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Leingod last won the day on June 10 2020

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About Leingod

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  • RPG Biography
    Not very much. Mostly I started in Dungeons & Dragons like a lot of people, experimented with White Wolf Games, got into Pendragon because of my love of Arthurian mythos, then found Glorantha and Chaosium through King of Dragon Pass.
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    Right now? None.
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    I actually havent' played many games, even though I read a lot of gamebooks.

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  1. My own preferred portrayal of Merlin is sort of a mix of the prophetic tradition Merlin and the T.H. White Merlin, with a bunch of meta nonsense thrown in; it's background info the players would likely never need to become privy to, but essentially my thoughts are that the Enchantment of Britain was actually inevitable, and that influencing the snapshot of Britain that it took back into the enduring mythic landscape of the Other Side with it when it ended was Merlin's ultimate goal. I tend to prefer Merlin's father being fae rather than demonic, and while incomprehensible to the humans around
  2. It's a little weird to me (and probably only me) to see it referred to as a "forgotten" classic, given that I've read a lot of (translated) classic Chinese history texts and other classics and classic literature, all of which often reference the myths of the fall of Shang that were eventually collected into a single coherent and developed narrative (after many centuries of elaboration and additions) in the Ming Dynasty as Investiture of the Gods. But that's just me. Anyway, also very recent (released in 2020) is the Chinese animated film Jiang Ziya, released in English as Legend of Deific
  3. I seem to recall reading that Issaries is at least sometimes stated to be the child of Larnste and Harana Ilor, but I think that's likely a God-Learnerism to refer to the fact that his Runes are Change and Harmony, since if Issaries was traditionally considered Orlanth's maternal uncle (as he would be if he was Larnste's son) you'd expect it to be mentioned in the old myths. Which, as far as I know, isn't the case. Though of course, now that it is apparently considered true, you could probably make something interesting out of that.
  4. There's a list of Grazer gods on pg. 90-91 of King of Sartar. The four sons of Yu-Kargzant are likely just used as the local names/forms of the Imperial Sun's sub-cults (Dastal for Yelm the Youth, etc.). La-ungariant is essentially Dendara, Orest is essentially Ernalda.
  5. Plus the vendref themselves are militarily dependent on the Grazers for protection. Outside the elite Humakti bodyguards that serve the Feathered Horse Queen they're banned from worshiping warlike gods, and it's been noted in text that the major difference between vendref and Sartarite villages is that the former are completely unfortified. Without the Grazers, the vendref would be vulnerable to attack from pretty much all of their neighbors, many of whom would no doubt enslave them or sell them as slaves.
  6. From what I've read, I've gotten the impression that the Grazers rule with a fairly light hand these days; so long as proper tribute is paid, the vendref are left alone to do their work. The Grazers themselves likely credit this solely to the Feathered Horse Queen's influence, as a way to avoid acknowledging the fact that the vendref have used every means at their disposal to ensure better treatment over the years. King of Sartar mentions the vendref have historically resisted in ways both violent (assisting foreign invaders, or even inviting their Orlanthi cousins in to invade) and non-violen
  7. Something else to kind in mind with regards to Orlanthi slavery is that we know of a myth wherein Orlanth himself is enslaved and only manages to fight his way to freedom thanks to the love of the slave-driver's daughter ("When Orlanth Was Prisoner," pg. 52-53 of The Book of Heortling Mythology). Officially, slaves can't worship Orlanth because they have lost their "breath" (i.e. freedom), but I'd be willing to bet that a secret cult of "Orlanth Enslaved" can be found among those who refuse to let another man decide his worth and will fight, overtly or covertly, to be able to breathe a
  8. Historically, Orlanthi have often been fine with slavery and engage in it fairly regularly, but for religious reasons some Orlanthi groups - most often ones with connections to the Hendriki and the Larnstings, it seems - didn't do it personally, but even most of them didn't see it as a problem otherwise (and likely still sold captives into slavery). If there's a lot of abolitionist sentiment in Sartar nowadays, I'd argue it's largely come about as a direct result of/response to the Lunar Occupation, during which many Orlanthi were made slaves to pay taxes levied against them (as opposed t
  9. Probably not. Early references call him stuff like "Dux Bellorum" i.e. "leader of battles," implying he was a war-leader rather than a king.
  10. I seem to recall reading somewhere that, though she's titled "Goose Girl," Isbarn is generally seen as being put in charge of all domestic poultry by Ernalda. Obviously the durulz aren't domesticated animals, so they don't count.
  11. Yeah, it was probably from Pyle or someone writing in similar circumstances in the "modern age." You likely won't see it, for instance, in Welsh or Breton sources, since their highest title was always "King of the Britons." Culhwch and Olwen also calls him "Chief of the Lords of this Island," and the Welsh triads seem to use the phrase "Arthur's court" and "the isle of Britain" interchangeably, which is honestly a more impressive flex than calling yourself "high king" as far as I'm concerned. Other sources in Britain usually kept that title or something similar (Geoffrey uses "King of Bri
  12. I would say the definition of "reach" in the Temple of the Reaching Moon comes from one of (or both of) the following definitions from Wiktionary: So "reach" can mean both the act of extending one's power and influence, and the territory seized thereby. They euphemize it a bit by calling it "reaching," which doesn't have to mean something inherently violent, but it really is the same essential thing as if it were called the "Temple of the Conquering Moon."
  13. And of course the third time's the charm, it isn't a proper recurring motif if it only happens twice.
  14. I think you mean +10 Glory. +10 Honor would be a hell of a reward for winning a mundane competition, much less an archery competition. That said, I'd think a martial competition sponsored by and watched by the warrior class would merit a little better than that, even if it is primarily for the common soldiery. Maybe a purse of £1 for first place and +50 Glory.
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