Jump to content


  • Posts

  • Joined

  • Last visited


  • Junior Member


  • RPG Biography
    BRP, RQ2, RQ3, CoC, GURPS, Delta Green, The Fantasy Trip, Tunnels & Trolls, Stormbringer, Kult, Unknown Armies, Aquelarre, Warhammer Fantasy RPG, RQG.
  • Current games
    RQG and Delta Green. Some war games too mainly the Lock N Load squad level series right now.
  • Location
    Irvine, CA
  • Blurb
    "snake eyes ain't doubles" said by a friend while playing ASL.

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

10baseT's Achievements


Member (2/4)



  1. An awesome story to read and one of my favs is "Once More from the Top". It's about federal agents (Delta Green as mentioned above) interviewing an old Marine in a nursing home on his experiences in the raid on Innsmouth. He recounts his story to them and it really sheds and describes a lot. He talks about being pulled from fighting in Nicaragua, gearing up then the raid and fighting. It's in the Dark Theatres analogy. Read it if you can. Oh, I almost forgot, 'The Cthulhu Wars - The United States Battles Against The Mythos' by Ken Hite and Kennon Bauman has a section called Innsmouth And Aftermath (1928-1945)... like above, read it if you can. (I'm going to reach both of these again tonight now.)
  2. I picked up all 3 of them and hot damn, it's good $hi# as with all the WoC!!! (BTW, i'm glad to see you are better.) When the time comes, I wouldn't mind seeing that Arc Light or Vietnam stuff that was rumored... I'd definitely put some ducats out for that 🙂 (Either way, i'm happy to hear you are healthy.)
  3. I would love to see the scenario that was in the 1st Ed rulebook that was associated with mission San Gabriel added... (i think it was in the 1st ed rulebook and 2 pages or so.)
  4. I'm glad folks posted. I totally forgot about Mortal Coils (which is excellent and with outstanding art) and A Time for Sacrifice which I still need to read (just too much to read.) Anyway, for Mexico completeness sake, there's a scenario in Mexico called 'El Dia de Los Muertos' which takes place in the Sea of Cortez on a small island. It's a Delta Green scenario, so modern yet easily converted to 1920s, but when DG was using the CoC rules. It's in issue 52 of Shadis (i dont know how i have this copy)... well written and in true DG style. Although, nothing really on Mexican history or political/social.
  5. In Worlds of Cthulhu issue 3, I'm pretty sure the Western scenario 'The Golden Scorpion' takes place in Mexico.
  6. That's pretty cool. When I did the RQ kickstarter, I was the 666 backer, on Backerkit (to respond i guess.) I waited for cacodemon to show up... maybe Nyarlathotep on this forum.
  7. 10baseT


    The Magnus Archives are also a good inspiration http://rustyquill.com/the-magnus-archives/ .
  8. These are beautiful! What program did you use, if any?
  9. Good topic and comments. What do you all think a human's swim MOV is, unarmored and unencumbered, 3?
  10. Hi Ferretz, I believe a low POW equaling a high skill in these is to maintain the parity with the standard SAN loss method. The Standard meaning a high POW gives you a higher starting SAN and thus easier for your to make SAN rolls. With this optional method, a low POW gives a higher Natural World/Religion which means it's easier to lose SAN. Conversely a high POW gives a lower Natural World/Religion and thus easier to 'make the SAN roll' for lack of better words. (So mechanics to maintaing that Dark Ages feel??) Anyway, just my 2 cents... totally just thinking out loud.
  11. I'm happy to see Steve getting so much support (and also add, Chaosium is such a class act!!)
  12. Take a look at Convicts & Cthulhu... it's colonial era in Australia and some damn fine stuff. I bought the core rules and downloaded all the Tickets of Leave, quality.
  13. I saw this post in the FB Group. It's about the Elder Things on earth. It mentions their war with the Flying Polyps and also the Yithians... there are 2 parts. Really good read. Part 1 https://mundotentacular.blogspot.com/2020/10/the-elder-things-part-1-from-conquest.html?fbclid=IwAR2vor1EGwKe8TFjDIaC2uBg5NBeJPSLmznZhAltLZGP4iqAqUjns9qjIm4 Part 2 https://mundotentacular.blogspot.com/2020/10/the-elder-things-part-2-from-decay-to.html?fbclid=IwAR2tAzJJUuud65NJQDrHMlnfYvglmQetRCAnvKzgL-9uUG_9-5wWlKvtty8
  14. Since they're amphibians and semi-aquatic, I would say they can definitely stay underwater longer than a mammal (not sure about the breathing part). And if you wanted to make it easy, say the same as ducks but i would even say longer than that. The real world newts here in California are under water for a long time... i see them when I go hiking. They're also poisonous. (I dont know if all are.)
  15. Do we know the names of any of the clans? The clans that went up into Sartar from Heortland had to originate from those that stayed behind, who are they? Then the rural areas are more Orlanthi than Aeolian. As the wars in Sartar sent refugees south, i think it's possible some where adopted into those clans instead of going to Refuge... or maybe those clans wanted nothing to do with them (I only say that as the descriptions of Refuge mention it's filled with refugees from the north.)
  • Create New...