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Lord High Munchkin

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About Lord High Munchkin

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    Senior Member

Converted

  • RPG Biography
    RQ since 1978, tried most others, liked a few.
  • Current games
    Glorantha
  • Blurb
    Old, wiser than I used to be, sage comments as requested.

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  1. Lord High Munchkin

    The new Dwarves

    I only have the first two of the series 'The Halls of the Dwarven Kings' and 'Lost Shrine of Kasar-Khan' (there were four adventures published). I have forgotten almost everything about them though.
  2. Lord High Munchkin

    The new Dwarves

    Sounds like 'The Halls of the Dwarven Kings' by Integrated Games (tied in with Endless Plans) 1984.
  3. Lord High Munchkin

    The Krjalk War

    They are all likely broo - host species are probably quite varied (or at least the artists thought so).
  4. Lord High Munchkin

    The Krjalk War

    Interesting that Ralzakark places a lot of emphasis on the Beast rune in that Illustration... or at least the Lunar stained-glass designers back in Glamour did.
  5. Lord High Munchkin

    The Krjalk War

    I'm sure Ralzakark can - he's got skillz!!
  6. Lord High Munchkin

    <RQ:G> Casting Shield on body, equipment, or both?

    Indeed.
  7. Lord High Munchkin

    Fate of the ship if all Dormal initiates on it die

    The Guide p. 649 mentions the Boat planet's return ending the Closing. Even though the ritual covers an entire journey, if, weirdly, sailors were in the situation of being out at sea without the ritual having been cast, the ship wouldn't be lost (bar other reasons) - but the sailors wouldn't know why.
  8. Lord High Munchkin

    Swords of Central Genertela

    Unicorn: SIZ 2D6+18 Average 26 This is what I have from a freshly dowloaded copy.
  9. Lord High Munchkin

    <RQ:G> Casting Shield on body, equipment, or both?

    Err, that's not how the spell works: Quote - "If cast on a target already protected by Countermagic, the Countermagic would be Dispelled before the Shield, if possible." I take that to mean that you can indeed cast it on someone that already has Countermagic on them, but incoming spells will remove the Countermagic, then the Shield. It also says - Quote: "The effects of this spell are cumulative with either Protection or Countermagic." It's a Rune spell, so the intentions of the deity are important - they are trying to help their worshiper after all, not make them jump trough hoops.
  10. Lord High Munchkin

    <RQ:G> Casting Shield on body, equipment, or both?

    I view it a bit like a protective personal aura. It is around and enveloping you - but only you (so no, not your horse).
  11. Lord High Munchkin

    Ernalda to Vinga

    Once Babeester Gor, always Babeester Gor, - there is no backing out.
  12. Lord High Munchkin

    Maps scales

    Yes, best go with the Argan Argar Atlas, it's correct.
  13. Lord High Munchkin

    Questions about Ygg, Yggites, and Wolf Pirates

    'Prince of Sartar' has some visual references.
  14. Lord High Munchkin

    Odayla and giant herd beasts of Pamaltela

    You could always go with Chortikan....
  15. Lord High Munchkin

    Creatures in Pamaltela

    On this forum are Hippos:
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