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PhilHibbs

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Everything posted by PhilHibbs

  1. Can someone who knows about PDF authoring explain to me why the text order in the RQG rule book is wonky? It always finds results in the right hand column first, then the left column. And you can't select text that flows from the bottom of the left column to the top of the right. It's so consistent that it almost has to be deliberate!
  2. Only the president has executive privilege. He may claim to be the president for all we know, nothing should surprise us. As Morgan Freeman said, if his head splits open and an alien spaceship flies out, we should be expecting it. I'm expecting the phrase "the fifth" to occur a lot.
  3. It's all very depressing, it's getting so much harder to justify mocking the US for their leadership train wreck over the last few years.
  4. I'd say yes. RQ did away with the rank for a lot of cults because they aren't warrior cults. But why does Rune Lord (or whatever title you like for your setting) have to be a martial role? You could have the priesthood devoted to spiritual matters, communicating with the deity, running the temples, teaching the acolytes. The Champions (as per Bill's suggestion) go out into the world and practice the skills of the deity. Warriors fight, healers heal, grain goddess Champions bless the crops and investigate locust plagues, heralds carry messages and gather news and sing ballads. Priest might then not be so much of a player role, unless you have a sedentary campaign based around a settled community. Champions would be the natural promotion path for the roaming troubleshooter type adventurer, they go out there and do the god's great works in the world, whatever that may be, without being tied down to running a temple.
  5. Depends on the story, if it's Samson or Cú Chulainn or Arnie's Conan then maybe he does bust his bonds, but you're right that there are plenty of other more interesting options than brute force.
  6. Oh, and I found a free version of the Charcuterie font.
  7. If anyone wants a printed set of sheets with a character illustration (you need to provide the picture, I'm not really an artist, but if you have source images I can do some compositing) then PM me. I can print A3 folios on good quality heavy paper and fold them nicely so they become like a slim folder for storing the additional sheets inside.
  8. Added a Cults sheet, redrew the elements circle (link to files in first post).
  9. And it's stackable with the Strength spirit spell (+8), so if you have 16 base STR then that's 40 vs 45 which is getting up to a decent chance with an augment.
  10. Hofstadter's Law: "Things always take longer than you first think, even when you take into account Hofstadter's Law."
  11. Not sure if I prefer this formulation, slightly smaller gorilla (or is that slightly larger scorpion?) and different carapace/torso interface. I think I can grant that wish. No flamingo this time.
  12. 45 and 60. Or whatever you think appropriate, he keeps growing. No indication in the article, presumably "when and where your adventurers are on a ship". He has rudimentary armouring skills, so although the pircture doesn't show it, he has mismatched bits of giant crab shell and sea serpent scale armour. His chaos taint gives him high magic resistance as well. The article "The Monsters of Magasta" was by @Nick Davison so if you ask him nicely maybe he can help you out.
  13. I don't have a PDF version, but it starts "The Norican Giant is a gigantic Malasp Merman". His name was Nee-Gatta but he stumbled into a chaos cave and got tainted and grew into a giant. His RuneQuest physical stats are a little under double those of the Gnydron, but his DEX is only 10.
  14. Other sundry tidbits about early conceptions of the Holy Country therein. Here we go again...
  15. This is crazy. The rules are written for adventurers. Applying them mechanistically to a unicorn is just bizarre.
  16. The name vaguely rings a bell. Source?
  17. Ah... "Gloranthan Bestiary", not "Glorantha Bestiary", you had me confused there! Merfolk wouldn't want to kill one, "Mermen are very respectful of the Gnydron, who descend from the strongest Naiads of all". The characters might get merfolk to help draw it away with some kind of sacrifice.
  18. I have a vague recollection of a Gifts and Geases table specifically for Allied Spirits. Possibly from a 'zine or '90s fan web page. But I think if it was intended that Allied Spirits had gifts and geases, then Nameless's sword would have gifts of its own which it doesn't.
  19. Probably my memory whitewashing the story.
  20. So you can't convert a one-use spell into a reusable spell with Truestone. You need someone who has it reusably. Same with a matrix, you need a cult that has it. With a matrix (I think) it needs to be created by the cult, you can't recharge some other cult's matrix at your ceremony just because you have the same spell. I'm not entirely sure about that last point though. The precise wording is "the user must take the item back to the proper temple to be recharged". RQG P.335.
  21. Biturian Varosh traded for a slave (or was it a repayment of a debt?) but he was uncomfortable with it and eventually freed (and married) her.
  22. The problem is, where is the consistent worship going to come from? If someone is enslaved, they have little opportunity to join a liberation cult. Once they've been freed and the overlords overthrown, they will be grateful to and worship the deity, but their children might not and their grandchildren even less so. The cult might become the dominant religion of the freed people, but it would be a relic of the past rather than an active liberating force. Maybe the cult would persist through some sort of Scarlet Pimpernel network of operatives who sneak into slave accommodations, enlist the subjects, break them out, then move on to the next job. A few might join up long-term each time to keep the numbers up. Could be a good campaign.
  23. I suspect that Rodney's group didn't spot that permanent RP cost each time. It's easy to miss. I think that is because it is not repeated in the Rune Lord—Divine Intervention section. It does still apply, however, the only difference is the die roll. I must say it is particularly harsh that initiates and priests have to permanently lose a Rune Point even if the DI fails. I would not impose this cost on a fail.
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