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The OpenQuest Companion


Newt

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More details about the upcoming OpenQuest Companion over at OpenQuestRPG.com

Its available as part of the OpenQuest 3rd Edition pre-order, as a free pdf and at cost POD book. 

Here's Jon Hodgson's cover for the book.

 

oq-companion-cover-web.png

Edited by Newt
Fixed main link
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Head Honcho of D101 Games
Publisher of Crypts and Things/Monkey/OpenQuest/River of Heaven
The Sorcerer Under the Mountain

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Just a heads-up, the link to the description of the Companion is broken (the https header is messed up).

In any case I'm really looking forward to things like the One Magic System, I've got a couple of friends I'd like to introduce to RPGs and having a really simple, straightforward way to ease them in without overwhelming them with options is a major selling point (not that OQ is all that overwhelming)

Edited by Nick J.
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Yes, and the other supplements that the KS funded 🙂 

Which are... OpenQuest Dungeons, The Saga of the Savage North, The Clock Work Palace, and of course The Book of Duck (working title)  🙂

I've set up a page on OpenQuestRPG.com to keep track of all the books in development/released 🙂 

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Head Honcho of D101 Games
Publisher of Crypts and Things/Monkey/OpenQuest/River of Heaven
The Sorcerer Under the Mountain

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On 4/29/2021 at 4:50 PM, Nick J. said:

In any case I'm really looking forward to things like the One Magic System, I've got a couple of friends I'd like to introduce to RPGs and having a really simple, straightforward way to ease them in without overwhelming them with options is a major selling point (not that OQ is all that overwhelming)

The One Magic System arose out of convention game play, where I found no one was really keeping track of magic point spends, and spells that were variable depending on the magic point spent on them also confused new players.  So I simply removed magic points, gave variable spells fixed/randomised effects and combined the three spell lists. 

This blog post on OpenQuestRpg.com goes into more detail. 

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Head Honcho of D101 Games
Publisher of Crypts and Things/Monkey/OpenQuest/River of Heaven
The Sorcerer Under the Mountain

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  • 3 months later...
On 5/1/2021 at 2:07 PM, Newt said:

The One Magic System arose out of convention game play, where I found no one was really keeping track of magic point spends, and spells that were variable depending on the magic point spent on them also confused new players.  So I simply removed magic points, gave variable spells fixed/randomised effects and combined the three spell lists. 

This blog post on OpenQuestRpg.com goes into more detail. 

That's a really awesome observation you've done on the magic system that's so prevalent amongst the D100 Games. The One Magic System sounds very interesting and I'd personally like to see it in full detail once it's ready.

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