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Cloud64

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About Cloud64

Profile Information

  • Location
    Bournemouth, UK

Converted

  • RPG Biography
    Runequest 2nd, Call of Cthulhu 2nd and 7th, AD&D, D&D 5e
  • Current games
    D&D Lost Mines of Phandelver.
  • Location
    UK
  • Blurb
    Rediscovering games after a <cough> decades break. Boardgames first, but now enjoying RPGs again.

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  1. The problem with big campaigns is getting them played. I suspect that they just sit on the shelves of most buyers, or get started with good intentions but peter out and ultimately get abandoned. I’d like to see something that I don’t think we’ve seen before: a scenario book where the individual scenarios work as stand-alone or can be strung together into a campaign with a provided framework. Not just a bunch of scenarios that the Keeper has to tenuously link into a campaign, but explicitly having an over-arching theme and progression. Also, created in such a way that it would be possible to drop a scenario or two without breaking the campaign. This would, of course need considerable planning and co-operation on the part of the writers, but hopefully they would see it as a new challenge worth rising to. You can, of course, argue that creating the campaign plot is the Keeper’s job, but not everyone has the time or ability to do that well. My own tactic is to have a list of scenarios I fancy running and when one is finished pick another off the list as suits. This occasionally leads to, “Damn, if only I’d introduced that NPC back then they would have a far better hook and motivation for getting involved in this scenario.” Now, if that NPC hook was given explicitly as an option in a preceding scenario it’d add to the campaign experience. That’s one example of how it could help the busy/creatively challenged Keeper. Another is players becoming aware of a recurring, shady NPC who seems to be operating behind the scenes. I admit this hasn’t been well thought through, I’m kinda dropping it here as the idea pops into my head, but I think it might better suit the way many of us run our campaigns. Anyway, that’s the moon-on-a-stick I’d like
  2. The whole wording is clumsy. If you are less than a mile you are also within all of the above. That’s an awful lot of cumulative San loss. Of course, we get that that’s not what is meant, but perhaps it would be better to say: At 3 to 5 miles At 1 to 3 miles Within 1 mile
  3. Many thanks, @davewire. Looks like it's worth grabbing then.
  4. Interesting timing for me, this release, as this week I prepped Crack’d and Crook’d from my copy of 2e to play tomorrow. To those who’ve seen the new version, is there anything that makes it worth grabbing now, like new handouts, a map of the manse grounds, additional/tidied up scenes, etc.? I’ve no doubt I’ll buy this volume, but I prefer to get it from my FLGS (with Bits & Mortar pdf) especially now times are tight, but I can’t do that until the physical copy is released. I’ll forgo that if it’s the update’s worth it. TIA
  5. It turns out that now I’m playing online I’m actually getting more games in. Still using FaceTime with my usual FTF gang, but now we’re playing once a week rather once a fortnight, a direct result of people being stuck at home and being able to find the time to game. I joined a club at the start of the year and have just started running a Traveller campaign for them, so that’s another weekly session. Only shame I is I joined the club to play rather than remain the eternal GM, but it’s all gaming at the end of the day. It was my first use of Discord last night, using video with it, and I have to say it works a treat.
  6. Sorry to quash your optimism. It’s an interesting site, but alas known and reported numbers are pretty much meaningless. We don’t have the testing to come up with anything useful, and the variable way the virus expresses in people means we can’t even self report if we’ve had it. E.g. I had a slightly throaty discomfort on Sunday with mildly swollen tonsils, but no temperature. Much improved Monday but not 100% until Wednesday. Did I have it, or some other bug? Who knows? Best result is I did and am now immune, but without an anti-body test there’s no way of knowing. The one thing we have that is accurate, at least, is how many people died from it; they’re the numbers to watch. What I like about the worldometer data is the ability to sort by the per capita columns. Much more relevant to know which country has the greatest proportion of people affected than simply who has the most known cases/deaths. EDIT I see you linked to active cases. That is more useful and yes, Aus looks to have a drop, which is great, but the above stands as we don’t know how many active cases there really are as not everybody who has it needs medical treatment, which is where the active case figures will come from.
  7. I’ve been lucky enough not to need online play until the current situation forced my hand, so I’m just working it out and I agree with your sentiment – KISS seems the way to go. We have had success using FaceTime for video chat and Messages for sharing handouts, along with the occasional DropBox download link for chunkier docs like character sheets. Of course, you all need to be Apple users for this to work, but no desktop computer is needed, for the players at least – mine are just using iPads and iPhones. I think I’d find it a pain having to run from only my iPad, sending docs from my Mac makes it straight forward. The same ought to be possible over Skype and any decent messenger that can send images, something I may have cause to try soon with a different group. We started with a short scenario from Gateways to Terror to test things out, which lasted a couple of hours, but last Saturday we managed 6 hours without too much stress. That demonstrates that the session worked well, especially as we didn’t notice the time passing. We’re sticking to Call of Cthulhu for now as it suits theatre of the mind which suits the medium well. I had a dabble with all the fancy features of Roll20, but found it a bit clunky and more than I want to bother with (and I’m a techy).
  8. Here’s one I liked and found useful… Never Unprepared: The Complete Gamemaster’s Guide to Session Prep by Phil Vecchione. For a change it’s not D&D focused, much more generic. Offers good advice and a structure for your prep that’s efficient. As someone who has a tendency to over prep, I found it very helpful
  9. RPG club is now not meeting, hand forced by the closing of the club where we meet. I expected it to be cancelled anyway, and I’d already decided not to go. Also, my group’s meet tonight cancelled, Dr’s orders to one of the players to not mix, and as we’re already one down no point in carrying on.
  10. Yes, Ive knocked things on the head for now. I game/socialise four evenings a week with different groups, so the risk of me picking it up and becoming a carrier is high. I'm not worried for myself, but my contact with vulnerable people makes me choose to err on the side of prudence. Still having a session this week though, which we run fortnightly; whether it continues will depend on what happens in the next two weeks.
  11. Thanks for the heads up on this. If there's a problem with the print run I will hold off ordering for now, if other copies are OK, I'll take my chance. Given the usual quality of Chaosium products I'd guess this is an aberration, an unfortunately ironic one given one of the selling points for this version is new artwork.
  12. Yes – not to be rude as you do ask –it seems you are. Ask yourself what 5 - 5 is. Then 5 - 10. Now 5 - (2 x 5) and 5 - (3 x 5). Hint, the last two answers aren’t -4 and -9. You are counting each number as a hit point. It’s the gaps between the numbers you should be counting. I.e., HP 1 is the range from 0.01* to 1, 2 is 2.01 to 2. * let’s not be pedants here, this is an example value.
  13. Great subject. One of those ideas that never occurs to you but seems obvious once you've heard it. For your delectation, a couple vids of recreations of dinosaur sounds based on bird sounds. I guess what we need for dragonewts is the extrapolation of a bird sound to a man-sized creature. https://www.youtube.com/watch?time_continue=52&v=QtpSOpUDCb8&feature=emb_logo https://youtu.be/0oWur4bX4Lw And here's one that discusses how sounds might have been made. https://youtu.be/RwRR_qLgvw8
  14. But there’s no harm in indulging ourselves in some wishful thinking, which was all it was really
  15. I admit, I didn’t realise there was so much to them. Give it to me in a two book slipcase then.
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