Hello all hive members!
BRP Central once again sees a spurt of activity from the beetle breeder. The forum software has just been updated to the latest version, software that makes the URL more SEO friendly have been bought and added and the forum structure have seen a reorganization, with more forums where their activity determines their visibility. So far it looks like we've avoided the big bugs we had with the last big upgrade.
Furture plans include a facebook application and a mo
Just at Marseilles airport, waiting for my long flight home after a very pleasant few days at Chimériades.
I flew in on Friday morning, having set off at 2300 Thursday night to find that my mobile phone had no roaming set up - Thanks Virgin! Eventually I got my lift sorted out and got to Andrew's house where we looked at figures and I met Steve, the modeller. We talked for a while, took a last minute look at the rules, prepared a game board for the con and had a lovely meal. Eventually, we
I spent yesterday looking at Mad Knight’s new range of Gloranthan figures and playtesting a set of Skirmish Rules to go with them. They are very impressive figures, harking back to the best of the Citadel figures from RuneQuest’s hey-day.
We played using broos and trolls, as they were the painted ranges and swept through a Sun County village with devastating results. The sides seemed fairly evenly matched, with the trolls having more figures, half of which were trollkin. We ended up with on
I have somewhat recently come to the conclusion that what I want out of a campaign setting is broad strokes; sweeping action and color to inspire but little set canon to tie one down. This may well be why I’m drawn to running games in the Young Kingdoms. Moorcock had a lovely way of hinting at a world, creating a pacing that is ridiculously fast while giving room for the imagination of the reader to fill in any gaps in the narrative.
But my impetus toward these loosely defined worlds come
My latest game setting is a post apocalyptic mutant filled superhero game, set on a new continent called Pacifica. The creation of the continent by a geological anomaly caused huge changes to the planets weather due to large scale vulcanism and the dumping of dust and sulphur dioxide into the atmosphere. A limited nuclear war has raged due to the famines caused and attempts to annex resources to build arcologies for the remaining populace to live in. The date is 2060, and Americans fleeing the r
In this morning stroll through Engadget I came across two stories that related to the science of Rubble and Ruin. When I wrote R&R I was trying to take modern science as seen from my perspective as a professional scientist and project to a near future where everything was cranked up to 11.
For AI brains being used to “man” automated weapons systems I give you http://www.engadget.com/2011/01/13/darpas-msee-to-develop-new-mathematical-language-race-of-senti/.
Of more interest to me,
I needed some atmospheric damage rules for my last space opera game, and so found something in GURPS Space that I adapted to my game. These rules are fairly loose and need a lot of GM disgression.
A slightly toxic atmosphere requires a CON roll every hour or so. Damage should be in the order of 1 to 2 points, either automatically, or after failing against a toxicity level of 4 to 6 on the resistance table.
Toxic atmospheres need a CON roll every Full Turn, for the milder atmosphere, to
Remember the good old days™ when you would get together with your buddies and game for eight to twelve hours a couple of times a week? Back then the BRP experience system worked great; you would get a bunch of checks and some of them would improve each adventure. Over the course of a few real months characters would be getting better at the skills they used often, and not so much for the rarely used ones. But now days, for a lot of us, family, work, and Real Life™ get in the way, we might be lu
Well its been quite awhile folks and I am entirely to blame for that. I won't bore people with the details except that I am on the move again residence wise, not as far as last time but a decent distance nevertheless. I had been hoping to finally upload BRP Star Wars in the next few weeks but I am going to defer once again. It does pain me to do this since I detest nothing more than vapourware and all sorts of needless spruiking and its partly due to my sensitivity to this issue that I am upload
*I am listing games, not individual books
Against the Darkness TableTop Adventures
All Flesh Must Be Eaten Eden Studios
Ancient Odysseys Precis Intermedia
Angel Eden Studios
Army of Darkness Eden Studios
Atomic Highway Radioactive Ape Designs
Barbarians of Lemuria Beyond Belief Games & Cubicle 7 Entertainment
Basic RolePlaying Chaosium
Call of Cthulhu Chaosium
Colonial Gothic revised Rogue Games
Conan (only a single supplement) Mongoose Publishing
The travelling beetle will be leaving home tomorrow, heading west for warmer climates in South America. First there will be trekking in the Central Andes and then there will be diving in Los Roques. I'll be back 8th of August, and first order of buisness then will be to get a new internet provider, as my current one has been extremely unstable lately. Then I have Eternal and Continuum reports to write up, and tons of stuff to improve here in addition to work to be done on d100rules. Hmm... There
My web connection has been very dodgy for over a week now, turning itself on and off, mostly off. Trying to get some web access elsewhere, but that won't be happening till after Continuum. So, upgrades must wait for a bit. But the beetle will be back stronger and better!
