Atgxtg Posted February 22, 2013 Report Share Posted February 22, 2013 how do you feature an NPC that cannot be killed or harmed in a game without unbalancing it completely? Having him give out a quest/mission seems like a plan, but are there any other ways? There are a few ways to handle this. It depends a bit on what the GM wants and also how much he is willing to force things or how willing he is to risk departing for the established storyline. I had to deal with that a lot in games like Star Wars and Pendragon. Especially Pendragon, as it is probably has the most heavily scripted timeline for the major NPCs out of anything. Obviously, it would be very bad news for a campaign if Arthur got killed at an early age, by a PC. and never lived long enough to get married, establish the knights of the round table, or any of that. The way Pendragon handles it to to strongly suggest than the GM not allow such a situation from arising in the first place. After all the GM has a lot on control over the coruse of events in a campaign. Or, if it somehow does, try to come up with a way to work around it. Somebody could step in and stop the PC from killing young Arthur (perfect intervention for Merlin- it's what he did to keep King Pellinore from offing young Arthur). The dead body could turn out not to be Arthur. Lots of possibilities. In my own Pendragon campaign I had to resort to something like that once. Some of the PCs had befriend Mordred when he was young and still a good guy. Years later the same PCs screwed up and were in trouble with Arthur, and Mordred was adventuring with them to show his support. During a rather epic fight, where the Pcs stormed a castle, Mordred took a really nasty critical hit. The type that, with open rolls, is hard to fudge. He was pretty much doomed. Yet I still needed him for the campaign. Luckily for me, the time was right for the Holy Grail to start making some miraculous appearances. I was looking for a way to bring it in to foreshadow the upcoming GrailQuest , and the Grail would also solve another problem, namely that all the PCs except one were all badly wounded in the fight and probably wouldn't survive. I had the Grail appear, heal everybody fully, save Mordred, who at least started to breath again, and avoided a nasty complication. It worked, too. I wouldn't do something liek that on a regular basis, but it worked great as a one off. Quote Chaos stalks my world, but she's a big girl and can take of herself. Link to comment Share on other sites More sharing options...
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