Rob Thomas Posted December 18, 2009 Share Posted December 18, 2009 High praise indeed. Thank you. This is BRP not GURPS was a mantra we repeated as we wrote material and then stripped it down to the essential basics. Have to admit it was a new concept for me as I was (probably still am) a firm believer in the "more rules is better rules" camp. Of course, I write material far more then I play these days. Such is life. Quote Link to comment Share on other sites More sharing options...
Blackwolf79 Posted December 18, 2009 Share Posted December 18, 2009 Gotta say the quick glimpse I got of this PDF at threedeesix's house left me wanting more! I plan on picking this up as soon as I can get the money together after Xmas. The detail in it is simply incredible! Quote Link to comment Share on other sites More sharing options...
rust Posted December 19, 2009 Share Posted December 19, 2009 I have just downloaded the monograph, and after a quick look at the con- tent I have realized that I have lost my last excuse for not creating the modern / Cthulhu Now versions of my settings - the catalog contains all the stuff needed to "update" the settings' gear, and even more. And the technical parts are written in a way that even I understand well. All in all: An excellent job, thank you very much. :thumb: Quote "Mind like parachute, function only when open." (Charlie Chan) Link to comment Share on other sites More sharing options...
Rob Thomas Posted January 20, 2010 Share Posted January 20, 2010 MEC Volume 2 is now under development. Currently the content stands at Point and sticky things - knives, bows, crossbows and the like Less-lethal - OC, shock, impact and flash-bang Explosives - grenades, C4 and the demo rules to use them Medical - full range of medical gear and rules Firearms accessories - sights, lights, lasers, suppressors and bolt ons More electronic goodies Any other type of things you would like to see? Firearms? That is another book or three. Quote Link to comment Share on other sites More sharing options...
rust Posted January 20, 2010 Share Posted January 20, 2010 Any other type of things you would like to see? Underwater survival gear would be nice, stuff like shark repellant, "bangstick" (those with a shotgun shell that is fired on touching a target), shark cage, but also things like flotation bags (to transport stuff under water and keep it dry), underwater camera, diver sled, and so on. While it is comparatively easy to find informations about arctic gear or desert gear, it seems to be somewhat difficult to find good informations on this kind of stuff in one place. Quote "Mind like parachute, function only when open." (Charlie Chan) Link to comment Share on other sites More sharing options...
Rob Thomas Posted January 21, 2010 Share Posted January 21, 2010 Nice idea. Dry bags are in Volume 1, shark cages look to be pretty custom so that might be a problem and I have my doubts about any "repellants". Should be able to find the other gear and some diving rules (depth, decompression and the like) could be useful. Thanks. Quote Link to comment Share on other sites More sharing options...
rust Posted January 22, 2010 Share Posted January 22, 2010 While we are at it, what about a shark suit instead of shark cage and shark repellant, probably the best available solution to the problem: http://www.neptunic.com/ Quote "Mind like parachute, function only when open." (Charlie Chan) Link to comment Share on other sites More sharing options...
Atgxtg Posted January 22, 2010 Share Posted January 22, 2010 While we are at it, what about a shark suit instead of shark cage and shark repellant, probably the best available solution to the problem: http://www.neptunic.com/ I doubt it's the best solution. From what I've seen in the past, sharksuits don't work very well. The force that a shark inflicts with a bite can break bones and cause life threatening injury even through the armor-if it doesn't tear. The repellent is actually the most effective deterrent. The sharks that are mostly likely to attack a man, are capable of getting through a shark cage, if they really want to. The case just takes someone off the "convenience food" list. Quote Chaos stalks my world, but she's a big girl and can take of herself. Link to comment Share on other sites More sharing options...
rust Posted January 22, 2010 Share Posted January 22, 2010 I doubt it's the best solution. From what I've seen in the past, sharksuits don't work very well. The force that a shark inflicts with a bite can break bones and cause life threatening injury even through the armor-if it doesn't tear. The repellent is actually the most effective deterrent. The sharks that are mostly likely to attack a man, are capable of getting through a shark cage, if they really want to. The case just takes someone off the "convenience food" list. Thank you for that information. It is interesting that there are so very different reports about the shark repellants, but this could well result from different shark species reacting differently to them, I think. As for shark suits and shark cages, I was somewhat absent minded and thinking in terms of the materials available in my science fiction setting, which are much stron- ger than a normal shark like creature could handle, but the fact that a bite is able to cause a lot of damage even if it does not penetrate the suit is a good point - I will put it on my "How to torture player characters" list. >:-> Quote "Mind like parachute, function only when open." (Charlie Chan) Link to comment Share on other sites More sharing options...
Atgxtg Posted January 22, 2010 Share Posted January 22, 2010 Repelleants don't work all the time. If JAWS wants to bite you, it will. Also, I recall something that only one repllent was really effective and the others less so, but they are still around since the companies that market those other repllents still want to make money. In a SF setting, yeah, thing could be different. Even a Great White can't bite through Iron Man's armor. Quote Chaos stalks my world, but she's a big girl and can take of herself. Link to comment Share on other sites More sharing options...
