Conrad Posted March 17, 2020 Share Posted March 17, 2020 Should Blood Tide get its own section in the Mythic Worlds part of this esteemed site? 🙂 Quote http://www.basicrps.com/core/BRP_quick_start.pdf A sense of humour and an imagination go a long way in roleplaying. Link to comment Share on other sites More sharing options...
Conrad Posted March 18, 2020 Author Share Posted March 18, 2020 Apparently not, ye scurvy landlubbers! 😁 1 Quote http://www.basicrps.com/core/BRP_quick_start.pdf A sense of humour and an imagination go a long way in roleplaying. Link to comment Share on other sites More sharing options...
g33k Posted March 19, 2020 Share Posted March 19, 2020 (edited) Have not seen NEARLY enough traffic on that game to be worth a separate subforum! A thread (or two, or three) here seems sufficient. Edited March 19, 2020 by g33k Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
Questbird Posted March 19, 2020 Share Posted March 19, 2020 I agree. It's BRP; we should discuss it here unless the traffic goes wild. Quote Link to comment Share on other sites More sharing options...
g33k Posted March 19, 2020 Share Posted March 19, 2020 I'll go... Stunts. Tell me about 'em. Are they "Feat" like (akin to D&D Feats), unlocking new abilities &c? Or more "depends on the roll" options like Mythras Special Effects? Or something else? Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
Lloyd Dupont Posted March 19, 2020 Share Posted March 19, 2020 (edited) Stunt is a concept definitely missing in vanilla BRP and that beg to be added.... RevolutionD100 is almost based on it... Blood and Tide have lots of them... And I made a curated personal version for my BRP homebrew ruleset.. with a few extra rule on learning/researching and limiting them (Blood and Tide have no set maximum, I use INT/2 because, what else? And I like to limit them to force specialisation) Will probably share it soon.. made some magic tweak to go along with it... Anyway if you must know... I like how Revolution D100 define them. Stunt are improvement on skills. You need a skill (or in BRP you need a skill at, say, 50%/75%/90% a bit like Mythras cult benefits) to be able to learn the stunt. Stunt let you perform the skill better or with special move. A few examples that could be from Blood and Tide, Revolution D100 or my homebrew ones... Power Attack Prerequisite: [(Melee) Weapon] > 50% Cost: 3FP Next attack with the weapon will have +D6 damage Graceful Dodge Prerequisite: Dodge > 50% Cost: 1FP/3 dmg When taking half damage from an area attack in case of successful dodge, eliminate the remaining damage at the cost of 1FP/ 3 dmg. Fireball Prerequisite: Fire > 50% Cost +2 to spell level Turn the Fire spell into a fireball (area attack, 6m diameter) at the cost of 2 extra level of spell (BTW, reduced elemental spell cost to 2MP/D6-level and using general HP) Blueprint [device] Prerequisite: [Science/Craft] > 50% Normally science / craft is used for diagnostic and repair. Building an entirely new device from scratch is a hard roll (skill / 2). With this stunt the device can be crafted at normal difficulty. Ace [Skill] Prerequisite [Skill] > 50% Give one (1) advantage roll per session with the selected skill (i.e. roll twice, take best result) Tough as Nail Prerequisite: Player Character, Boss or Elites HP is now SIZ+CON instead of (SIZ+CON)/2 Edited March 19, 2020 by Lloyd Dupont Quote Link to comment Share on other sites More sharing options...
