Having invested in Fantasy Grounds ( hmm has it been 2 years now ? ) and now game almost exclusively with it, I'm pleased to see a publisher committing to it in a big way. I especially like the sounds of The Zone. BRP Mecha sounds good too. With more settings and support, hopefully the number of BRP players will increase and give the community critical mass the way that the Dnd 4th, Dnd 3.5 and PF communities have with FG.
Although I was lured into FG by a GM who ran the BRP scenario In Search of the Troll Slayer using his Ultimate license of FG ( meaning I didn't have to pay anything to try out the software), the GM then corralled us into playing Savage Worlds ( his favourite system). When he had to stop GMing after a year of biweekly sessions, I decided to start a FG game using Pathfinder. The main reasons for choosing PF were my extensive collection of PF pdfs, and the likelihood of finding players who would fit into a restrictive gaming schedule. The more players in the community the greater the chance of finding them.
The ease with which pdfs can be converted into FG adventure modules is amazing. The PF support for FG has gotten exponentially better due to the newest version of FG and the number of players in the community. If you are providing FG pre-made modules, it will be that much easier.
Obviously you have done your research otherwise you wouldn't be making these business decisions. So the number of FG sales will hopefully support your business plan. My only concern is with the actual BRP FG ruleset itself. If you have any influence with Smiteworks or the FG developer community at large, please for the future of BRP on FG find someone to work on the BRP ruleset or support it in any way possible. Only with active support and development can the community grow. There are a number of the older published FG rulesets ( BRP not included ), that are absolutely languishing because there isn't anyone to keep the code up to date.
I really think FG is a solid flexible product and the investment I have made in it has been paid back with around 60 rpg sessions in the last 2 years. Considering that I had experienced approximately zero sessions in the previous 20 years has made it worth it. The cost of the program depending on whether you GM or play is roughly the cost of 1 rpg book.
I would look forward to the possibility of playtesting stuff, and get to the goal of BRP/RQ gaming in the future. Well done Paolo !