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  • RPG Biography
    Started with D&D red box back around 85. Got into AD&D 2e, then lots of GDW games: Traveller, Twilight, Dark Conspiracy. More recently have been using Savage Worlds and various custom games like Coriolis and Symbaroum. Despite all this, I've only recently found the joy of BRP.
  • Current games
    I'm not actively playing or GM-ing anything right now. Mostly trying to work through my creative blocks to get a setting hammered out for a campaign. Doing lots of reading of various settings though, for inspiration.
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    US - Florida
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    I mostly lurk.

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  1. Figured I'd throw this up here. I'm not affiliated with it, just a backer who likes the Legend system and the swashbuckling era. Swordpoint - A Swashbuckling Roleplaying Zine It's a "quickstarter" and part of the annual Zine Quest initiative, so it's intended as a fairly short, rules-lite game.
  2. I was still technically "at work" when the announcement email came in. That didn't stop me from picking this up immediately. So anxious to get started reading this. I love Traveller and I love BRP. M-Space is the perfect "sweet spot".
  3. I read this as "ghee" and imagined people slathering themselves in clarified butter before talking on the phone. But that was a wonderfully personal and heartfelt response, and I think I'm probably better for having read it. I wish you good fortune and good health in your coming endeavours.
  4. Better Off Ted was honestly one of the funniest shows I'd ever seen. Truly a classic.
  5. So, on the topic of armor in public, I'd always heard that it was more restricted than weapons (at least in times long gone). Strangely, if you walked around carrying a weapon it was considered to be for self defense, and probably most "gentlemen" had at least one on them. But if you were wearing armor it meant that you were looking for trouble. I suppose wearing armor was a sign that you were actually expecting to be attacked at some point, whereas wearing a weapon was more a sign for others not to mess with you.
  6. Yes, I had to look up on a wiki somewhere the fact that there are 3 different timelines going on. Ciri's story is basically the "present". Geralt's story is about 15 years in the past, and Yennefer's origin story is much older than that. At least 30 years before Geralt's story. Eventually, by the final episode, all three stories end up in the same timeline. I thin they could have thrown a quick "15 years earlier" up on the screen at some point. Now it's just like a 2 year wait until the next season *sigh*.
  7. Zorro is already under development by Gallant Knight Games, using a new version of the WEG D6 system. https://www.kickstarter.com/projects/gallantknightgames/zorrotm-the-roleplaying-game/description
  8. I had pre-ordered the 2e collector's edition. Sadly, I don't have the 1e books, and they're out of print now so I can't use my C7 store credit to pick them up either. I have the 1e pdf's, but that's just not the same. The main reason I was getting the 2e book was to have a physical book. Sigh.
  9. This sounds similar to me. I started playing about a month or two before TBC dropped. I still didn't know what I was doing when it did come around, but by the time TBC was closing I had raid-tanked everything there was. I even have the achievements for the vanilla raids (of course, I cheated and did them at level 70 instead of 60). I really loved Wrath to begin with, but guild drama started getting the better of me (still love the content though) and quit playing. I came back for maybe month-long stints during Cata and then Legion. I think I pre-purchased BfA but have yet to play. I just can't get excited about it any more. Classic does have some draw for me (leveling up weapon skills and first aid... ye gods there was some cloth farming going on back then) but I don't think it's enough to bring me back. Now, if they ever do a TBC version of "classic", I might be all over that. I've enjoyed Elder Scrolls Online and Star Wars The Old Republic off and on as well. I think I'm more likely to drift back and forth between those two than WoW.
  10. While we're waiting for the M-SPACE companion (anxiously, I might add), you could check out the River of Heaven setting from d101 games. It's based on OpenQuest but still a member of the broader BRP family. It has a section on augments (bio, cyber, and even nano) that use a point system based off your other stats.
  11. I don't know if this is taboo in the BRP subforum, but you could take a look at Mythras (subforum further down the main page). Combine that with the Classic Fantasy supplement and you've got yourself D&D100.
  12. I'm not affiliated with this in any way, I just discovered the game not long ago. The game itself, Mothership, is BRP-adjacent being a d100, roll-under system. You can get the base game off of DriveThru for free (PWYW). This Kickstarter has been wildly successful, currently with 4 days left and funding at almost $34,000 from an initial goal of $500. Figured I'd post it here just as an FYI. Pound of Flesh Kickstarter Publisher Home Page
  13. I agree with this. A few years back I was in a conversation on a certain fantasy author's web site, and we all got to comparing themes and noticed how the traditional Sword & Sorcery genre (as in Howard and Leiber, not really Vance or Moorcock), Cyberpunk, Noir, and even Westerns all shared themes of alienation and "the outsider". It made a lot of sense to me as I like those genres about equally, and more than any others.
  14. Yes, this is a great idea. Looks like an ideal way to introduce a group to the system.
  15. I didn't realize that was yours. My KS feed was inundated with zines today and I backed a couple already. I'll add yours to the list.
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