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rsanford

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Posts posted by rsanford

  1. 53 minutes ago, smiorgan said:

    I'd love Chaosium to publish something like that for BRP but with more sword and sorcery vibes (Howard/ Leiber/ Moorcock). Call it not-Stormbringer / not-Magic World. 

    Man, I do too. I have no clue if it would sell, but I, and most of my friends, would buy it.

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  2. Y’all got me thinking. There have been several recommendations for BRP implementations of specific genres but what if we have that backwards? A different way to think about it is to consider that base-BRP is a “simulationist” RPG and we might try to identify genres or specific implementations of genres that BRP is particularly suited for. And I’m not suggesting BRP only be used for super crunchy games, but clearly simulation-style mechanics is one area where it shines.

    I know Quasar just came out which seems to target space opera type games, but what about hard science games, maybe akin to Orbital 2100, or 2300AD (Mongoose version)? I could see games like those benefiting from simulation-style mechanics?

    Also are there genres that would benefit from BRP’s graduated success / failure mechanics or it’s ability to model conflicting forces minutely via the resistance table?

    One other thought… I know it’s been done, but a lot of people consider D&D to be an “exception-based” game, and because of that prefer competing games, particularly those that don’t use “classes”. Is there a play for a BRP. fantasy game aimed at people that don’t care for “exception-bases” games?

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  3. I like the Alien vibe too, but if you really want to make a statement, take a page from GDW’s 2300 AD setting and narrate an encounter with truly alien, aliens. I mean aliens who not only have different goals but whose way of thinking is conceptually different than humans or aliens whose sense of “self” is entirely different than ours. I’m not going to give spoilers but if you aren’t already familiar with them look at GDW’s treatment of the Kafer and Pentapod. I’m not a Twilight 2000 fan, but the 2300’s take on aliens sold me on the game!
     

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  4. 1 hour ago, Atgxtg said:

    Probably because a more in depth and detailed chargen for CoC is like adding a more colorful and  detailed paint scheme for a MXY-7 Ohka. 

    Okay, I admit I had to look that up:-). Is your point that adding rich histories to characters destined to quickly die or go insane is likely to cause frustration? If so that’s probably true!

  5. Hey @Vittoriano, I noticed on your profile that you have an interest in Roman history.

    Alephtar Games used to sell a fantastic book on Rome that used BRP mechanics called aptly “BRP Rome”. Alephtar Games no longer has rights to the material as I understand it, as the book’s author, Pete Nash, eventually ported the book over to Mythras where it is now available from The Design Mechanism. 

    I typed all that just  to say that you might have an interest in tracking down a used copy of BRP Rome.

     

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  6. I don't know where an editable character sheet for BRP is, though I wouldn't be surprised if there is one... However, I wonder if @RosenMcStern of Alephtar Games might have a Italian version of the character sheet about somewhere... Any ideas Rosen?

     

    Also ....

    The download section of this site has several character sheets including a few that can be edited if you have a PDF editor, and one that can be edited with MS Word.

    There is a MS Word version here that is editable -> https://basicroleplaying.org/files/file/270-word-version-of-my-crappy-brp-sheet/

    Here is a PDF character sheet that seems to be editable if you have PDF edit software. I used FlexiPDF… -> https://basicroleplaying.org/files/file/81-brp-character-sheet-11e-fillable-form/. Here is another one -> https://basicroleplaying.org/files/file/318-generic-brp-charsheet-wh-40k-no-san-fillable (but I get a warning that this file also has JavaScript). Here is another one (that doesn’t have JavaScript) -> https://basicroleplaying.org/files/file/308-brp-fantasy-character-sheet/ and here is one from Pansophy, that matches the char sheet in the original book -> https://basicroleplaying.org/files/file/230-brp-genuine-sheet-fillable/

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  7. 6 hours ago, DreadDomain said:

    This book is fantastic! And the physical book looks really good.

    Thank you! I’m surprised more people don’t talk about this book here - it looks like it would add a lot of depth, fun, and possible plot hooks to any CoC game!

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  8. You might check out Heinrich's Call of Cthulhu Guide to Character Creation - https://preview.drivethrurpg.com/en/product/385321/Heinrichs-Call-of-Cthulhu-Guide-to-Character-Creation

    I only recently found out about it, but its rapidly ascending to the top of my must buy list...

