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hkokko

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Everything posted by hkokko

  1. Tools.notesfrompavis.com is getting up, second service up. Revamp of UI History Few weeks ago I was hit with a really unexpected bill from my service provider and had to shut down the tools.notesfrompavis.com Big thanks for the support from the tribe - the support is really appreciated. I changed service providers after this, the cost per month and year for the service to run is higher but it contains no surprises. The new hosting provider (I searched many) does not support the tools and frameworks I used to create the tools.notesfrompavis.com and I have had to go back to earlier tools I used. I will need to rewrite the Mythras JSON Tool and Mythras Skill Designer tool. The present Second service is now up. It is a tool to help with Roll20 (and other tools) - the Mythras JSON Generator tool. It let GM's search easily for the enemies in Mythras Encounter Generator and then generate a JSON that can be copied to Roll20 as an NPC. You will also notice that the tool has completely revamped user interface. It also contains links to other tools of use to Mythras GMs. The future Next I will work on the remaining tool: Mythras Skill Designer - I expect it to be available around start of year. Thanks for your support and patience https://notesfrompavis.blog/2020/12/06/tools-notesfrompavis-com-is-getting-up-second-service-up-revamp-of-ui/
  2. Mythras Character Skill Designer supports now Roll20 and helps select Combat Styles <a href="http://notesfrompavis.blog/2020/09/17/mythras-character-skill-designer-makes-exploring-character-options-and-creating-characters-easier/">The Mythras Character Skill Designer</a> (CSD) (<a href="http://tools.notesfrompavis.com">Tools.notesfrompavis.com</a> now makes it easy to create Mythras characters skills and export them to Roll20 and Excel. Mark your character stats on the screen and start selecting the options. Currently CSD supports the Mythras Core in creating the skills. Select your culture and career from the choices. After that you can select professional skills (3 for culture and 3 for career and 1 hobby skill). This can now be exported to excel or json for further work. From the excel you can copy by hand the skills and values to your normal character sheet wherever that is. You can select the json export file contents and open roll20 and add a new character with Mythras character sheet and copy paste (=import) the json content there.This will create a character sheet with these skills and with some tweaking you are ready to play. <a href="https://notesfrompavis.files.wordpress.com/2020/09/2020-09-27_14-53-53.png"><img src="https://notesfrompavis.files.wordpress.com/2020/09/2020-09-27_14-53-53.png?w=300" alt="" width="300" height="220" class="alignnone size-medium wp-image-3490" /></a> You can now also check what weapons and combat traits you would like to have from a set of combat styles from various sources. After selecting the primary source - select the area and then select the combat style from available For example you could select as primary sources Shores of Korantia, Campaigns and Mythras, then select area Campaigns - From there you can select Hammer of the Beast. Which shows as weapons Ball &amp; Chain, Great Hammer and Barbed Javelin with trait Batter Down. Currently only a list of combat style contents is shown, no skill or weapon stats are shown. The names and categorisations might be enhanced in the future and there might be additional combat styles. These combat styles might be used as is or used as inspiration for creating your own. The combat styles will currently be copied also to Excel. <a href="https://notesfrompavis.files.wordpress.com/2020/09/2020-09-27_14-50-56.png"><img src="https://notesfrompavis.files.wordpress.com/2020/09/2020-09-27_14-50-56.png?w=300" alt="" width="300" height="240" class="alignnone size-medium wp-image-3488" /></a> https://notesfrompavis.blog/2020/09/27/mythras-character-skill-designer-supports-now-roll20-and-helps-select-combat-styles/
  3. Mythras Character Skill Designer Makes Exploring Character Options and Creating Characters Easier There is a new tool in early beta at http://tools.notesfrompavis.com/ If you want to design characters relatively quickly Character Skill Designer is there for you to help with the skills part. It (currently) helps to create cultures and careers from the Mythras Core. It gives the player quick way to design the skill set. In Mythras RAW there is a set of standard and professional skills available per culture and career. Each culture also has different careers available. So enter the characteristics (Str, Siz, Con etc…) in the tool So for example if your player has dreamed of being a Nomad Diabolist from Northern Wastes CSD lets him pick Nomad as the culture, Diabolist as a profession. After this tool let’s you select the right amount of professional cultural and career skills (which is max 3). Next it let’s you see all the skills (including the standard skills that were not available with the culture/profession). The CSD calculates the base percentages for the skills and let’s you sort them by skill% to see how the skills fit players view and where to add cultural or career points. The skill template has a note for each skill about whether you can use cultural or career points or whether it is just standard. When you are satisfied with the skill combination you can download that as a CSV file. This will be developed further. There might be some bugs in the combinations, feedback welcome https://notesfrompavis.blog/2020/09/17/mythras-character-skill-designer-makes-exploring-character-options-and-creating-characters-easier/
