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Ned

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Everything posted by Ned

  1. There's no evidence of it being a trust issue, is there? Of the several presumptions in your post, this seems the least fair. Jeff seems keenly engaged with the community, energised and energising in equal measure. Although I have sympathy for those aching for swifter official releases (I am too, cos they're great and useful and beautiful and long-hoped for), I strongly feel that Chaosium are building a powerfully impressive foundation for the game - not just for those of us that've been Gloranthan for years, but also to attract young'uns in the contemporary market. Also, I believe a number of authors of JC books are now engaged in contributing to future official RuneQuest publications. His collaboration with setting-defining artists is already well-established. Official scenario books have multiple contributors. If you re-read your post, can you see how the suggestion of megalomania is pretty insulting? I'm not suggesting you shouldn't speculate or feel impatient, just that a few of your suppositions seem wonky.
  2. I can see why Umbroli need it, but is there any purpose to shades having STR? Being semi-material, can their STR be used to, for example, slow the passage of those passing through it, or to push a door shut?
  3. I justify it as 'interventions within time that all gods can make', lesser (and less difficult) forms of divine intervention, help you can ask of any god. Also, I've introduced slight differences to the common rune spells for each PC's cult (Ernalda, Argan Argar, White Hart Spirit Tradition) for flavour - especially as I wanted to have Specials and Crits for Rune Magic, and those effects vary between cults. I wanted a crit to add something permanent to a character that brought them closer to resembling their god (plus they seemed rare enough occurences to allow a nice cheerful boost to the players!). I've given them cards to look through, as their ubiquity made them spring to mind less. Examples attached!
  4. I am almost certain that unexpected weaknesses in magical armours are expressions of the Fate rune, a power always present but rarely glimpsed.
  5. A small alteration I'm considering is to make RQG's Knockback (which is useful, I find) only available to Crushing weapons (including shields, kicks, etc, of course). It seems thematic and is is a small nerf for Impaling/Slashing weapons, so a relative boon for Crushing.
  6. This has - genuinely - set my pulse racing. I have Christmassy amounts of anticipation.
  7. Right, this has nudged me into attending, thank you!
  8. This thread has been very helpful, as we've just had our Session 0 of Six Seasons in Sartar (and are all very excited about it) and the characters will face initiation next time. I wasn't quite able to rationalise The Sex Pit as a constructive obstacle, only as a mythic necessity. As I read it in SSiS, the poor boy appears to have suffered some nasty spiritual sex assault (presumably 'what reflects his innermost nature', if you accept that the initiates' confrontations are drawn to the individual, not prescribed by outsiders) and been broken by it. The idea that The Sex Pit is instead the initiate's lust rejected and a safe adult path is found my wooing, turning elsewhere, tempering lust (or even abstinence, I guess). Now the Pit isn't full of writhing sex holes, it's a pit about sex. This may, of course, be what Drew intended - I just needed to read this thread to sort it out in my head. It's not that a PC will undergo this, of course, but I want to make sure that there's a chance they can help somehow, or make sense of what they found there. I think our Darestan will be bloody-nosed, wild-eyed and happy. He thinks he succeeded. That is his madness, which will come to light, later.
  9. Ned

    Dai-Ichi

    Ooh, not seen this. Can you point me towards it, please?
  10. Ned

    Dai-Ichi

    Then I'll stick with micro-Aldryami and ensure they're associated with species found in montane Japan. Without any reference to bonsai, of course...
  11. Ned

    Dai-Ichi

    That is an odd name, then! Ethilrist would usually only think of himself as number one... The troop's horses were still white at that time, incidentally.
  12. Ned

    Dai-Ichi

    Would anyone like to speculate or share lore about the 'dai-ichi' which appear only - as far as I can tell - in 'A History of My Black Horse Troop', encountered as the troop ascend into the Mislari Mountains: My current thinking, as I work up Mislari material, is to have them be micro-Aldryami from above the tree line - associated with krummholz or scattered patches of low-growing dwarf trees. Despite their small form they're very distinct from Pixies, as they're wingless, joyless and aggressive. Tiny, twisted elves scrambling over the rocks to repel those that would defile their solitude and disturb their tenuous hearing of Aldrya's Song. Life would be more bearable for the brown elf versions, as their short waking season would be pleasant, but the evergreens might be fiercely unhappy. Now, I like this, but am very open to better ideas, previous thoughts or nudges elsewhere.
  13. I am CERTAIN that Arroin got his non-elf name by helping folk that elves had put an arrow in.
  14. Ned

