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Tizun Thane

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About Tizun Thane

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    Senior Member


  • RPG Biography
    Long time Roleplayer for more than 20 years
  • Current games
    Ka Pendragon
    COPS (french Roleplaying Game)
    Buffy RPG
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  1. Love your story, as usual. You all seem to have fun^^ But... Death is part of the game in KAP. I understand your move, but the sudden death of a character is probably better in the long run. When death is part of the game, every fighting against all odds is indeed very brave. IRL, dead people all have unfinished business.
  2. You mixed up the adventure of the Bear of Imber and the battle of Mearcred Creek. A classical move for 485 A few questions: Why did Reynard make love (family) roll in the Battle? There was no real reason. How Luc manage to loot anything with a retreat? By the way,what battle rules did you use?
  3. Good Idea! Yes, of course. I can imagine some game when suddenly, it became a possibility
  4. To be honest, I am not sure about the idea itself. It sounds a little too much high fantasy for KAP. A little too much D&D to my taste. IMHO, the KAP Campaign should be grounded in reality. Not full of knights riding griffons to battle like in Warhammer Battle. Maybe it's juste me.
  5. You could say there is 2 barons in 480 and one praetor in 500. After 495, everything became possible. Otherwise, you could say the two barons are bannerets of the Praetor of the time. A banneret is much more manageable than a count (Praetor). Did someone play with with the scattered holdings? Honest question.
  6. According to the Book of Estate, you have in 485 Sir Kynon, Baron of Meadowstream (Dorsette) Sir Tegwared, Baron of WeirstreamT (Dorsette) In 531, you have the Praetor (duke) Jonathel of Dorsette. It could be his father too.
  7. I would play it as written, but for a pagan character, I would allow a religion (pagan) roll to help him understand that if he gives up to to the fertility ritual, it's fine, but he will miss the higher mysteries of Epona, with some spiritual roll for example. It's part of the genre and understandable, considering the circonstances. Otherwise, they never learn the consequences.
  8. To be honest, in my game, if a knight makes a solemn vow to perform a certain duty, he can inspire himself under honor. He gains glory according to the task, nothing more, nothing less.
  9. Exactly. You can fail and it's OK. It's a very old school design. There is one issue with this specific adventure however. It's a mystical test for Epona's worshippers, but a pagan character will likely fail. It's a bit contradictory.
  10. It's a very good adventure to launch a campaign. Love it, and the Challenge itself is nasty ^^ Otherwhise, The Spectre King or Blood and Lust are full of good adventures for beginners. I especially love the Adventure of the Castle of Tears myself.
  11. You find this rules in the Boy King as well. It's what I use if I must. Good idea!
  12. Do you still work on this future Book about Britanny ? It looks very promising.
  13. You could buy the Oriflam Edition in french, if you can find it. It's the translation of the 3th and 4th editions, and it's 99 % compatible. (Surtout les scénarios et les suppléments régionaux, jamais réédités).
  14. BoArmies has some flaws, but is not ridiculous. The main problem is the Saxons themselves. Their list, even the "beginners list", is tough. Their army is the most dangerous. They hit hard, very hard. They are skilled, even if they fight on foot. They are supposed to be scary. It's not a bug, it's a feature. There is no time for poetry during Uther's reign (and worst, during the Anarchy). If you want to be a romantic knight during Uther's time, even a chivalric or religious knight, the setting should be against you. This is the dark Ages, before the Dawn of Arthur's reign. Of
  15. I am honored, dear Sir I was thinking like you about social status during a long time. But I thought the rules are written with the assumption that the PKs are minors vassal knights, at the the court of their count. You could deal with status with bonus/malus at the first roll. A baron should have a +5, a count +10, duke +15 and a king automatically seated at the high table. Furthermore, at the court of the high king (Arthur/Uther), you may apply a malus of a -5 for vassal knights because it's much more difficult to shine with some so much noble people to seat.
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