hkokko Posted March 13, 2017 Share Posted March 13, 2017 Link Your Gloranthan Character with Gloranthan History One of the easiest ways to get your players tied to the Gloranthan background is to have them read one of the fabulous "What My Father Told Me" about their Gloranthan culture and one of the "What Everyone Knows About XXX" - for example this for Afadjann in Fonrit. Some of them are linked here. One could also ask the players to read Cults of Prax or even parts of Guide to Glorantha but that might be asking a lot of them. Here is a new way of integrating character to Gloranthan history and environment. It uses the information in Gloranthan Timelines where the historical events of Glorantha are tied to generations of family. Here is an example of the links produced. Our History in Dragon Pass - My GreatGrandPa: In 1538 at Dragon Pass my GreatGrandFather was part of Palashee Longaxe Rebellion and overthrow of Lunars Our History in DragonPass - GrandPa: In 1569 at Dragon Pass my GrandFather was in the camp Jarosar, king of Sartar killed by Lunar spirits Our History in Dragon Pass - My Parents: In 1605 at Holy Country my Father was fighting as a mercenary when Building Wall Battle thwarts invasion of the Lunar Empire into the Holy Country. Our History in Dragon Pass - My Time: In 1613 at Dragon Pass member of my family (me or my sibling or my cousin) fought for freedom in Starbrow's Rebellion- Outraged by Lunar presence and urged by social unrest - Sartarites rebelled in force and temporarily expelled the Lunar Army. Lunars regrouped and defeated the rebels It contains all of the historical dates published in Guide to Glorantha, Wyrms Footnotes and couple of other publications. It ties them down to what the family member of that generation was doing on that event. This very first version only have the paternal ancestors, next one will contain also maternal ancestors and more variation. Currently it only tackles Dragon Pass and the immediate surroundings but eventually will return to my current favorite area Fonrit. Background generation generates also parent, sibling and extended family information in addition to connections and family reputation all generated according to Mythras/Rq6. In addition it also generates generic background events. You can generate all of this by using an Encounter Generator party called - Background for a Character You will also find that the Pregenerated Characters for your games contain this information either for all or some generations. https://notesfrompavis.wordpress.com/2017/03/13/link-your-gloranthan-character-with-gloranthan-history/ 2 Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
Jon Hunter Posted March 14, 2017 Share Posted March 14, 2017 Excellent I played round with something similar(but manual) for Balazar on the blog. I find the concepts great but the Pendragon based roll out coming in the next RQ edition rather clunky. I think you also need some more general Gloranthan events to get the feel right. If every other Satarite character has a parents died at the fall of Boldhome it ceases to be a meaningful and interesting story. By the way that's an issue that reflects the proposed pendragon based system when encountered, not yours. Quote www.backtobalazar.com Link to comment Share on other sites More sharing options...
Jeff Posted March 14, 2017 Share Posted March 14, 2017 Having now used the new Family Background system with scores of players, I find that less than half the Sartarite characters have their influential grandparent die at Boldhome. Having two characters in a party whose grandparents died at the same event tends to help build party cohesion and a sense of community. Don't think of these Family Background tables as being something you use for every NPC - these are used to create player adventurers and to ground the players in the setting. I'd never use something like that for NPCs - unless those NPCs are supposed to be cut out of the same cloth as player characters. 2 Quote Link to comment Share on other sites More sharing options...
Jon Hunter Posted March 14, 2017 Share Posted March 14, 2017 There was a certain amount of hyperbole in my comment Jeff. I loved the idea and the concept, but the Pendragon mechanic it runs off leaves me cold, as i find it gets a bit samey. Especially as it develops passion and backgrounds. I think most of the new stuff i've seen is top draw, especially the rune magic system which i think is almost perfect ( and i'm notoriously hard to please), but you cant please everyone all of the time. So take my opinion with a pinch of salt i'm sold on the concept if not the execution. As regards using a system like it for NPC's, i've found dipping into the 'rooting in Glorantha' concept can help create interesting NPC's with interesting stories. The Refuza NPC on B2B that got some good feedback was created from me playing round with the rooting in Glorantha concept. Quote www.backtobalazar.com Link to comment Share on other sites More sharing options...