  4. New tool - Mythras Encounter Generator JSON UI for Roll20 and Campaign Logger Generator update Mythras Encounter Generator is a tool for generating countless number of NPCs and Enemies to help out the GM and usually oppose the players. It is easy to use and generates either on screen, PDF or PNG format encounters. But there are other format needs and so far they have been served by building perhaps a bit cryptic URL to generate the JSON. The spell has been cast. By popular request (thanks Bilharzia and others at Discord) there is now a user interface for those who need the JSON format from Mythras Encounter Generator. Mythras Encounter Generator JSON This can be useful for those who want to copy the generated enemy to other places for example Roll20. Select from the left Mythras Encounter Generator JSON and you will after a short while see the below screen. Select the tag you want Within the tag you can search for the name of the enemy if you want. Select the number of enemies (remember Roll20 wants to have only 1 at the time) Select the enemy. Select from the automatically generated list the small blue icon to copy the JSON to clipboard. Paste the content to program you want for example Roll20. Tool is available here at tools.notesfrompavis.com Previously this was only available for those who figured out how to use this with URL format Gloranthan and Mythras Color At the same time the tools.notesfrompavis.com generators got a new interface. It still contains all the generators City Bad Night Encounter Seed Generator Coin Stash Glorantha Random place and region names Fonritan Background Fonritan Person Fonritan Female Person Maslo Agimori Monster Island Tribal Taboos Broken Orlanthi names Savage names Poisons for Mythras Port Today Fonritan Rumors Sartar Background Gloranthan Ships for ships and Shieldwalls Fonritan Town rumour generator Tribal Combat Units for ships and Shieldwalls Tropical Diseases Vadeli person https://notesfrompavis.blog/2020/09/06/new-tools-mythras-encounter-generator-json-ui-for-roll20-and-campaign-logger-generator-update/
  5. Mythras Combat Style Traits Encyclopedia V1.2 and Combat Style Cards for Korantia available Updated the Mythras Combat Style traits with some of the ones I found in Shores of Korantia. Added combat style cards for all of the ones I found in Shores of Korantia, a Thennla Mythras Source book. there are also a few made for a sword and sorcery type of campaign into folder called Black Isle. Combat Style Cards for Black Isle are: Pirate Brawl Water Dancer Street Fighter The ones for Korantia are Barbarian Levy Citizen Militia Citizen Cavalry Ashkorite Pikeman Citizen Infantry Targeteer Light Infantry Paladin Agissene Infantry Thennalt Warrior Cloak and Dagger Duelist Knife Fighting Hunter Archery Marksman Slinger Maul Sidearm Swordsman Earth's Champion Reaver Jekkarene Skirmisher Guardian Jekkarene Marine Swashbuckler https://notesfrompavis.blog/2020/08/22/mythras-combat-style-traits-encyclopedia-v1-2-and-combat-style-cards-for-korantia-available/
  6. Tactics of selecting combat special effects in Mythras - a result based visualisation Special effects are one of the best features in Mythras. They can make the fights cinematic and their right use tactically can make you win. Ulgar the Quick (PC character): I hit the thug and he did not parry - I want to get rid of the opponent's weapon - what options do I have. GM: Ushgar the Rabid (PC character) failed to hit and the Ilyan the Constable parried. I want to force Ushgar to do something - what options do I have. Mongo the Mighty (PC character) : Mongo smashed and the puny opponent failed to parry. I want to hurt the opponent - what options do I have. Here is a result based approach in mind map form for both defensive and offensive special effects. This should help in getting players (and the GM) to find quickly what special effects to use based on what the winner wants to achieve on his special effect. https://notesfrompavis.blog/2020/07/21/tactics-of-selecting-combat-special-effects-in-mythras-a-result-based-visualisation/
  7. Die gute nadel - is there?will there be english version
  8. This is super find. i did not know of these yearly entries...
  9. Book of Sires is a most wondrous thing. Is there anything similar tumelines for Levant / Mediterranean of the period
  10. Will get the book of Sires. Would be interested in the family tables you mentioned
  11. Where would I find as detailed as possible (many events per year) yearly timeline of history in britain and nearby regions plus maybe Levant between years 400-510 or so. Would like to build background generator....
