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Jarulf

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Everything posted by Jarulf

  1. I assumed that might be the case. Hope it works out.
  2. Excellent news! Would this be the Hyborianesque Swords and Sorcery setting I think you mentioned earlier?
  3. In his blog on http://www.chaosium.com/article.php?story_id=300 Charlie Krank mentions a (new ?) French game based on BRP that Chaosium is interested in publishing. Anyone know what this game might be?
  4. I really hope someone comes up with an application for BRP, platform independent of course. I may even be persuaded to pay money for it. :-)
  5. 100 members right now!
  6. I'm lazy, anyone know where I can find RQ3 character sheets for printing, preferably pdfs?
  7. Any of you lot on one of those things? Facebook etc. I don't know that much about them, only having dabbled and not really seeing the point, but is it something we could use to spread the light?
  8. Interesting fleas :-) So, who wants to stat them?
  9. Sounds great, but as it's Windows only not for me. This thread is mostly about satisfying my curiosity though, as I'd have to find a group to play with first before deciding on what software to use. So, for those of you who actually have played with a VGT (or IRC/chat etc) what are your experiences?
  10. Perhaps not, I wouldn't know as I've only ever played with one group (face to face that is) and that group split ages ago. I do know I'd enjoy both types though.
  11. For me, I'd say it depends on the campaign and what the focus and themes are. If you want to strive for a gritty tense feeling in a harsh or neutral world at best, where death is just around the corner and every FP counts then Hero Points and other meta-mechanisms, to coin a term, probably have no place, but if you want to go for a flashier larger-than-life mood where Lady Fortuna smiles benevolently on your heroes and the players have greater say in how the world works, the Hero Points would definitely be handy. A little cross-pollination of ideas between systems and styles can never hurt imo, you take what you need and leave the rest. And as has been commented on often enough, BRP is flexible enough to do just that.
  12. Fan site for Ringworld http://www.dennisantinori.com/Niven/RingworldRPG/
  13. Trollkin pie tasted as fine in the second age as in the third, with or without sorcerers, with our without Y/Elmal/io. It's a different taste each time, true, but I like them all. It is still Trollkin pie.
  14. That might be the third thing Jason can't talk about yet. With the new catalog in place, they have the infrastructure for it I think. It's not that I'm particularly fond of pdfs, especially if they have lots of pictures and stuff (ink is expensive), but they do have some things going for them. Cheaper to produce than hard copy, they can be any size, don't take up much storage space, easy to get delivered to places outside North America. Steve Jackson Games seem to have rather ambitious plans regarding pdfs and I'm sure other companies have too.
  15. Once the Wiki is up and running, I think a page listing the various BRP-related acronyms and abbreviations etc we use could be helpful to the lay members and new converts. And indeed to an old fogey like me who didn't know what CDA was. ;-)
  16. Optional. I like Hero Points but am not sure I'd use them for every campaign, it would depend on the mood of that specific campaign. I like pie too.
  17. Would anyone be interested in running a BRP campaign using something like OpenRPG or even just IRC (cross-platform would be good as I'm on Linux) once the book is out? While Play by Board games are great, and I'm sure we'll see one or two here, they are very different to "live" games.
  18. Sounds like fun, I've always wanted to play something like that.
  19. I think the infamous comma is gone now, or is it just my eyes that filter it out?
  20. Like many others I'm rather bored with the standard fare of Dwarves and Elves. I've always liked LOTR but the fact that so much fantasy is more or less based on Tolkien's take on fantasy races gets a little boring. Anyone who wants to break from the mold has several options, a few come to mind. Go completely human. Forget about fantasy races and develop distinct human cultures, after all fantasy does not have to have elves to be fantasy. Go back to the roots. Elves, dwarves and other beings from folklore tend to be strange and unpredictable, and in a general sense unknowable by humans. Used this way they are probably better used as NPCs. Go weird. Try to come up with races that feel less like caricatured humans, Glorantha does this pretty well and I'm sure there are other settings out there that do as well. But don't make them too weird if you want to make them playable. And call them something else than elves. Go evolutionary. A middle way between no non-humans and and having them. Let the other races be other types of Homo. There are many ancestors and cousins to build on. The ever-popular Neanderthals, the tiny Floresiensis (yes, I know the jury is still divided on what they really were). Imagine if they survived. Anyone have any nice example of what you've done in RQ/BRP?
  21. We could have a poll to see how many believe he could to that.
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