    PS - Also see here -> https://basicroleplaying.net/basic-roleplaying-workshop/basic-roleplaying-additions-supplements/life-path-character-generation-brp-zero/

     

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  9. 3 hours ago, JohnK said:

    Hullo, Crazy Canadian,

    Cool!  Whereabouts in Canada are you located?  I'm in Ottawa! 🙂

    Anyway, just wanted to let you know that the link for the "Fiery Vengeance" scenario still doesn't work.

     

    Its working for me now. Thanks Paul!

  10. 21 hours ago, Crazy Canadian said:

    Hey y'all,

    I'm the Paul Fisher mentioned above with a couple casefiles. @jp1885 let me know about this forum and since I just redid my website, here are updated links to my existing casefiles. I'm hoping to have a third, Burning Rage out shortly.

    General: https://pauljfisher.com/rpg-casefiles/

    The Funhouse Bodies: https://pauljfisher.com/rpg-casefiles/the-funhouse-mummy/

    Stolen Heritage: https://pauljfisher.com/rpg-casefiles/stolen-heritage/

    Hey Paul, earlier I was able to download your casefiles for The Funhouse Mummy and Stolen Hertiage but I am no longer able to do so using either Firefox or Chrome.  I wouldn't have noticed, but today I tried to download Fiery Vengeance and it failed so I checked the other casefiles as well. I am using this link -> https://pauljfisher.com/rpg-casefiles/

     

  11.  Chris, I truly wish I had just 10% of your’ creativity. Since joining BRP Central around 2015, I have devoured your frequent contributions, and miss those days when you, Ben Monroe, @Chaot, and others engaged in long, intense discussions of Magic World. Magic World was my first BRP game and I learned as much from the discussions on this forum as I did from reading the MW core book. 
     

    Good luck with Quasar! I will be first in your inevitability long line of customers!

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  12. Wow Jason! It sounds like it was an EPIC game! You may be running this all out if your head, but if you do have an outline or notes (or anything really). I sure would appreciate a copy. One of my groups reads this forum and a lot of Moorcock but my other group would be utterly defenseless to these machinations! 🙂

  13. 1 hour ago, Ian Absentia said:

    As an aside, why not the new Kickstarted edition?  I really enjoyed the original at the time, much more so than other similar games of the era.  What's changed?  And presumably for the worse?

     

    I don't have anything against the new version of Agon, but they removed most of the mechanics from the first edition that made the game special. I think I will stick with first edition.

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  14. A long time ago, I think in 2015, I saw a post indicating that Pete Nash of Mythras fame was working on a book where you play heroes in mythic Greece. I haven’t asked about it recently but I don’t doubt it’s still progressing. If it turns out as good as BRP Rome it will be worth the wait.

    I also understand that Chaosium has a completed document for a Homeric Greek game using Pendragon rules but it has a lot of stuff ahead of it. The original title was Before Iron but now it’s Myrmidon.

    Others pointed out Diadochi Warlords for Mythras but there is also Warliords of Alexandria for BRP by Zozer. I understand that the two settings are mostly the same with just the rules being different 

    I also would recommend the first edition of Agon (not the newer kickstarted one). It’s not BRP, and it’s a little “different”, but every element of that game is designed to deliver Homer’s Greece to its players. I haven’t played it yet but I understand it’s incredible!

     

  15. 26 minutes ago, Laxton said:

    No what I'm trying to do is compile all spells that I can find that have been put out for various BRP systems. What I'm trying to do is get my players up for converting to this system. I want to show them that it can be very robust and complex and fun. I fully realize that we will likely not use the overwhelming majority of these spells. But I would like a large master list of them to pull from and to sell my players on.

    Ah - I see! You’re basically trying to build a case to win over your D&D group! I can see how your approach could be effective, especially if your players tend to think of gaming in mostly D&D terms. The only compendium of BRP spells I am aware of is Call of Cthulhu’s Grand Grimoire and it seems ill suited for a D&D style fantasy setting (at least the ones I have been involved in). Having said that, I did create a table in Microsoft Word that aggregated and summarized some of the spells from the Big Gold Book, Magic World and Advanced Sorcery that I though my novice players at the time would be interested in (they were playing D&D 3.5 previously). PM me an email address and I will email it to you (assuming. I can find it on my laptop - it’s been nearly a decade). It probably only summarizes 30 or 40 spells but they tended to be tactical / battle style spells like the ones my D&D players were used to.

     

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