chuckhazard Posted July 14, 2009 Report Share Posted July 14, 2009 So I've run two nights with brp so far, and wveryone seems to be having a good time. There are a few small issues... * characteristics rolls never improve. One player likes to drink, and I make him roll conx5...x4...etc depending on how much he drinks. His tolerance will never improve. I've solved this by creating a skill Irish (he's Irish) and letting him roll that. I'm curious what other people do. * similarly, "spot" and "sense motive" as Idea rolls don't ever improve. I haven't made skills for these yet, but I might. Some likes: * characteristics multiple rolls. For example, when gambling poker I make a player roll 3 fast talks. Each one bumps his multiplier by one for the gamble roll ( int ). There's a lot of flexibility there. Just thoughts: * there's a lot of variance in characters. Some people just rolled poorly for int and edu, and end up having far fewer skillpoints. I think this may even out as experience comes in. I know the player with 240 skill points rolled 9, 7, 3 when it came to raising skills and that made him feel a lot better. To some extent they just have to tough it out though, because I want to maintain a very low power level. * this IS a CoC game by the way. In the first session they ran up against a pretty low power monster; it got off one critical punch to a player. 2d3+3* and max all rolls for 9 damage out of 13. They are now VERY wary of combat. They know their not in Kansas anymore! * I've changed str bonus from a dieroll to average die roll. 1d4 is static 3, 1d6 static 4, etc. Does anyone else do something s imilar? Quote ...what you finish. Link to comment Share on other sites More sharing options...
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