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jps

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Everything posted by jps

  1. No limit but you’ll have to find someone able (and willing) to teach you Protection 8: this could be a quest on its own.
  2. Yes it made the game unique back in the old days but, even now, the setting is amazing: so many tales, legends, a rich history and a mix of deadly combat in a heroic world.
  3. On page 209, the chart about hammers, maces and clubs. The maul (typically used by Uzko and dealing 2D8 dg) is listed as having a STR requirement of only 11 (instead of 17 in the previous RQ3 edition) whereas the heavy mace (dealing 1D8 dg) has a STR requirement of 13. Plus the ENC is only 3 (that might not being a mistake however since the ENC rules seem different from the previous edition in which it used to be 5).
  4. jps

    RuneQuest PoD

    Thanks a lot, happy to know it's coming ... and eager to see the slipcase release
  5. jps

    RuneQuest PoD

    Hi guys I'm so excited to see RuneQuest has been raised from the dead again. It was my second RPG back to 1984 and it was a blast. We had an almost 10 year campaign with the 3rd edition and after there was a hard time HeroQuest, then Mongoose's RuneQuest (first edition ... unplayable, Second edition ... much better). Still, not the original feeling. I downloaded the current edition and whilst I'm still in the process of reading it: I'm already calling this the 4th edition because it's carrying the RuneQuest feeling without over stretching freeform or half baked rules. Thant's it: RuneQuest is back. I'll have two questions for the Community: is a PoD version is being planned and when.
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