Well once again guys its been some time since a post but today I can happily report that I have now completed my very last examination for this semester and the last obstacle in the path of progress has been set aside. Now the obvious up shot of this is that I can turn myself back to the fruits of BRP Star Wars and get the bloody thing done. So I am hoping to provide happy tidings soon. Please be patient and hang no effigies. For those north american brethren who have been hassling me because th
While the title Pendragon would be more appropriate it has been already taken. In fact so has Age of Arthur .... Warhammer Ancient Battles.... I would like to create a BRP game for the Gaming of a fantasy based Dark Age post Roman Europe/British Isles, Hibernia, Amorica. Loosely referencing the Bernard Cornwell fictional series.
Long promised and long delaid, finally they fixed the problem with the new review software!
Still, it will take some work from me to get it going with all the products. So far it should be working with all the products published by Alephtar Games. Will get to the others bit by bit.
You can both rate it - 1-5 stars, anonynomously (okay that wasn't spelled right but you understand) and/or writing a review.
After an fun, exciting and exhausting Eternal Convention in Germany last weekend (-rapport pending), I'm now travelling to Lofoten for an obligatory psychiatry course. I've seen the program and it's horrible, which is why I'm bringing my laptop so that I can work on d100rules while "listening" to the lectures. Unfortunately, my gaming group have no time for gaming currently, so I won't be able to game again until Continuum Convention in England. Hope to see some of you there!
Well its been quite sometime since I posted a blog so i must apologise for the absence. So whats been going on? Where is the damned book? Well Rodney's been busy in the last few weeks working on some of the chapters. He has proofed up to chapter 8 with 9, 10 and the equipment annexure left to go. I haven't hassled him yet for the rest because I've just finished my amendments and I'm still incorporating his suggestions which at the moment are nearing completion. At the moment I am confident I'll
Despite the title this has nothing to do with Clinton, dope or Whitney. Its simply been a long week and unfortunately most of it hasn't been about role playing. I've been busy trying to produce three 2500 word law assignments which I can assure you that you do not want to hear about those. Well a quick update on the more interesting stuff is in order.
Version 1.1 was completed last weekend and is now in the hands of Rod. Rod's edits are being worked into 1.2 and a big thanks for that if you
Trying to come up with catchy titles for this bog is quite demanding but i will keep on trying! Well a brief progress report. I am 99% certain we will be able to release this month if there are no horror scenarios that emerge. Now just a word about the revisions.
Version 1.1 is almost complete which has resulted in some major changes. It will be done this weekend. Rodney (aka threedeesix) has been busy with reviewing and providing suggestions for edit. For a variety of reasons these change
Trying to remember which movie i last heard this line from the title of this blog post), i think it was a comedy. Well its been a busy weekend! Some good news and bad. Firstly lets have the bad. I have stated that I wanted to get this puppy out sometime this week. I'm going to have to push this back to probably sometime in April. The reasons for this are (this is the good news) is the extra play testing i did on the weekend went so well that the quality of the input from those sessions is worth
Well as promised a review of how things go. Firstly the play test of the starship combat rules is continuing. No further problems are being encountered. Now progress overall. Instead of posting this here I will place it in the forum.