Eddy Posted March 19, 2021 Share Posted March 19, 2021 Hi Having played Runequest 6 a few years ago, the combat left me a little cold due to the extra admin involved in Action Points and Special Effects. Question... being interested in Lyonesse (which uses the same system) can combat be resolved ignoring both Action Points and Special Effects and just playing it out i.e. just hit vs parry as in the older RQ games? 1 Quote Link to comment Share on other sites More sharing options...
Bill the barbarian Posted March 19, 2021 Share Posted March 19, 2021 (edited) Not an expert but from my read through of RQ 6, it is not only a modular system but it seems to me the authors encourage such thinking. Pop off rules that don’t work and snap on rules that do... Edited March 19, 2021 by Bill the barbarian 1 Quote ... remember, with a TARDIS, one is never late for breakfast! Link to comment Share on other sites More sharing options...
Raleel Posted March 19, 2021 Share Posted March 19, 2021 if interested in doing something like this, you might also check out M-Space's simplified combat, which removes limb hit points and makes action points fixed at 2. it still does have special effects, but all of 7, and 3 of those are only available on crits - only trip, impale, arise, and withdraw are on regular rolls. No reach, etc It should work fine as you state, though I admit I'd have the opposite reaction as you. 4 Quote Link to comment Share on other sites More sharing options...
hkokko Posted March 20, 2021 Share Posted March 20, 2021 You can slice and dice... drop features. It is d100 🙂 But special effects are one of the things that give me the cinematic feel... Every combat is different... instead of more regular grind until a limb drops 4 Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
Eddy Posted March 20, 2021 Author Share Posted March 20, 2021 Cheers guys, it's as I thought Quote Link to comment Share on other sites More sharing options...
clarence Posted March 21, 2021 Share Posted March 21, 2021 As Raleel says, M-SPACE (and Odd Soot) has rules for simplified combat. And they’re generic enough to use with any genre, not just sci-fi. They use 2 Action Points, 11 Special Effects and no Hit Locations. As my players don’t enjoy combat very much, they prefer this downsized version. 2 Quote FrostByte Books M–SPACE d100 Roleplaying in the Far Future Odd Soot Science Fiction Mystery in the 1920s Link to comment Share on other sites More sharing options...
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