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MOB

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Everything posted by MOB

  1. "A MASTERPIECE" says RPGNet reviewer Paul St John MacIntosh of Martin Helsdon's magnum opus THE ARMIES AND ENEMIES OF DRAGON PASS. "It's the kind of sourcebook you can dip into only to get lost for hours and re-emerge with glazed eyes. If any other Jonstown Compendium product ever equals it in quality and comprehensiveness, I'll be impressed and incredibly surprised*." https://www.rpg.net/reviews/archive/18/18427.phtml *challenge issued to Jonstown Compendium creators!
  2. Were you using a VPN? We do not charge taxes in Spain. (Or Canada). Just California.
  3. To all members of the tribe, our heartfelt thanks for your support this year. We wish you the compliments of the season, and all the best for 2020! – from the Chaosium team:Steve, Sandy, Dustin, Nick, Mike, Rick, Jeff, Neil, MOB, Todd, Raja, Jason, Susan, Ian, James, Lynne, Kalin, Jamie, David S, Andrew, David L, John, Julia, David N, and Michal. 'Nyarla-ho-ho-hotep' art by the late, great Gahan Wilson, who passed earlier this year.
  4. Not at all! HQG can be easily adapted to RuneQuest - in fact, the RQG campaign I am playing in at the moment is using The Eleven Lights.
  5. Please post any errors/typos spotted in The Smoking Ruin & Other Stories to this thread. Please take care to note the page number where you've noticed something! We'll keep this tribal edit open for a week or two. We'll then review the thread and make any necessary changes to the files before sending to print. Many thanks
  6. California residents are charged sales tax. We don’t cover taxes as part of our coupons.
  7. KING OF SARTAR is 60% off as DriveThruFiction's Deal of the Day! “If you are unfamiliar with Glorantha, this is your chance to learn of an amazing mythic realm. If you are familiar with Glorantha, what are you waiting for?”—Sandy Petersen
  8. THE SMOKING RUIN is ready to explore: out now in PDF for RuneQuest! The Smoking Ruin & Other Stories contains ready-to-play adventures, taking adventurers across the untamed South Wilds, a region filled with reclusive villagers, ancient ruins, beast folk, troll spirits, undead, wolf-brothers, dinosaurs, monstrous mercenary companies, living trees, surly river spirits, and worse! Inside, you’ll find: The South Wilds, a description of this dangerous, mysterious region The Wild Temple, the secrets of this sacred Beast Man shrine and its inhabitants The Smoking Ruin, a full-length adventure taking adventurers into haunted streets of the Smoking Ruin in search of a lost artifact The Lost Valley, a secluded refuge hotly contested over by its neighbors Urvantan’s Tower, a full-length adventure in which the fate of the Lost Valley is decided The Grove of Green Rock, a serialized adventure taking place over a span of years As always, buy the PDF now direct from Chaosium and when the print version is out in a few months you'll get a coupon for the cost of the PDF off the physical book.
  9. There were significant population rises in the whole River of Cradles valley from 1610 onwards with the peace and prosperity fostered by the Lunar conquest ("what did the Lunars ever do for us?"). These newcomers included settlers from Sartar, Tarsh and the wider Lunar Empire (some of them forced relocations). Some brought their professions to New Pavis and other towns and settlements. Many others occupied previously fallow or marginal lands in Pavis County and Sun County, or pioneered farming in the Grantlands. While this may have raised the population by more than 50%, any such gains were wiped out by the vicissitudes of the Great Winter and its aftermath, and then the expulsion of the Lunars from the region following Moonbroth II and the conquest of Pavis by Argrath White Bull. These are not happy times: Indeed, during the Great Winter the Sacred Time rites to renew the world utterly failed. At the Sun Dome Temple, evil spirits assailed the assembled worshippers, and in horror they realized some in the crowd were actually the undead of Nontraya, those who had already died of hunger. Meanwhile, out of the Great Bog came swarms of locusts, both normal-sized and giant. With them came gangs of ravenous wild trollkin, some even riding the huge flying insects. They swept through the farmlands, stripping all the vegetation in their path. In their wake came a plague of famished traskars and cliff toads, driven from their usual lairs by hunger. The Great Winter was followed by a massive flood down through the valley, as the entire spring melt came downstream at once, wreaking destruction from the Boathouse Ruins as far as the Great Bog. The wreaks further misery, but brought Zola Fel's gift of a thick layer of fertile silt. Unfortunately, it was too late in the year for planting, so the hungry times continued, though the farmers all agreed that the next planting season offered incredible promise. After three difficult years of misery and privation things would finally be looking up again. The farmers of the Cradle Valley once again enjoyed a bumper harvest, but Governor Halcyon’s insatiable appetite to enrich himself was continually vexed by his superiors’ relentless demands for men, beasts, equipment and slaves, all needed for the Reaching Moon Temple project in Dragon Pass. And though the Armistice of Prax forbade attacks on settled territory, Sor Eel’s abrupt departure with most of the Lunar garrison during the Great Winter tempted increasing numbers of nomad bands to raid along the borders. Even before the Great Winter the Grantlanders had led a precarious existence, and since then had suffered at the hands of the governor’s pitiless tax gatherers. An increased reliance on mercenaries backfired when Halcyon var Enkorth reneged on paying them what they thought their due. Then comes Moonbroth II and the expulsion of the Lunars from Prax. Any Lunars not quick enough to flee or change allegiance are massacred or enslaved, and the Grantlands are wiped from the map: (cribbed from The Great Winter and Time of Two Counts, 1621-1627) I also believe @Jeff had some notes on the Great Winter and what it did to all the populations affected by it (cut them all by about 25% if I recall correctly); I just can't find it though.