Darius West Posted March 16, 2017 Share Posted March 16, 2017 I think social class should have a major determining factor in the fate of one's Sartarite grandparents. The outcomes for a thrall or a stickpicker would have been quite different to those for a carl, weaponthane, or noble. Personally I like having random family history tables. I like the Pendragon tables too. I once even went so far as to produce a totally random character generation system for a Cyberpunk game I was running using a random personal history generator. It indexed pediatric development data against social class and skewed outcomes to produce a statistically realistic rates of education and health, juvenile crime and detention based on social class, and the comparative prosperity of the area the character grew up in. What that meant was that you could come from any country on Earth, as well as a number of independent Arcologies, and a number of near orbit space habitats, and you would then roll event for each year of your life, and note them down, along with skills, attributes, merits or flaws you received or has the option to receive as a result. I also had tables for tertiary education, incarceration, and professional life. The results were amazingly varied and the stories were often unusually compelling, and I had a hard time prying my players, especially the females, away from making "yet another character", not because the characters they had were bad, but because they were enjoying the system too much, to the point where one of the girls wrote a series of short stories about her character's background. Memorable results included: A feral boy who grew up in a Dickensian gang in an arcology's ventilation system and eventually became a pimp on a space orbital. A Japanese girl who won a talent competition at age 14 propelling her into celebrity status before she fell foul of drugs and became a porn star. An African kid who couldn't catch a break until his parents sold him for medical experimentation which worked surprisingly well, after which he wound up becoming a fighter pilot in the Kenyan Airforce (which was important because of the Kilimanjaro Orbital "beanstalk"). A rich college boy whose life when to shit after he became a whistleblowing hacker who took issue with certain corporations' quality control procedures. A Palestinian ambulance worker living in France turned martial arts eco-terrorist. A suburban accountant from Rekjavik with an interest in real estate and an increasingly impressive investment portfolio. A mentally ill refugee lawyer from Sri Lanka who became a caped vigilante in Mexico City. A girl from a commune in rural Greece who became a celebrity after being lost in space and ultimately became a space station military administrator. If anything I suspect making a similar table for RQ Glorantha would be a lot easier as the society is less complex. Quote Link to comment Share on other sites More sharing options...
Jon Hunter Posted March 23, 2017 Share Posted March 23, 2017 On 16/03/2017 at 8:38 PM, Darius West said: I think social class should have a major determining factor in the fate of one's Sartarite grandparents. The outcomes for a thrall or a stickpicker would have been quite different to those for a carl, weaponthane, or noble. Personally I like having random family history tables. I like the Pendragon tables too. I once even went so far as to produce a totally random character generation system for a Cyberpunk game I was running using a random personal history generator. It indexed pediatric development data against social class and skewed outcomes to produce a statistically realistic rates of education and health, juvenile crime and detention based on social class, and the comparative prosperity of the area the character grew up in. What that meant was that you could come from any country on Earth, as well as a number of independent Arcologies, and a number of near orbit space habitats, and you would then roll event for each year of your life, and note them down, along with skills, attributes, merits or flaws you received or has the option to receive as a result. I also had tables for tertiary education, incarceration, and professional life. The results were amazingly varied and the stories were often unusually compelling, and I had a hard time prying my players, especially the females, away from making "yet another character", not because the characters they had were bad, but because they were enjoying the system too much, to the point where one of the girls wrote a series of short stories about her character's background. Memorable results included: A feral boy who grew up in a Dickensian gang in an arcology's ventilation system and eventually became a pimp on a space orbital. A Japanese girl who won a talent competition at age 14 propelling her into celebrity status before she fell foul of drugs and became a porn star. An African kid who couldn't catch a break until his parents sold him for medical experimentation which worked surprisingly well, after which he wound up becoming a fighter pilot in the Kenyan Airforce (which was important because of the Kilimanjaro Orbital "beanstalk"). A rich college boy whose life when to shit after he became a whistleblowing hacker who took issue with certain corporations' quality control procedures. A Palestinian ambulance worker living in France turned martial arts eco-terrorist. A suburban accountant from Rekjavik with an interest in real estate and an increasingly impressive investment portfolio. A mentally ill refugee lawyer from Sri Lanka who became a caped vigilante in Mexico City. A girl from a commune in rural Greece who became a celebrity after being lost in space and ultimately became a space station military administrator. If anything I suspect making a similar table for RQ Glorantha would be a lot easier as the society is less complex. I think a big issue on your preference on this is do you prefer crafted/decided or rolled/random characters. I'd hate to go through the character creation system with a concept and then have the concept thrown or destroyed by a random dice role towards the end. My preference almost always veers towards player choice especially when it concerns their characters, which are there one vehicle to affect the story. I can see how random generation can be a source good ideas and concept generation, but also can see how if rigidly applied could detract from players gaining. Quote www.backtobalazar.com Link to comment Share on other sites More sharing options...
