I got the download QS, I have sat down and made a character, though haven't actually played yet. It seems character creation is easier for newbies as far as dividing up skill points, but boring for a more experienced player who whats a wider range of skill choices. I don't see where any of these changes are improvements over the old way, only another rule system. I still want to run through a game and give it an honest go but I doubt I'll be converting I love the traditional BRP rules, I already know them and how to tweak and change them as needed. Also I don't like the idea of two rule books, next we'll have a monster manuel, magic books, and books for every feesible occupation under the sun(ie WotC), I'll pass on that.