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PhilHibbs

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Everything posted by PhilHibbs

  1. Page 89 Javelin, One-handed has the wrong damage, 1D8, should be 1D6.
  2. p.198 Special Parries (first and second bullets) "...with no armor protection" is on the wrong result, it should be on the first bullet. This was pointed out in the first corrections thread.
  3. Page 59 Why are these listed under the Magic Skills Category Modifier? They are not skills, and are not affected in any way by the category.
  4. p418: This is out of step with p52: It makes a big difference for elves and baboons, who have 2D6+6 POW - p418 gives them 26, p52 gives them 21.
  5. That's it for the old thread. Apart from Gorilla hit location HPs.
  6. Maximum negative damage modifier will always be -1 since -1 is a higher number than -6. Personally I'd houserule it to zero on a crush.
  7. I have found a bug in version 1.9 - non-human races are note getting their racial languages or base chances filled in (Beastspeech, Darktoungue, etc.) - fix coming later today.
  8. Hey, how come no-one spotted that I have missed out Minotaur as a playable race? Oh, because it's new. Niiice! Anyone know the French and Spanish for Minotaur - Minotauro and Minotaure?
  9. Baboons have inconsistent HP per location compared to the chart on Page 10, assuming they use Humanoid, if not then they do not match any of the charts and so should have their own added, or a note on page 29 saying that this chart is specific to them. Page 10 says /5 /5 /5 /6 /4 /4 /5 for 13-15 HP Page 29 says /3 /3 /5 /5 /3 /3 /4 for 11 HP
  10. Horses have inconsistent HP per location compared to the chart on Page 10. Page 11 says /5 /5 /6 /6 /5 /5 /5 for 13-15 HP Page 146 says /6 /6 /8 /8 /6 /6 /7 for 17 HP
  11. Harpies have more HP per location than the chart on Page 11 indicates. Page 11 says /4 /4 /5 /6 /5 /6 /6 for 13-15 HP Page 100 says /4 /4 /5 /6 /5 /6 /6 for 10 HP
  12. Credit to @jongjom for spotting it and posting it in the original Bestiary corrections thread, I'm currently going through that re-flagging things that are clearly wrong but didn't get fixed.
  13. Dragonsnails, with HP 15, have more HP per location than the chart on Page 10 indicates. Page 10 says /6 /5 /5 Page 98 says /7 /6 /6
  14. Manticore hit points per location differ from the chart on page 10. Page 10 lists them along with dragons, having wings. Page 34 does not list wing locations, so I assume page 10 is incorrect and the do not have wings.
  15. Centaur hit points per location differ from the chart on page 10. Page 10: /4 /4 /6 /6 /4 /4 /6 /4 /4 /6 Page 31: /6 /6 /9 /9 /6 /6 /9 /6 /6 /7 Head hit points on p31 are 7 instead of 9.
  16. Three occurrences of Area Lore, which should be Homeland Lore: p25 Plant Tender, Warrior, p29 Troop Baboon
  17. The ISBN shown on the copyright page is 9781568825021, which is the ISBN for the core rulebook. Looks as though this should be updated to 978-1-56882-503-8 to match the back cover.
  18. Hm. I may owe Jason an apology... Yep, my deepest, most humble apologies for the previous content of this post, I got my files mixed up.
  19. Ok I'm just going to literally copy and paste the very first error that was pointed out in the previous GM Pack correction thread! Has it really gone to print with this error still in?
  20. That parenthetical text was added only a few days ago, the new PDF today is the first release that contains it.
  21. Oh, and I've added the sorcery technique runes.
  22. I really do think that the problems, in terms of actually running a game are easily over-stated. Yes, there are a few confusing and contradicting places in the rules, and yes that is disappointing, but to be honest they don't come up very often, and if you just make a call like "the chart on page 199 is always correct", that will probably do. Or wait for the next PDF iteration and see if that helps.
  23. Thanks. In case anyone is interested, I've uploaded all the runes in the Core Runes Font to the unofficial Runequest Glorantha Wiki as individual SVG files: https://runequest-glorantha.wikia.com/wiki/Category:Runes If anyone knows a good source for more rune images in the same style, let me know!
  24. That's because gold is easier to make into ornaments, and looks better. So gold was too valuable to make mere coins out of.
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