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Brian Duguid

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Everything posted by Brian Duguid

  1. To hammer home the kaiju references even further, Jamie Revell's article on Loral in Tradetalk magazine named the giant chimpanzee "Queen Kweng" and the hydra as "Mojira".
  2. If you have access to Arcane Lore, it's worth comparing the Golden Age map from that (pages 61-64) with both Mythology (page 86 in the PDF version) and The Guide (pages 682-683). You'll note that the "sources" (K, DC, GC, MN) come from Greg's earlier text and sketches; they were omitted in the Guide; and they reappear in Mythology, alongside others, some of which are fairly obviously traceable (UL to Uz Lore, and SC to GRoY). From that, and the content of the maps, I think that what Mythology is presenting is intended to be a more comprehensive effort, with closer fidelity to certain source material, than was the case in the Guide, which was perhaps simplified in some areas. For example, you'll find the Dragon Ladder, Tholm's Path, and Imperial Palace on the Arcane Lore and Mythology maps, but not shown with those names in the Guide. Tinsnip Mountain is referred to rather than Nida (in the Golden Age era), and Keetela has reverted to being Ganderland. Places like Mernita have crept in. Is the Guide out of canon? No, it was just prepared from different scholarship at a different time. The God Time map is not the God Time territory; these are hypothetical reconstructions based on journeys in myth, not aerial overviews from Gloranthoogle satellites drifting across the Sky Dome.
  3. And if you make it through that, here's a shorter bonus video, on the depiction of black elves in older RQ books:
  4. I've made a little "page-turn" video for anyone who wants to find out a bit more about The Voralans and see if it might be of interest: You can still buy the book here: http://tiny.cc/voralans.
  5. Catalogue of the gods combined chart (popping these here now in the hope this will appear on Redbubble at some point!) Bottom left text block: First line text justification is odd. These illustrated divine genealogies were product -> These illustrated divine genealogies were a product It was very stylied -> stylised heiroglyphic -> hieroglyphic part of series -> part of a series Top right text block: Sympolism -> Symbolism Deities Daytazar -> Dayzatar --- Page 86 Golden Age map: Aldyra's Tree -> Aldrya's Tree Sloriging Marsh -> Slorifing Marsh Page 91 Early Lesser Darkness map: Aldyra's Tree -> Aldrya's Tree Page 97 Middle Lesser Darkness map: Dakaputlo Elamle -> Dakoputlo Elamle Page 103 Late Lesser Darkness map: Dakaputlo Elamle -> Dakoputlo Elamle Edernef -> Endernef Page 113 Grey Age map: Reinder People -> Reindeer People Robber's Ruin -> Robber's Rain (? - it was Robber's Rain in Uz Lore, and that fits what is described in the text) - also on page 116 These are numbered as per the PDF: p.22, top of second column, "It sits in wide valley" -> "It sits in a wide valley" p.27 print, p.31 PDF, second column Orxili paragraph, "its six limbs grappled with the dragons to destroy then" -> "its six limbs grappled with the dragons to destroy them" p.30 print, p.34 PDF, second column Nakala paragraph, the quotation marks following the word "Nakala" are the incorrect type p.35 print, p.39 PDF, first column third paragraph final line, "myth for these important, deities" -> "myth for these important deities" p.35 print, p.39 PDF, second column paragraph beginning "When Orlanth", "Once time they were alone in a spruce grove" -> "One time they were alone in a spruce grove" p.43 print, p.47 PDF, first paragraph, "caused many deities fight againt them" -> "caused many deities to fight against them". p.49, 5th paragraph, "It was plain to all that the old ways and order of the world was gone" -> "It was plain to all that the old ways and order of the world were gone". p.50, paragraph beginning "In Hell", "Ehlim" -> "Ehilm". p.52, paragraph beginning "The world was renewed", two sets of quotation marks have crept outside the left hand margin - it may be deliberate (also occurs on p.38) but it looks odd. p.54, 1st paragraph, "Her origin is mysterious and subject to speculation, but imply that she is the ghost of Glorantha, Mother of the Universe." -> "Her origin is mysterious and subject to speculation, but implies that she is the ghost of Glorantha, Mother of the Universe." p.57, paragraph beginning "The Inhuman King", "a demigod leader of the dragonewt races. This was considered a mortal race, although blessed with magical power." If the first "races" is correct, then the second use should be "These are considered mortal races". More simply, amend "dragonewt races" -> "dragonewt race". p.59, paragraph beginning "The Lightbringer cult", missing full stop after 115 ST.
  6. Well, sure, I do too. But people need to know that the page number displayed on the "printed" PDF page and the page number displayed on the actual hardcopy printed books are different in this particular case.
  7. Page 136 of the PDF, for avoidance of confusion for anyone trying to find it in the digital version (the page numbering is different in the print and PDF versions).
