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Ian Absentia

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Ian Absentia last won the day on August 13 2020

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About Ian Absentia

  • Rank
    Self-Actualised Leporide

Converted

  • RPG Biography
    Ages of playing BRP games, several years of writing for at least one of them, taking it all in a new direction.
  • Current games
    RQG, HQ, and something odd called White Rabbit Green
  • Location
    Seattle
  • Blurb
    Audentes Fortuna Iuvat

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  1. Some of the old BRP monographs are seeing daylight again under the Mythras Gateway license. Such as Rubble & Ruin, which was just rereleased. https://www.drivethrurpg.com/product/354244/Rubble-and-Ruin !i!
  2. This. This is the thing of it. !i!
  3. I feel you. That's how I felt trying to read Tolkien as an adult. !i!
  4. Hey, as long as we're discussing outrage and blasphemies against the Tolkien estate, how do people feel about The Last Ringbearer? https://en.wikipedia.org/wiki/The_Last_Ringbearer I have to say, now that I'm not 13, it's my favored interpretation of Middle Earth, JRR's history being written by the victors and all. The translation I read was pretty uneven, but it's an awfully amusing (okay, maybe just "entertaining") take on the War of the Rings. !i!
  5. "The Council of Elrond" is also the chapter that stops every reader of The Fellowship of the Rings dead in their tracks for a month until they secretly convince themselves that its okay to just skip it -- maybe skim it -- and move on. And you know what? We don't need to harbor this secret anymore. It really is okay. My name is Ian, and I skipped over "The Council of Elrond" in January 1978. !i!
  6. This video deserves to be trundled out every couple of years on occasions like this. !i!
  7. I'm just saying, I can introduce you to a couple of hotbeds of reactionary conservativism right next door, and we get along just fine. Noticed the same thing when I lived in San Francisco, too. As ever, the common man is divided against our real, mutual enemy. !i!
  8. Dude, you so clearly need to get out more often. @Lloyd Dupont - Congratulations on the new opportunity! !i!
  9. Mm-hm! This is, in fact and deed, not "canonical" Nephilim. Which I find interesting and validating on several levels. !i!
  10. Well, given they have two heads... Seriously, though, the errata in the Ringworld Companion reads: Page 51 confirms 2D6+15. I'd never noticed the discrepancy before. While great in terms of average Puppeteers, 1D6+15 would bring their species maximum in just on par with the City Builders and Healers (both 2D6+9), and I was always of the impression that Puppeteer intelligence outstripped everyone. With the likely exception of the Protectors (INT+5D6!). !i!
  11. Seriously. This reads like a coded personals advertisement. "Sturdy, long-handled auteur seeks willing and capable escape artist for unusual plot twist with AC/DC connection. Professionals only -- no amateurs or tourists. Must know what U want." Please, post video. !i!
  12. "Canon" is consistency, touchpoints that allow a common cause. Lowest common denominators. Foundations, if you will. The higher you build above base elevation, the more variation from canon you encounter. And if at high elevation you need to connect two disparate points, you either tie them back to the original base or establish a new one higher up. Can you tell the sort of trade I work in? Can you tell my love for tortured metaphor? Point being, canon does exist, and it's a building tool for construction and aesthetics. It's also a tool for academics to appreciate construction
  13. Hee! If I recall correctly, there was exactly one illustration in the original three LBBs -- the portrait of Jamieson, the Merchant captain. Damns, there weren't even any example deck plans. Yeah, there was plenty of room for the imagination to roam free, and I don't blame anyone for getting lost in the void. !i!
  14. I realise that I'm in an odd minority, but I found that the absence (not lack) of art and description explicitly defining appearance and tone was liberating, and allowed me to apply the rules to a variety of source material. Same goes for the implicit lifepath of character generation, which I feel is applied explicitly and hamfistedly in certain other games, most notably the Mongoose iterations of Traveller, effectively limiting imagination and development of personal backstory. Yes, I realise that many others -- perhaps most, especially those who are new or only visitors to RPGs -- want fa
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