Austin Posted April 20, 2019 Share Posted April 20, 2019 (edited) I went through the entries in the Bestiary and collected up each skill I saw which AFAIK isn't listed in the RQG core rulebook. For the most part, I've left out attack skills and skills which just fill in predictable blanks, like Speak Aldryami and Cult Lore (Kyger Litor). Figured that such a list might trigger some interesting conversation. I've organized it into three sections. Described Skills are those which have a dedicated sidebar elucidating the skill's functions. Adventurer Skills includes all skills listed in "Creating a X Adventurer" sidebars. These are skills which could see use by players at the table. Finally, I used Other Skills to describe anything else. Usually, those skills are just listed in a creature's statblock, but sometimes they have some explanation in the text. Most of the Craft and Lore skills in Adventurer Skills are on p. 58, Creating a Dwarf Adventurer. I've not cited skills which felt of obvious origin to me (like Darksense Scan). Described Skills: Beast Training (p.52) Bloody Cut (p.71) Quickdraw (p. 39) Adventurer Skills: Area Lore (elf forest) Area Lore (local) (p.29) Centaur Lore Craft (Architecture) Craft (Copper Smithing) Craft (Glass) Craft (Gold) Craft (Insect Care) Craft (Magic Item) Craft (Masonry) Craft (Plumbing) Craft (Secrets of Iron) Craft (Silversmith) Craft (Stonecarving) Craft (Tinsmith) Darksense Scan Darksense Search Earthsense Scan Earthsense Search Elfsense Glorantha Lore Metal Lore Other Skills: Don Armor (p.43) Find Edible Plants (p.113) Fly Glide Quietly (p.127) Hide in Snow (p.139) Hide Underwater (p.121) Move Quietly (while flying) (p.115) Riversense (p.23) Run Backwards (p.136) Sense Intruder (p.134, 174) Sense Life (p.102) Scent (p.143, 144) Scent Intruder (p.146) Scent Prey (p.152) Smell (p.133) Smell Blood (p.46) Smell Foe (p.155, 156) Smell Foodstuff (p.62) Smell Intruder (p.142) Smell Prey (p.120, 124) Spot Flower (p.134) Spot Hidden (p.141, 148) Track by Scent (p.79, 110, 112, 117, 144, 148, 150, 161, 162) Underworld Lore (p.77) Wind Lore (p.84) Some topics which come to mind for me are the use of Craft (Magic Item) and Craft (Secrets of Iron). In particular, if a human was to reforge a piece of iron--say, turning a sword into a couple spearheads--would they learn (Secrets of Iron), or something more mundane like (Blacksmithing). I also wonder if an adventurer could learn the Dragonewt-specific skill Quickdraw through training or research since it seems to me mostly physical, not mostly magical. Edited April 20, 2019 by Crel Removed errors. 1 Quote Jonstown Compendium author. Find my publications here. Disclaimer: affiliate link. Social Media: Facebook Patreon Twitter Website Link to comment Share on other sites More sharing options...
Richard S. Posted April 20, 2019 Share Posted April 20, 2019 Draconic Lore is a skill in core RQG iirc. 1 Quote Link to comment Share on other sites More sharing options...
Oracle Posted April 20, 2019 Share Posted April 20, 2019 8 hours ago, Richard S. said: Draconic Lore is a skill in core RQG iirc. That's correct. It's on p.179. Also Dwarf Lore and Elf Lore is covered by Elder Race Lore in RQG (again p. 179) Quote Elder Race Lore (05) This skill quantifies knowledge of an Elder Race (including lesser Elder Races), their society, traditions, religion, history, and notable individuals. The lore of each Elder Race must be learned separately: such as Aldryami Lore, Mostali Lore, Troll Lore, and even Beast Men Lore. Aldryami Lore = Elf Lore Mostali Lore = Dwarf Lore 1 Quote Link to comment Share on other sites More sharing options...
Austin Posted April 20, 2019 Author Share Posted April 20, 2019 17 hours ago, Richard S. said: Draconic Lore is a skill in core RQG iirc. 8 hours ago, Oracle said: Also Dwarf Lore and Elf Lore is covered by Elder Race Lore in RQG Gotcha, my B. When compiling the list, I used the character sheet as my quick-reference, which does not have Draconic Lore listed as a skill. Additionally, it does not have the parenthetical specialization for Elder Race Lore noted on p.179. Thanks for the clarification. List will be edited. Quote Jonstown Compendium author. Find my publications here. Disclaimer: affiliate link. Social Media: Facebook Patreon Twitter Website Link to comment Share on other sites More sharing options...
Brootse Posted April 22, 2019 Share Posted April 22, 2019 I think that Quickdraw used to be a skill in some Humakti subcult. And my guess for the Craft (Secrets of Iron) is that you need it to turn iron ore into metal. Dwarves are the only ones who know how to make iron, but humans can craft it and many cults teach how to enchant it. Quote Link to comment Share on other sites More sharing options...
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