Sam Posted October 28, 2018 Share Posted October 28, 2018 (edited) So could someone help with the rune spell, flight? I feel that the description could be read on two different ways. 1. With one rune point caster can fly, and carry up to 6 siz with 6 siz increase each rune point expended. 2. Each rune point allows for 6 siz, so, if you are (for example) siz 13, you would need 3 points of flight to get off the ground. Example 2 then begs the question, what about enc that the character is wearing? That counts as well, right? Thanks in advance Edited October 28, 2018 by Sam said enc instead of size. 1 Quote Link to comment Share on other sites More sharing options...
PhilHibbs Posted October 28, 2018 Share Posted October 28, 2018 31 minutes ago, Sam said: So could someone help with the rune spell, flight? I feel that the description could be read on two different ways. 1. With one rune point caster can fly, and carry up to 6 enc, with 6 enc increase each rune point expended. 2. Each rune point allows for 6 enc, so, if you are (for example) siz 13, you would need 3 points of flight to get off the ground. Example 2 then begs the question, what about enc that the character is wearing? That counts as well, right? It's 6 SIZ per point, not 6 ENC. So point 2 is correct. Generally I would not worry too much about carried equipment, but maybe SIZ 12 with lots of stuff carried might need 3 points rather than 2. Quote Link to comment Share on other sites More sharing options...
Pentallion Posted October 28, 2018 Share Posted October 28, 2018 Keep it simple principle. Lots of maths does not equal max game fun. Just worry about size and not enc. Unless the added math is more fun for you then nevermind what I said. 1 Quote Link to comment Share on other sites More sharing options...
soltakss Posted October 28, 2018 Share Posted October 28, 2018 I think older versions had 3 ENC = 1 SIZ, so you could use that kind of conversion. A SIZ 13 person with 10 ENC has an effective SIZ of 16, so needs Flight 3. If you use 5 ENC = 1 SIZ then the person still needs Flight 3, but has an effective SIZ of 15. One person carrying another just adds the 2 effective SIZ together. Quote Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. www.soltakss.com/index.html Jonstown Compendium author. Find my contributions here. Link to comment Share on other sites More sharing options...
PhilHibbs Posted October 28, 2018 Share Posted October 28, 2018 (edited) According to the chart on page 151, from SIZ 8 up to 18, each point is 5 or 6 kg. From there to 21, each point is 15kg, and then it escalates rapidly. The game deliberately doesn't give an ENC to kg conversion, but 1 to 1 sounds about right on average. That might break down if you're carrying lots of pillows or gold bars but those are edge cases. Delta: Low end delta: Edited October 28, 2018 by PhilHibbs Quote Link to comment Share on other sites More sharing options...
Russ Massey Posted October 28, 2018 Share Posted October 28, 2018 As an aside, I'm pleased they changed the spell name from 'Telekinesis', which always seemed a poor fit for Glorantha. I wonder why 'Teleportation' wasn't renamed as Great Leap or Larnste's Stride at the same time. 1 Quote Link to comment Share on other sites More sharing options...
soltakss Posted October 28, 2018 Share Posted October 28, 2018 27 minutes ago, Russ Massey said: As an aside, I'm pleased they changed the spell name from 'Telekinesis', which always seemed a poor fit for Glorantha. I wonder why 'Teleportation' wasn't renamed as Great Leap or Larnste's Stride at the same time. Frog Woman has the Leap spell, which is effectively a group Teleport that takes a day, It may be that Great Leap sounds like a better version of that. Orlanthi Teleport comes from Mastakos, not Larnste, maybe Far Step or Far Stride might work. Quote Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. www.soltakss.com/index.html Jonstown Compendium author. Find my contributions here. Link to comment Share on other sites More sharing options...
Atgxtg Posted October 28, 2018 Share Posted October 28, 2018 1 hour ago, PhilHibbs said: According to the chart on page 151, from SIZ 8 up to 18, each point is 5 or 6 kg. From there to 21, each point is 15kg, and then it escalates rapidly. The game deliberately doesn't give an ENC to kg conversion, but 1 to 1 sounds about right on average. That might break down if you're carrying lots of pillows or gold bars but those are edge cases. Do we know if this is the same table from RQ3? Is SIZ 8 50kg, SIZ 16 100kg, and SIZ 24 200kg? The old one in RQ2 was based around a 3D6 SIZ, so this is probably something different. I'm just wondering about the progression. Quote Chaos stalks my world, but she's a big girl and can take of herself. Link to comment Share on other sites More sharing options...
Russ Massey Posted October 28, 2018 Share Posted October 28, 2018 2 hours ago, soltakss said: Frog Woman has the Leap spell, which is effectively a group Teleport that takes a day, It may be that Great Leap sounds like a better version of that. Orlanthi Teleport comes from Mastakos, not Larnste, maybe Far Step or Far Stride might work. I'd forgotten about Frog Woman. Was that from an old issue of Drastic Resolutions? I suppose the name might be kept as Teleport if it was a rune spell available to other non-Orlanthi cultures. Each culture could have a different, more myth-specific name for the same effect. Given the Mastakos/chariot link I thought it odd in Heroquest that all the references were to things like Sunset Leap. But I'm derailing the original subject here. When Flght is in use (whetehr 2 or 3 or 4 points, depending on the SIZ/ENC issues), how would you deal with players wanting to use Flight in combat? It seems to me that if the Air or Movement rune is being used as a flight skill level then this should also be the limit for combat skills used while flying, in the same way that riding skill limits mounted attacks. Quote Link to comment Share on other sites More sharing options...
styopa Posted October 28, 2018 Share Posted October 28, 2018 3 hours ago, PhilHibbs said: Low end delta: Wait, you're suggesting RQ doesn't have smooth, rational growth curves? What...? Quote Link to comment Share on other sites More sharing options...
soltakss Posted October 28, 2018 Share Posted October 28, 2018 3 hours ago, Russ Massey said: I'd forgotten about Frog Woman. Was that from an old issue of Drastic Resolutions? Borderlands and Cults Compendium. 3 hours ago, Russ Massey said: When Flght is in use (whetehr 2 or 3 or 4 points, depending on the SIZ/ENC issues), how would you deal with players wanting to use Flight in combat? It seems to me that if the Air or Movement rune is being used as a flight skill level then this should also be the limit for combat skills used while flying, in the same way that riding skill limits mounted attacks. Yes, that's how I'd do it. Flight itself makes you quite fast, but I'd say it isn't very easy to move around, unless you had the Air or Movement Rune. I'd link this to the Runic ability, so people with a low score cannot do many things, whereas people with very high scores can whizz about as though moving normally. Quote Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. www.soltakss.com/index.html Jonstown Compendium author. Find my contributions here. Link to comment Share on other sites More sharing options...
PhilHibbs Posted October 28, 2018 Share Posted October 28, 2018 2 minutes ago, soltakss said: I'd link this to the Runic ability, so people with a low score cannot do many things, whereas people with very high scores can whizz about as though moving normally. That's what the spell says. Use Air or Movement rune in place of a Fly skill. Quote Link to comment Share on other sites More sharing options...
Moonface Posted October 28, 2018 Share Posted October 28, 2018 (edited) 13 hours ago, Pentallion said: Edited October 28, 2018 by Moonface Nothing to see here... Quote Link to comment Share on other sites More sharing options...
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