  10. Great first review of the student-created REFRACTIONS OF GLASSTON: Prof TR Knight's response as to "Why is this free?": The reason this scenario is free for everyone to enjoy is it was designed and published as part of an academic course at the university. The students received academic credit for their work. We also like it being free as it will receive wider distribution and hopefully increased discussion and reviews. This feedback will provide the students information to improve their writing and editing while the Professional Writing major will use this feedback to improve future gaming related courses at the university.
  11. RPGs elevated to fine art: sculptor Eric Vanel has cast Gloranthan hero Jar Eel the Razoress in bronze, in the 'heroic nude' style of classical antiquity. This magnificent work is for sale.
  12. Various tomes and artifacts appear in just about any Call of Cthulhu scenario but we do not have a dedicated book about them in the works.
  13. We're excited that the 7th Sea RPG is going to be one of the four RPG game systems to feature in January's New Gamemaster Month, run by our friends at Monte Cook Games. 7th Sea creator John Wick himself is on board to navigate newbie GMs through the process! Sign up now, be a GM by February: https://newgamemastermonth.com/2019/12/02/can-get-started-now
  14. Call of Cthulhu has officially arrived at the Roll20 Virtual Tabletop, beginning with the Keeper Rulebook. Roll20 Features: Full compendium with all book assets, including rules pages for presenting the mythos, combat chases, and Investigator creation. Over 30 NPCs and monsters, rollable tables, macros, and pre-generated characters. 6 maps with GM layer and Dynamic Lighting support (Plus/Pro subscribers). Stat blocks for mythos monsters, deities of the mythos, traditional horrors, and beasts. Over 100 spells and nearly 700 hundred items. Two Scenario modules: Amidst the Ancient Trees and Crimson Letters. The Keeper’s Rulebook for Call of Cthulhu 7th Edition is available now in the Roll20 Marketplace for $54.95 USD. Also available for free, the Quick Start Rules, containing everything you need to begin exploring the Cthulhu mythos, including an adventure with pre-generated characters and an introduction to the arcane lore of Call of Cthulhu.
  15. Starting 31:50, Ken and Robin talk to Pedro Ziviani about The Red Thread of Fate, interview conducted at this year's The Kraken in Germany: http://www.kenandrobintalkaboutstuff.com/index.php/episode-372-we-welcome-all-people-with-mithril
  16. THE RED THREAD OF FATE is Brazilian-Icelandic designer Pedro Ziviani's game about love, poetry, and Japanese shapeshifters. His prototype was Winner of the 2017 Game Chef Award, and now Chaosium is excited to be producing the game for a general audience. We're launching the Kickstarter on January 19th. Sign up to THE RED THREAD OF FATE PREVIEW LIST here and we'll let you know the moment our Kickstarter commences! Plus share previews with you in the lead-up... https://mailchi.mp/chaosium/redthreadoffate
  17. Individual creators creators can go into specifics about their own creations if they wish. The metal icons are described here: https://www.drivethrurpg.com/metal.php Only 10.08% of products on DriveThru are at Silver Seller status. Some Miskatonic Repository creators have made hundreds and in a few cases even thousands of dollars from their work, though the returns for most have been more modest. An important axiom is if you want to make any sort of financial return from community content, whatever you do don't make your creation "Pay What You Want", even with a recommended price. Because the typical price people will pay is ZERO. Put a monetary value on your work, even if that price is 99c. Of course, if you want to make your product free or PWYW and don't mind about what financial return you might receive, that's entirely up to you.
  18. @Trifletraxor is the ultimate authority here but looks fine. But I don't think it is possible for a Miskatonic Repository (or other community content) creator to send someone a review copy "at a reduced price" via DTRPG though, best to just make it free.
  19. By all means start a new discussion thread on that topic! No worries. You are most welcome here.
  20. Frank Belknap Long's Hounds of Tindalos are said to inhabit the 'angles' of time, and able to physically manifest through angles and corners. Another fab work-in-progress from the MALLEUS MONSTRORUM. Art by Loïc Muzy.
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