hkokko Posted April 1, 2017 Author Share Posted April 1, 2017 What Did I, My Parents and Grandparents And Siblings Do Before Hero Wars started I created a way to generate pregen characters earlier on for the Encounter Generator. I wanted to tie the pregenerated characters into the history of Glorantha. So in those I also included information about the family history for four generations - from the current time to Great Grand Parents days. Family history was connected to Gloranthan Timelines around Dragon Pass area roughly. Gloranthan timeline events come from Guide to Glorantha, Wyrms Footnotes and other sources. In that first version there was only one deed per each timeline event like in the below examples. In 1563 at Elder Wilds GrandFather was caravan guard when Last Vizkinni king Partobas the Bold raises the wrath of Lunar Provincial Commander In 1589 at Lunar Empire Father saw when Jar-Eel goes to Fronela expedition and overcomes the Syndic's Ban Here is a small table expanding those deeds that your blood relatives might have done. Deeds vary from small to large - from benign to evil - from mundane to heroic. This will be eventually incorporated to the pregen in some form . These can be used for the back story of character in character generation - this is system independent - so will work whatever version of Runequest or Mythras or even Heroquest you are running. So for example you might pick an entry from the list and say that In 1589 at Lunar Empire Father fought a famous duel when Jar-Eel goes to Fronela expedition and overcomes the Syndic's Ban In 1563 at Elder Wilds GrandFather refused to talk about the time when Last Vizkinni king Partobas the Bold raises the wrath of Lunar Provincial Commander abandoned faith of the ancestors ambushed the enemy attacked enemy encampment became a hero became a runelord became enemies with powerful clan became friends with a powerful clan befriended locals betrayed his/her master burned a temple burned a village was busy fighting chaos captured dabbled with dark forces dabbled with sorcery devoted oneself to the cult died in the action died fighting chaos disappeared for a long time embezzling company's money embraced the enemy faith encountered chaos was enslaved escaped the bloodbath escaped the caravan fled for his life fought fought a famous duel fought for freedom fought hard found the family treasure rose high in the cult was banished from the cult was famous for his/her herd was famous for his/her prize bull became a member of the ring/council/inner circle/general staff fraternized with enemy got ambushed got an epithet got craving to go to sea got famous got famous as a chaos killer got involved with a vendetta got married got rich selling beer had to flee the home region was claimed to have child/ren outside the clan was imprisoned gained 50 herd animals in a raid fell in love with wandering minstrel and left the family had dealings with dwarves had dealings with elves acquired a Grazelander Goldeneye horse went berserk and saved the day was carried on his/her shield from the battlefield joined joined the outlaws joined a Heroband killed 7 enemies killed enemy priest and his entourage laughed at the grave of the enemy lost a fortune lost ones’ mind seeing the carnage made a fortune made a powerful enemy made friends with trolls married from outside the clan met lifemate never came back offended the authorities participated participated in the atrocities rebelled refused to talk about the time retired from active life retired from the world embraced the Lunar way fought the chaos in Snakepipe Hollow never returned from Snakepipe Hollow succeeded in a Heroquest failed in a Heroquest came back changed came back as a broken person never left the village after coming back was hounded by a spirit the rest of her/his days seeked forgetfulness from alcohol/narcotic substances the rest of his/her days spent rest of his/her days seeking penance from the deeds done saw saw the events of saw the light and converted saw the refugees suffering served the dark forces served the enemy smuggled contraband stole a treasure travelled to distant land was a body guard to a ruler was a caravan guard was a guard on a merchant ship was a spirit talker was a spy was a Trickster was absent from duty was an unwitting pawn of chaos was around was asked odd questions by a stranger and was said to become illuminated was barely surviving was branded as a coward was branded as a traitor was captured was caravan guard was defending the village was drafted to the expedition was drunk the whole time was embezzling his/her master's money during was falsely accused of