    Runes

    Hadn't spotted that about Luck, but Jajagappa was correct.
  15. Ned

    Runes

    Also, while I'm thinking about runes... Is there any other established use/meaning for the rune previously used for Godsday? The one that looks like half a Fate rune. Hmm... I note that in the Sourcebook p.135, the Fate rune = Wildday and Luck = Godsday in the, while the Guide p.112, uses Fate rune = Godsday and Luck = Wildday. I'm assuming the Sourcebook's in error.
  16. Ned

    Runes

    Thread necromancy due to me just noticing an uncommon rune in an official publication: Rausa/Dusk rune, p.122 of The Guide, in a depiction fo the Lightbringer's Quest.
  17. How big's Hungry Jack?
  18. Yes, the cockerel does seem an excellent non-exotic choice for farmer types. In reference to my original Vangono three breaths query, while looking for something else in the Search Engine of Lhankor Mhy, I stumbled across this, from Greg: "One time the LB were all captured by Darkness forces and kept prisoner in Argan Argar's basement. Eurmal turned himself into a raven, hence a "darkness creature," and escaped. He hung around for a while with the other dark forces, drinking the intoxicating drink that Zorak Zoran's boys served, but got bored and so stole the bottle and flew away. The demons pursued, but Eurmal spat at them and drove them back. The first spit was a fire that made a fire for a human, the second for a god and the third for destruction. The demons stopped pursuing, and when they got back home they found that the other Lightbringers had escaped. The human who got the fire is, in various rites, Heort, Hantrafl or Stilfin (aka, Fire Maker). The god is often, in different rites, Orlanth who wakes up slowly and warms those nearby; Yinkin, who goes and thaws Orlanth; or Elmal, who wakes and sits up quickly. The destructive fire is usually identified with Oakfed. "
  19. That's an exciting suggestion. Is it your own, or drawn from elsewhere?
  20. Lodril is also God of Wrestling...
  21. In other Heat-related thinking... can anyone suggest candidates for animals associated with or sacred to Lodril? I remember reading something about Lodril, Donkey and the Death Rune, but it seems a bit close to Issaries and his mules... and there's the fire wren hsunchen who have a fire association, but Lodril would've just given it to them. Perhaps an earthbound bird? I was thinking ground-shaking terrorbirds, that maybe incubate their eggs in volcanic ash.... but the dragonewts get demi-birds. Moa had a long, mildy phallic neck... EDIT: I just realised that moa get a mention in Sandy's 'Pamalt's Problem' story - with Vangono adorned with Moa feathers. That's where that got seeded, then.
  22. This has been very helpful, thanks all. I really like the conceptual neatness of the three types of flame being based on the lowfires, but I'm not sure it suits Vangono warriors' place in the culture - itching to get out of the humdrum and into battle, with everyone else having to deal with the consequences. Perhaps he does need to express fires not present in his Lowfire siblings. This is beautifully put, though... ... and makes me think about myths about the taming of fire, and differentiating between the nourishing, useful or ritual fire... and Vangono's violence. Is his current restraint and containment just due to the strength of Pamalt's leadership (I love Sandy's story about Vangono and Sikkanos' failed coups in Mything Links), or was he mythically contained when the uses of fire were determined? Did he shame himself, or face sanction, and that's why he sucked his fire(s) inside himself, whereas the forge, campfire and wildfire can see the open sky or play across the settlement or land?
  23. Does anyone know (or fancy speculating) what Pamaltelan war god Vangono's three types of flame breath might be? Given that the Vangono Recruitment Song in Arcane Lore mentions that "Now the time is come again, Father Vangono breathes across the plains", I guess one of the flames might be an inspirational (well, expirational) fire to rouse warriors. Perhaps another is like the Soulspear spell's translucent black flame which drains Magic Points. And the last might just be hot. I can't help but think it's been mentioned or played with somewhere. Any thoughts much appreciated. Neil
  24. I am Neil Edmond and had no recollection of writing something... but just searched it out and felt slightly proud.
  25. The King Of Dragon Pass game offers many insights into 'everyday' Sartarite life, behaviours, feelings, etc.
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