  12. Let’s see what I can do. I created this with Python’s Wordpress API with some grouping. i may need to add some more grouping categories to WP side or create external datastore to have short desceiptions, may need to go for latter. no promišes on timelines
  13. Notes from Pavis – Grand Index and Overview of All Posts – Mythras, Glorantha Here is the categorized grand index to all the posts in Notes From Pavis - https://notesfrompavis.blog/2020/06/08/notes-from-pavis-grand-index-and-overview-of-all-posts-mythras-glorantha/
  14. I made a small interactive quick reference for combat flow in Mythras. It contains brief descriptions of actions in combat and points to more detailed description page in the rules. Not all the document links (that refer to the charts in the Mythras Charts page are working yet but they will eventually. It could be useful already. How I use it myself: mark the page as a favourite in iPad browser and during combat if I do not recall the rule option, click the link. Below is an example from mid page - what attacker can do. ..and here is the content of the Falling link You can find Mythras combat flow page here
  15. A new player aid now exists Combat Style Cards for Mythras Combat styles, combat style traits, weapon traits and special effects are key parts of what makes Mythras so interesting in combat. I decided to make a player aid for my campaign that contains the key information for players about combat style they have chosen. Combat style card contains the name and combat style traits of the style with an explanation what the trait provides. Each of the combat styles contains usually several weapons. Most of the special effects that player can choose are the same for each of the weapons. So I gathered the common special effects within the combat style's weapons to the top of the page. For each of the weapons the key details of the weapon are shown plus the possible weapon traits. Underneath the basic information there are only those special effects specific to that weapon. So how would player use this: Let's say she knows the combat style Gladiator. She has succeeded in the attack so she now has options choose any of the items in the common block underneath the combat style - any from Close Range to Trip Opponent. decide to use her Shortsword's Impale or use her Buckler's Bash special effect. When it is her turn to defend she can use her Daredevil trait to evade blows without ending up prone or she can passively block with her Buckler 2 locations or she could actively parry with either her buckler or she could actively parry with her shortsword. Here is a bigger combat style example The files here contain close to 100 combat styles described as above. The material is scourged from AIG, Monster Island, Mythras, Monster Island and my own campaign. Balazar Balazaring Hawk Slayer.pdf Balazaring Hunter Raider.pdf Balazaring Pony Cavalry.pdf Dragon Pass Lunar Colonial Noble.pdf Lunar Colonial Survivalist.pdf Lunar Corps Hoplite.pdf Lunar Dara Happan Heavy Infantry.pdf Lunar Dara Happan Urbanite.pdf Lunar Dart Contestant.pdf Lunar Pelorian Cavalry.pdf Lunar Pelorian Noble.pdf Lunar Sagittan Peltast.pdf Sartarite Alynx Brother.pdf Sartarite Hill Clan Levy.pdf Sartarite Loyal Housecarl.pdf Sartarite Noble.pdf Sartarite Upland Crofter.pdf Tarshite Militia.pdf Telmori Hunter.pdf Telmori Wolf Hunter.pdf East Monk.pdf Ninja.pdf Samurai Warrior.pdf Enemies Hammer of the Beast.pdf Esrolia Esrolian Citizen Legionary.pdf Esrolian City-State Phalangite.pdf Esrolian Clan Protector.pdf Esrolian Cohort.pdf God Forgot Holar Militia.pdf God Forgot Talar Defensive School.pdf God Forgotten Holari.pdf Fonrit Afadjanni Bladedance,Coastal.pdf Afadjanni Bladedance.pdf Afadjanni Wrestling.pdf Calari Grip.pdf Harem Protector.pdf Kadam Slave Scuffle.pdf Kareeshtu Doublecross.pdf Ompalam Overseer.pdf Shovel Tusker Cavalry.pdf Slave Soldier.pdf Umathelan Noble.pdf Yad Strife.pdf Lyonesse Monster Island Brotherhood of the Carrion Scavenger.pdf Brotherhood of the Fang.pdf Brotherhood of the Noiseless Whisper.pdf Brotherhood of the Obsidian Claw.pdf Brotherhood of the Relentless Pursuit.pdf Brotherhood of the