a crime or unworthy deed was famed thruout the region as the master of his/her skill was famous for depravities was fighting as a mercenary was fighting for our lives was fighting for the freedom was for many years consort in a ruling family was hardened criminal was hiding from the authorities was in the camp was in the city was in the city and got rich was in the counter raid was in the courtyard was in the field was in the relief expedition was in the service of sorceror from the west was in the service of the sorcerors beyond the sea was lost at sea was one of the first to see was outlawed was part of was part of the army. was part of the caravan was part of the work crew was promoted was rightly accused of a crime or unworthy deed but escaped the retribution was spoofed by a Trickster was suffering in was taking advantage of the situation was the lone survivor was the party animal of the generation went along https://notesfrompavis.wordpress.com/2017/04/01/what-did-i-my-parents-and-grandparents-and-siblings-do-before-hero-wars-started/ 3 Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
Jon Hunter Posted April 1, 2017 Share Posted April 1, 2017 1 hour ago, hkokko said: What Did I, My Parents and Grandparents And Siblings Do Before Hero Wars started I created a way to generate pregen characters earlier on for the Encounter Generator. I wanted to tie the pregenerated characters into the history of Glorantha. So in those I also included information about the family history for four generations - from the current time to Great Grand Parents days. Family history was connected to Gloranthan Timelines around Dragon Pass area roughly. Gloranthan timeline events come from Guide to Glorantha, Wyrms Footnotes and other sources. In that first version there was only one deed per each timeline event like in the below examples. In 1563 at Elder Wilds GrandFather was caravan guard when Last Vizkinni king Partobas the Bold raises the wrath of Lunar Provincial Commander In 1589 at Lunar Empire Father saw when Jar-Eel goes to Fronela expedition and overcomes the Syndic's Ban Here is a small table expanding those deeds that your blood relatives might have done. Deeds vary from small to large - from benign to evil - from mundane to heroic. This will be eventually incorporated to the pregen in some form . These can be used for the back story of character in character generation - this is system independent - so will work whatever version of Runequest or Mythras or even Heroquest you are running. So for example you might pick an entry from the list and say that In 1589 at Lunar Empire Father fought a famous duel when Jar-Eel goes to Fronela expedition and overcomes the Syndic's Ban In 1563 at Elder Wilds GrandFather refused to talk about the time when Last Vizkinni king Partobas the Bold raises the wrath of Lunar Provincial Commander abandoned faith of the ancestors ambushed the enemy attacked enemy encampment became a hero became a runelord became enemies with powerful clan became friends with a powerful clan befriended locals betrayed his/her master burned a temple burned a village was busy fighting chaos captured dabbled with dark forces dabbled with sorcery devoted oneself to the cult died in the action died fighting chaos disappeared for a long time embezzling company's money embraced the enemy faith encountered chaos was enslaved escaped the bloodbath escaped the caravan fled for his life fought fought a famous duel fought for freedom fought hard found the family treasure rose high in the cult was banished from the cult was famous for his/her herd was famous for his/her prize bull became a member of the ring/council/inner circle/general staff fraternized with enemy got ambushed got an epithet got craving to go to sea got famous got famous as a chaos killer got involved with a vendetta got married got rich selling beer had to flee the home region was claimed to have child/ren outside the clan was imprisoned gained 50 herd animals in a raid fell in love with wandering minstrel and left the family had dealings with dwarves had dealings with elves acquired a Grazelander Goldeneye horse went berserk and saved the day was carried on his/her shield from the battlefield joined joined the outlaws joined a Heroband killed 7 enemies killed enemy priest and his entourage laughed at the grave of the enemy lost a fortune lost ones’ mind seeing the carnage made a fortune made a powerful enemy made friends with trolls married from outside the clan met lifemate never came back offended the authorities participated participated in the atrocities rebelled refused to talk about the time retired from active life