique when you add the ancient world-influenced cultures to it. So I am using the Sierra Nevada range and the American Rockies for alot of my geographical references fo
  13. Anyone have any real-world inspiration for Gloranthan terrain? I stumbled across this video, and perhaps this could be the mountain ranges throughout Dragon Pass...: https://player.vimeo.com/video/186483277 Feel free to post pics/videos of your own inspiration for Gloranthan geography!
  14. Not exactly Lovecraftian, but some of the classic Brit Horror is certainly tropey enough to be retrapped for a Mythos plot
  15. Wow, this looks really good - a streamlined version of BRP, as well as a cool setting. Count me interested! ๐Ÿ˜Ž
  16. I don't see any need for a new edition of Call of Cthulhu for many years yet. A decade even. But I'ld certainly be happy to see a new version of Beyond The Mountains Of Madness to go with the updated versions of Horror on the Orient Express and The Masks of Nylathotep. I would also like to see a new version of Cthulhu By Gaslight, perhaps covering a wider range of different settings - the default of Victorian England is great, but Gothic Americana could work equally well. I think occasional revisiting and updating some of the big ticket titles is fine, but I wouldn't want to see it
  17. I can use all of my back catalogue with Coc 7E no worries - for the opponent/NPC stat blocks, just multiply the core charactersitics by 5%, and that's pretty much it. Nothing has been superceeded to an extent that it is obsolete, which is really cool.๐Ÿ˜Ž
  18. Capturing Glorantha is a different task. I tend to think of an ancient world setting, steeped in living mythology, with touches of bizarre 'trippiness' and sometimes even a 'western' flavour at times. It's a place where Achilles would be adoredby the public, but there is also room for down and dusty anit-heroes like Mad Max as well. It is difficult to put Glorantha into words and images, so the only way to do it is to approach it as a collage. Films: 300. 300: Rise Of An Empire (especially the later works well for the Lunar Empire) Conan The Barbarian (Arnie version) V
  19. I have been playing BRP/RQ for so long, I'm not sure what are official rules and what are house rules. For me as a GM, I sometimes don't like keeping actions unresolved as a stalemate. So I go with my gut - if it feels like being unresolved is something that adds to the drama and tension in the game, sure, I'll go with it. But if it feels like this will slow the pace down, then I'll push to resolve it by calling for a Resistance Table Roll, and spitball what the relevant Characteristics would be to bring to the roll. It's always seemed to work well. I also use it in combat
  20. I have a lot of RQ2 supplements that I never used. So I intend to start our next RQG characters with much less experience, and set the intial session in Sartar around 1615 or so. The plan is to move the setting to Pavis & Prax, then run the game set in the 1615 - 1620 era. If the game continues, I will skip 5 years and the PCs will be back in Sartar so they can play the RQG era of 1625 +
  21. I find that having the extra success level (hard success) speeds things up in opposed rolls, there is much less stalemate due to this. So I've ported it into any of my bRP games!!!
  22. I heard about this, but never actully saw it before now. That's an impressive piece of work!
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