  8. The last session in my own game ended in very early Storm Season 1625. Kallyr summoned all the tribes to Boldhome, where she announced her LBQ plans. Leika attended along with other key Colymar representatives, including the group of sabretooth killers, dragonslayers, vampire killers, fire-demon killers etc that the adventurers had become. Although Leika mistrusts Kallyr, she recognises her legitimacy as Prince of Sartar, and would prefer to have the chance to influence her plans rather than sit on the sidelines. In my game, Kallyr started her speech to those assembled with the Lightbringers Summons, which made it difficult if not impossible for most of the attendees to refuse her, however ill-advised a gambit they considered the LBQ to be. The Seven-Tailed Wolf, on Jonstown Compendium, has an extensive treatment of the 1625 Short LBQ, including a fair bit about the relationship between Leika and Kallyr. I've also gone back to King of Sartar, so may play it differently to that. I think it's important to bring in elements from the adventurers' own lives - returning foes, foreshadowing of other narrative arcs etc.
  9. Partly this depends on the extent to which your game tends towards the mythic. In a couple of recent sessions of mine, the adventurers travelled magically to Valind's Glacier and helped Valind defend against a hero-plane version of the Kalikos expedition, before Varchulanga herself showed up (mother of sea monsters). There is certainly material in Mythology which may influence how I run that sort of thing again. At a prosaic level, the 16-page Universal Cult Format presents a clearer version of the basic "rules" for cults than is in the core rulebook. And the cult distribution charts may be helpful to a GM concerned about adherence to the game-world's canon.
  10. If you bought the hardcover and/or PDF from Chaosium, it's available as one of three bonus files in the download page. Go back to your order and click the red download arrow and it's there. It wasn't there at launch, but was added a few hours later.
  11. You've had some good recommendations above. I'll especially second the recommendations for the Glorantha Sourcebook, and all the pointers towards the Jonstown Compendium. This is a very good starting point: https://preview.drivethrurpg.com/en/product/421667/jonstown-compendium-catalogue-2022&affiliate_id=1107865 However, I'll take issue with one thing. You already have all the books you need to do that. Everything from here onwards is just gravy.
  12. I'm just checking, but hopefully you are already familiar with @M Helsdon's Men of the West, because if not, it's a hugely accessible resource for much of this stuff. The section on the Seshnelan Holari covers several of the caste restrictions already mentioned in this thread, along with details of the Martial Beast Societies, illustrations etc. http://tiny.cc/MotW
  13. The adventurers in the campaign that I run recently killed a Telmori ituvanu shaman's wolfbrother. The consequences have not yet played out, but they'll be finding out soon enough! 🐺😀
  14. In my mind, this terminology confuses us. The "wolf brothers" are Telmori, they regard their two-legged companions as part of their own community. They bond with them for life when the two-legged are old enough for their adulthood initiation (no doubt the four-legged ones find it frustrating waiting for the two-legged pups to mature more slowly). If the two-legged companion dies, I'd expect that the four-legged Telmori do not bond again with another two-legged sibling. It makes no sense to think that the two-legged ones offer the four-legged some kind of "protection from old age" unless we privilege the two-legged partner in the relationship. I think all we can sensibly say is that we don't know how long the four-legged can live. This is where much of the previous official material fails, in my view, to make a sufficient imaginative leap. Perhaps there are four-legged Telmori living to a great age, and they play an active part in Telmori history that writers have so far failed to reveal. The description in The Coming Storm (pp 126-127) certainly implies that, without then going on to follow through.
  15. Very minor bonus: the Prosopaedia cover art at Redbubble shows edges of the image that aren't visible on the actual book, because they are within the wrapping margins (or whatever the right term is) at the edges of the cover. Extra mouse! Horned man nipple! Ocean waves! And even more Glamour!
  16. We run the risk of derailing this useful thread (and your own helpful efforts), so we'll probably have to agree to disagree πŸ™‚ or take it to PMs. My view, and that of the style guides I've checked, is it should be consistent with how it is spoken; so any simple rule based solely on the presence of a written terminal "s" is ill-advised. Hence the difference between Thomas's and Socrates' in the link I shared, and why we don't write bus' when we say bus's.
  17. I'm not sure this thread needs additional pedantry, but the original is reasonable: the normal advice is to follow spoken pronunciation in these cases (https://www.sussex.ac.uk/informatics/punctuation/apostrophe/possessives has a good discussion).
  18. What makes you put them in the East Wilds? The Guide has them "mainly in Galin, Estali, Helby, and Tiskos". Three of those are on the shores of Lake Felster, while Helby is in between Safelster and Pralorela. If there's a reference to Galanini being in the East Wilds, I've missed it.
  19. And he remains alive in mine in late 1625, as he does in Duckpac Book 1 :-). Proper YGMV territory.
  20. There is a Praxian Tumbleweed encounter in The Lifethief, by Beer With Teeth.
  21. I drove through a few hundred miles of what I was told was "arid desert" in Australia's Red Centre a couple of weeks ago. It was pretty much impossible to see the desert because there was so much vegetation everwhere, presumably a consequence of a wet summer. Clearly a lesson there for any Praxians intent on a heroquest to revive Genert's Garden, if they can tear themselves away from their forthcoming plan to occupy Dragon Pass for a few moments.
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