retired from the world embraced the Lunar way fought the chaos in Snakepipe Hollow never returned from Snakepipe Hollow succeeded in a Heroquest failed in a Heroquest came back changed came back as a broken person never left the village after coming back was hounded by a spirit the rest of her/his days seeked forgetfulness from alcohol/narcotic substances the rest of his/her days spent rest of his/her days seeking penance from the deeds done saw saw the events of saw the light and converted saw the refugees suffering served the dark forces served the enemy smuggled contraband stole a treasure travelled to distant land was a body guard to a ruler was a caravan guard was a guard on a merchant ship was a spirit talker was a spy was a Trickster was absent from duty was an unwitting pawn of chaos was around was asked odd questions by a stranger and was said to become illuminated was barely surviving was branded as a coward was branded as a traitor was captured was caravan guard was defending the village was drafted to the expedition was drunk the whole time was embezzling his/her master's money during was falsely accused of a crime or unworthy deed was famed thruout the region as the master of his/her skill was famous for depravities was fighting as a mercenary was fighting for our lives was fighting for the freedom was for many years consort in a ruling family was hardened criminal was hiding from the authorities was in the camp was in the city was in the city and got rich was in the counter raid was in the courtyard was in the field was in the relief expedition was in the service of sorceror from the west was in the service of the sorcerors beyond the sea was lost at sea was one of the first to see was outlawed was part of was part of the army. was part of the caravan was part of the work crew was promoted was rightly accused of a crime or unworthy deed but escaped the retribution was spoofed by a Trickster was suffering in was taking advantage of the situation was the lone survivor was the party animal of the generation went along https://notesfrompavis.wordpress.com/2017/04/01/what-did-i-my-parents-and-grandparents-and-siblings-do-before-hero-wars-started/ I love the idea but it seems familiar Quote www.backtobalazar.com Link to comment Share on other sites More sharing options...
hkokko Posted April 1, 2017 Author Share Posted April 1, 2017 (edited) Well. Similar lists exist - standing on the shoulders of giants. The only thing possibly unique in this is automatic integration of this to gloranthan history timelines of certain regions tied to player paternal/maternal bloodline generations via encounter generator. This provides 4 generations (with approx 150 events in Dragon Pass timelines) x 150 acts what either your paternal or maternal blood relative did providing some variety and tie into Glorantha. This is currently approx 10mb of plain text data :-( If you have pointers to more lists that their writers would like to share (with attribution) to combine here would be interested. The list was written adhoc this morning and afternoon and the combinations created from the database I have created earlier on for the Gloranthan timelines - this time done with a bit of elementary Ruby programming. If things go right the data is integrated to Encounter generator sometime in the future where one can use it system independently... Edited April 1, 2017 by hkokko Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
hkokko Posted April 1, 2017 Author Share Posted April 1, 2017 @Jon Hunter you mentioned earlier a need for general Gloranthan events - what kind of events you meant - the ones in GtG area activities or things similar to KoDP or something else? Have to revisit your blog about Balazaring backgrounds. Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
Jon Hunter Posted April 2, 2017 Share Posted April 2, 2017 13 hours ago, hkokko said: @Jon Hunter you mentioned earlier a need for general Gloranthan events - what kind of events you meant - the ones in GtG area activities or things similar to KoDP or something else? Have to revisit your blog about Balazaring backgrounds. http://www.backtobalazar.com/significant-family-events/ This article pushes develops the idea, it came because the elder wilds doesn't have the same history dragon pass does, so to give a good range of significant life events we needed to come up with more generic events that created variation and interest. What i thought was interesting was we both developed the event and the personal interaction to the event as two different aspects. 1 Quote www.backtobalazar.com Link to comment Share on other sites More sharing options...