Rob Thomas Posted January 22, 2010 Share Posted January 22, 2010 Might have to stuff a shark repellent in and include a note for the game master to decide how effective, if at all, it is. Think the only people wh wear shark suits are people looking to get in close with sharks and no PC should want that. Still might be worth including, because some game master somewhere is itchin for it. Quote Link to comment Share on other sites More sharing options...
rust Posted January 22, 2010 Share Posted January 22, 2010 Think the only people wh wear shark suits are people looking to get in close with sharks and no PC should want that. I have a tendency to send the PCs to places they definitely do not want to go, and there usually are some nasty creatures nearby ... Quote "Mind like parachute, function only when open." (Charlie Chan) Link to comment Share on other sites More sharing options...
Rob Thomas Posted January 22, 2010 Share Posted January 22, 2010 Yes, but the PC's don't want to go there. The protection offered by a sharksuit has to be weighed against the loss of fine manipulation ability and the time needed to don and remove. I would not want to be wearing one while trying to place a limpet mine or conduct beach reconnaissance, much less over the beach operations. Quote Link to comment Share on other sites More sharing options...
rust Posted January 22, 2010 Share Posted January 22, 2010 True, but I was thinking more about something like finding out why the remotely controlled robots of a seafloor mine do no longer react to any commands, or what happened to that aquafarmer who went to visit his kelp fields and never returned home. Quote "Mind like parachute, function only when open." (Charlie Chan) Link to comment Share on other sites More sharing options...
Atgxtg Posted January 22, 2010 Share Posted January 22, 2010 Yes, but the PC's don't want to go there. The protection offered by a sharksuit has to be weighed against the loss of fine manipulation ability and the time needed to don and remove. I would not want to be wearing one while trying to place a limpet mine or conduct beach reconnaissance, much less over the beach operations. HEY! Have you been reading my Bond adventures behind my back!? Quote Chaos stalks my world, but she's a big girl and can take of herself. Link to comment Share on other sites More sharing options...
tedopon Posted September 7, 2010 Share Posted September 7, 2010 Are they going to print another run of this one? Quote 121/420 Link to comment Share on other sites More sharing options...
Rob Thomas Posted September 21, 2010 Share Posted September 21, 2010 The good folks at Chaosium are the only ones who can answer that. All I can tell you is that we are trying to scrape together time to work on Volume 2. Lots of good stuff we want to include, but schedules have been hard on both of us and getting the manuscript to Chaosium by the end of the year is looking unlikely. Quote Link to comment Share on other sites More sharing options...
Verderer Posted March 4, 2011 Share Posted March 4, 2011 Interested in getting this book, although it seems no print versions are available anymore? What sort of info does the book offer on the gear? Prices, stats, game rules about usage? Quote Link to comment Share on other sites More sharing options...
rust Posted March 5, 2011 Share Posted March 5, 2011 For each of the items the book usually contains a picture, a short description, the game stats including the price, and where necessary usually also short ru- les for the item's use - in short, all one needs to use the equipment in a game. Quote "Mind like parachute, function only when open." (Charlie Chan) Link to comment Share on other sites More sharing options...
Verderer Posted March 5, 2011 Share Posted March 5, 2011 Ok, thanks Rust. Sounds good to me. I guess I will have to settle for PDF version of the book, and print pages as required then. Quote Link to comment Share on other sites More sharing options...
Beastttt Posted March 5, 2011 Share Posted March 5, 2011 any idea how many weapons will be in this one? Quote Link to comment Share on other sites More sharing options...
rust Posted March 5, 2011 Share Posted March 5, 2011 any idea how many weapons will be in this one? The first one had no weapons, only equipment. Quote "Mind like parachute, function only when open." (Charlie Chan) Link to comment Share on other sites More sharing options...
Beastttt Posted March 6, 2011 Share Posted March 6, 2011 yeah I got it and was very disappointed I want lots of modern weapons Quote Link to comment Share on other sites More sharing options...
Bleddyn Posted May 26, 2011 Share Posted May 26, 2011 (edited) I am going to be interested in seeing the two modern supplements,but that is for next months purchases. Opps the good old mastercard... I am trying to figuire out where they picked up some of the data? The T-10 and MC-1 chutes are not as bad as depicted. Where is the Drager LR V rebreather? Edited May 27, 2011 by Bleddyn Quote In might a man, a youth in years, Of boisterous valour, Swift long-maned steeds under the thigh of a handsome youth ...Quicker to a field of blood, than to a wedding quicker to the ravens' feast - Y Gododdin "The soldier knows little of philosophers but in him and in his deeds life expresses itself more profoundly than any book can" - Ernst Junger E3b1a2 V13 V36 Link to comment Share on other sites More sharing options...
Trifletraxor Posted September 29, 2011 Author Share Posted September 29, 2011 ... schedules have been hard on both of us and getting the manuscript to Chaosium by the end of the year is looking unlikely. What about the end of this year? Quote Ef plest master, this mighty fine grub! 116/420. High Priest. Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.