Serpentine Grace.pdf Brotherhood of the Silken Death.pdf Brotherhood of the Unsleeping Eye.pdf Civilian Cohort.pdf Eight Jab Doom.pdf Eiki Elite.pdf Eiki.pdf Mua Infantry.pdf Stinger.pdf Tua Skirmisher.pdf White Death.pdf Mythic Constantinople Azap Conscript.pdf Bedouin Warrior.pdf Ghazi Tribesman.pdf Manglabliaros.pdf Pankration.pdf Prax Agimori.pdf Baboon.pdf Basmoli.pdf Bison Berserker Bodyguard.pdf Bison Berserker.pdf Bison.pdf Bolo Lizard.pdf Cannibal Cult.pdf Desert Archer.pdf High Llama.pdf Impala.pdf Morokanth.pdf Ostrich.pdf Pol-Joni.pdf Rhino.pdf Sable.pdf Unicorn.pdf Zebra.pdf Standard Assassin.pdf Barbarian Warrior.pdf Cavalry.pdf City Watch.pdf Gladiator Net.pdf Gladiator.pdf Master Archer.pdf Noble Warrior.pdf Outback Slinger.pdf Pirate.pdf Street Brawler.pdf Unarmed.pdf Feedback welcome. https://notesfrompavis.blog/2020/05/03/combat-style-cards-for-mythras/
  16. This looks pretty interesting for creating languages for your games. https://www.vulgarlang.com
  17. Kyger Litor needs to be in both volumes. That is the holy tradition...
  18. ...and I saw just now the contents page.... drooling a bit... hopefully it goes away before next meeting starts...
  19. Ompalam, Wachaza, Lamsabi, Selarn any chance of those But more interesting: when...
  20. Another Finn here - great. That is one very long campaign.
  21. I have a Fonritan campaign - mostly on isles. You might find tools.notesfrompavis.com and notesfrompavis.com have material that can be twisted for your campaign...
  22. Sorcery Grimoire for a Traditional Sorcery School in Mythras Here is a traditional sorcery grimoire template for Mythras - this is a first tryout for my campaign's first sorcerer. This is traditional in a sense that the only options it uses is the duration length option. I will be making similar ones for various sorcery schools which have different components. How one could use it. Player should fill it with the sorcery information relevant to your players' sorcery grimoire. During game it should help how the various shapings the player wants to use affect the spell. Here is Grimoire of Ravenous Shark as an example: When he selects as a spell Shapechange to Shark with his 4 shaping points he could put 2 points into duration getting 15 minutes of shape change. After this he could put one point into targets getting 2 targets (perhaps himself and a companion). After this he could put remaining 1 point he can put 1 point into magnitude getting a magnitude of 2 and have some protection for resisting dispelling the shapechange. This would take 1 MP for the spell itself and 1 for each shaping (Duration, Targets and Magnitude) = 4 Magic Points for the overall spell cost. It would take 4 turns to cast the spell (1 for the spell itself and 1 for each shaping). https://notesfrompavis.blog/2020/02/29/sorcery-grimoire-for-a-traditional-sorcery-school-in-mythras/ The links to template and example are in the blog post.
  23. Would be interested on this... Please publish. there will be time for revisions later.
  24. What's another year, it's been almost a year since I updated here with any new creatures. Here are: Spirits in a Material World (Djinn special) Was reading the Other Sinbad and Dead Djinn in Cairo for inspiration to a sea voyage that my players might be undertaking in the seas surrounding Fonrit . This reminded me that I had not yet created the mighty (and not so mighty) Djinn in the Mythras Encounter Generator. Pete Nash did a wonderful article on Fenix papers to bring the Djinn to life in Bartimaeus style and that gave me the stats. The Djinns use a new sorcery order “Smokeless, Scorching Fire” for example “Adept of Smokeless, Scorching Fire”. I made three levels (Apprentice, Adept and Mage). Djinns also needed new abilities in the Enemy Ability Feature set. Here they are approximated in Mythras Encounter Generator. Imp Foliot Djinn https://notesfrompavis.blog/2019/11/24/spirits-in-a-material-world-djinn-special/
  25. Thank you. These were excellent suggestions. They paid a lot of money for the advice. advice came from a source who had his own reasons to mention that city.
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