hkokko Posted April 2, 2017 Author Share Posted April 2, 2017 6 minutes ago, Jon Hunter said: http://www.backtobalazar.com/significant-family-events/ This article pushes develops the idea, it came because the elder wilds doesn't have the same history dragon pass does, so to give a good range of significant life events we needed to come up with more generic events that created variation and interest. What i thought was interesting was we both developed the event and the personal interaction to the event as two different aspects. Wow - I had missed that one. Wonderful stuff. . Could I combine/loan it to the stuff I developed with attribution - of course. Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
Jon Hunter Posted April 2, 2017 Share Posted April 2, 2017 6 minutes ago, hkokko said: Wow - I had missed that one. Wonderful stuff. . Could I combine/loan it to the stuff I developed with attribution - of course. Of course ... this is a balazar focused one, work really needs to be done to create for each homeland i may have some Lunar Provinces notes I used for my campaign stuck somewhere, want me to have a root round? Quote www.backtobalazar.com Link to comment Share on other sites More sharing options...
hkokko Posted April 2, 2017 Author Share Posted April 2, 2017 Oh yes. Thanks to both. Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
hkokko Posted April 2, 2017 Author Share Posted April 2, 2017 Now all of the above are available when generating for example a priest in Sartar. http://skoll.xyz/mythras_eg/party/782/ Here an example generated... Our History in Dragon Pass - My GreatGrandPa: In 1539 at Dragon Pass GreatGrandMother died in the action when Dragonewts Dream. Phantom dragonewts appear throughout Dragon Pass and surrounding lands carrying out mysterious rituals and other tasks. Our History in Dragon Pass - My Grand Parents: In 1580 at Lunar Empire GrandFather lost ones’ mind seeing the carnage when Lunar Empire made trade treaty with Ralzakark Our History in Dragon Pass - My Parents: In 1609 at Dragon Pass Mother embraced the enemy faith when Boar Hunt: Persistent raiding by tusk riders rallied their foes and many lands sent their best hunters and warriors to hunt down the raiders. Success was - as usual - questionable Our History in Dragon Pass - My Time: In 1619 at Holy Country member of my family (me or my sibling or my cousin) was famous for depravities when Ditali raided Esrolia On the following round need to look at some of the syntax - there seem to be some missing words here and there. Quote My Glorantha/Mythras blog with Glorantha Cult One-pagers and Mythras Encounter Tool updates and Mythras GM Charts Link to comment Share on other sites More sharing options...
Lord High Munchkin Posted April 3, 2017 Share Posted April 3, 2017 16 hours ago, hkokko said: Our History in Dragon Pass - My Time: In 1619 at Holy Country member of my family (me or my sibling or my cousin) was famous for depravities when Ditali raided Esrolia ....On the following round need to look at some of the syntax - there seem to be some missing words here and there. Oh, I don't know... that seems pretty spot on (if transposed) too for Afadjann. 1 Quote Link to comment Share on other sites More sharing options...
mikuel Posted April 30, 2017 Share Posted April 30, 2017 This is great. If you know the history of the place you are starting your campaign. Could you give a reference of where to start learning this history? Especially Dragon Pass? Quote Link to comment Share on other sites More sharing options...
Jon Hunter Posted April 30, 2017 Share Posted April 30, 2017 2 hours ago, mikuel said: This is great. If you know the history of the place you are starting your campaign. Could you give a reference of where to start learning this history? Especially Dragon Pass? A detailed history of a region appears towards the from of most RQ settings and supplements, that is the best place to start. The guide to Glorantha is a great tome and will probably have some of what you are looking for, but probably too big and complex for what you are looking for. Quote www.backtobalazar.com Link to comment Share on other sites More sharing options...
jajagappa Posted April 30, 2017 Share Posted April 30, 2017 6 hours ago, mikuel said: Could you give a reference of where to start learning this history? Especially Dragon Pass? Sartar: Kingdom of Heroes or King of Sartar are probably the best current choices for Dragon Pass. King of Sartar includes the Composite History of Dragon Pass (plus gives you some of the Argrath saga on what is to come). The Coming Storm adds some more detail for the tribes around Jonstown. 2 Quote Link to comment Share on other sites More sharing options...
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