Questbird Posted March 19, 2020 Share Posted March 19, 2020 (edited) Related but non-BRP. In Star Wars Edge of Empire and Infinity RPG there are 'talents' associated with each skill which are like Blood Tide Stunts. Talents have mini skill trees which require other talents; you could do the same with Stunts by requiring a Stunt as a prerequisite for another stunt in @Lloyd Dupont's table above. Also similar to Perks in the computer game Skyrim, which give you extra abilities associated with a skill. I really liked the Stunts in Blood Tide, but I haven't used them or anything else in the game yet. Edited March 19, 2020 by Questbird 1 Quote Link to comment Share on other sites More sharing options...
g33k Posted March 19, 2020 Share Posted March 19, 2020 I like the idea of varied prerequisites. Some stunts need skill-levels, some need a status (such as "PC, Boss, or Elite"). I like the "stunt tree" notion, too (I liked D&D3e's "Feat Trees"). You could broaden this... Racial stunts, Cultural Stunts, etc. Various backgrounds could allow (or DIS-allow!) various Stunts. You could require TWO skills (such as a Weapon-Skill 80% & Athletics 60%) before being allowed to Buckle any Swashes. Etc... TYVM! 1 Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
Lloyd Dupont Posted March 19, 2020 Share Posted March 19, 2020 (edited) 1 hour ago, g33k said: I like the idea of varied prerequisites. Some stunts need skill-levels, some need a status (such as "PC, Boss, or Elite"). I like the "stunt tree" notion, too (I liked D&D3e's "Feat Trees"). You could broaden this... Racial stunts, Cultural Stunts, etc. Various backgrounds could allow (or DIS-allow!) various Stunts. You could require TWO skills (such as a Weapon-Skill 80% & Athletics 60%) before being allowed to Buckle any Swashes. Etc... TYVM! Well.. I have magical stunt such as Teleportation Tracking that require teleportation and perception.. Teleportation Tracking Prerequisite: Teleportation > 50%, Perception > 75% Up to 10r after someone teleport away, can follow them Teleportation Divination Prerequisite: Perception > 75%, Vision 50% Up to 10r after someone teleport away, can observe their destination And in my soon to be shared Master of Orion setting I gave some advantage roll to some races... (and some have special powers) Also (another example)... Backstab Prerequisite: Stealth > 50% + a Small Melee Weapon SKill > 50% Cost: 1FP? free? Can backstab with any small melee weapon skill (not just the one prerequisite) as long make an attack from a hidden location / back. Which adds +D6 to damage. Edited March 19, 2020 by Lloyd Dupont Quote Link to comment Share on other sites More sharing options...
soltakss Posted March 19, 2020 Share Posted March 19, 2020 On 3/17/2020 at 1:35 PM, Conrad said: Should Blood Tide get its own section in the Mythic Worlds part of this esteemed site? 🙂 Maybe a Genre Forum that included things like Blood Tide, Pirates of Legend and so on. Perhaps call it Mythic Earth or Alternate Earth, but for all D100ey rules systems. Quote Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. www.soltakss.com/index.html Jonstown Compendium author. Find my contributions here. Link to comment Share on other sites More sharing options...
g33k Posted March 21, 2020 Share Posted March 21, 2020 On 3/19/2020 at 12:44 AM, soltakss said: ... Perhaps call it Mythic Earth or Alternate Earth ... Huh. Almost like the guy is prescient or something! No sooner did he suggest it, than I found just such a forum here! "Mythic Worlds." 😁 On 3/19/2020 at 12:44 AM, soltakss said: ... things like Blood Tide, Pirates of Legend and so on. ... for all D100ey rules systems. But this, notsomuch. It's a Chaosium-specific subforum. Arguably, "Blood Tide" conversations would go there... clearly, Pirates of Legend (& other non-Chaosium publishers' stuff) would not. Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
soltakss Posted March 21, 2020 Share Posted March 21, 2020 5 hours ago, g33k said: Arguably, "Blood Tide" conversations would go there... clearly, Pirates of Legend (& other non-Chaosium publishers' stuff) would not. Many Systems, One Family, One Forum Quote Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. www.soltakss.com/index.html Jonstown Compendium author. Find my contributions here. Link to comment Share on other sites More sharing options...
g33k Posted March 21, 2020 Share Posted March 21, 2020 3 hours ago, soltakss said: Many Systems, One Family, One Forum It'd take a bit of a re-org, is all. Neither Chaosium nor the other publishers would be best-pleased to have their works mis-attributed. Very do-able, all in all... If there was enough traffic to justify doing it (but there doesn't seem to be). Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
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