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Posts posted by Trifletraxor
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We played a session in Pavis 3rd Age Glorantha today, and fumbling my greatsword attack I chopped the head of an uroxi dwarf - a party member - a split second after he dealt a lethal blow to the monster we were fighting... This is actually the second time a character of mine decapitate a dwarven party member. Quite hillarious, but it ended the session.
SGL.
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Not available through Chaosium yet. I guess they want the pdf and print version up at the same time.
SGL.
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The River Terror now has its own thread in the Supplements & Monographs subforum. Please continue any discussion about this product there.
SGL.
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Any forum members except IndianaKen who contributed to this monograph?
Anyone that's had a look at it yet?
SGL.
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Here are the winning entries from the 2009 Chaosium BRP Adventure Contest. Explore mythic Australia, battle for lost New Caledonia, assist Boston police in a kidnapping, and make a strategic strike against the Nazi Occult Bureau in the 1930s! These and other adventures take place in different times and places, for Basic Roleplaying and the Basic Roleplaying Quickstart rules. 168 pages total.
THE ADVENTURES INCLUDE: The Battle for New Caledonia, by Oscar Rios. The River Terror, by William Noble. Save Me an Angel, by R.J. Christensen. OPERATION: Mind Storm, by Jon Hook. The King, The Maiden, and the Mad Man of Las Islas de los Muertos, by Kenneth Spencer. The Guns of Nero’s Rome, by Michael Silverling. The Soul of Ra Mihn Nudal, by Kevin Scrivner. The Twin Circle Defenders, by Bruce Thompson. The Burmese Extravaganza, by Patrice Crespy. Fools Rush In, by Tom Lynch. Incident at Vasir Station, by Greg White.
By many authors. 168 pages. Published by Chaosium October 2009.
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On the downside, it would have been nice for my name to have been spelt correctly ;-( .
Which one is yours?
Is there any other members here that contibuted to this monograph (except IndianaKen)?
SGL.
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Remember that only playtesters have access to that forum.
SGL.
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Halo now has its own category in the download section: BRP Central - Downloads - Halo
Thank you for sharing Pindar!
SGL.
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Just as an heads-up, I have sent Trifletraxor the Other Suns pdfs. They include Characters and Skills, Starships and Worldbuilding, Refence Screen, and the Alderson Yards suppliment.
Enjoy everyone.
Well, yes about that... As they're scans of old books an not just derivate work I think it would be best if those interested just sent you their email-adresses and you ship it privately. A bit too much of a copyright issue to distribute them through the site. :ohwell:
SGL.
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It's included. :cool:
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Just an update, this project is at 71% and BRP is the chosen ruleset!
Good news!
Keep us up to date!
SGL.
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0 Continuum 2010. John Foster Hall, Leicester University. UK.
Friday 2nd - Monday 5th July 2010.
I'll be there!
SGL.
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Sounds cool! Good luck! :thumb:
SGL.
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Playtest forum is up. Share the password with anyone you'd like to include in the playtest.
Cheers,
Sverre.
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Looking forward to it!
SGL.
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Sounds like the setting is coming nicely along!
SGL.
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Copyright laws are notoriously lax in China
I imagine they are. I do however try to keep at least the front page "clean" of copyright-issues, so I've replace the image. Tell me if you find something else you rather use where this is no problem. :ohwell:
SGL.
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Blurb updated. :thumb:
SGL.
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Blurb is up. Tell me if there's anything you want changed with it.
When do you expect to finish it?
Could we have your full name for the blurb, or do you prefer only the nick?
SGL.
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Blurb is up. When do you expect to submit it to Alephtar Games?
(by the way, there's no copyright issues with the image is there?)
SGL.
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Updated the blurb. Good work Charles! :thumb:
SGL.
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Sounds good, whats the fourth adventure ?
- The Ransom by Ken Spencer, aka IndianaKen
- The Promise by Ken Spencer, aka IndianaKen
- The Sacrilege by Pete Nash
- The Invasion by by Conall Kavanagh
SGL.
- The Ransom by Ken Spencer, aka IndianaKen
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Remember to tell us when you have a deal with someone so we can get a blurb up on the index page!
SGL.
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Cool.
Now, if we happened to be on the human side, what are their weaknesses?
SGL.
Another dwarf lost his head...
in Basic Roleplaying
Posted
Lots of fun & some healthy fear of combat. Mortality is high and random in our campaigns. Only the careful and lucky live to retirement. Makes it feel much more real.
We use RQ3's fumble tables. It's a big loss that they weren't included in the BRP book, as fumbles truly rock!![:)](//content.invisioncic.com/r252035/emoticons/default_smile.png)
I'll do that!![:D](//content.invisioncic.com/r252035/emoticons/default_biggrin.png)
It was in the Big Rubble. Lots of people never comes back from the rubble. I'm more worried that his dwarven brother (also a member of the party) won't accept my "It's not my fault! He's so little! I didn't even see him standing there!" - excuse.
Our group fully embrace the simulatist tradition. Without the possibility of death, the game looses its excitement, and if characters only die when the GM thinks it will bring anything in - then the players will also be pissed at the GM whenever it happens.
SGL.