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David Scott

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Everything posted by David Scott

  1. As @metcalph said, that's not true for specialists. As Peter says HeroQuest: Glorantha only states they may not use of such magics "unless that is part of your tradition". This was a deliberate and accurate statement. Waha Khans can use spell spirits, there are Eiritha Priestesses at the Paps who know some of Pavis's healing sorcery, The same statement applies to the other forms of magic and pantheons.
  2. Since Elder Secrets, I've always assumed they could grow axes, so Elfen adherents of BG could easily grow copper-headed ones.
  3. @metcalph is correct Waha in HeroQuest Glorantha is currently the best example of it. Within a Pantheon many gods may have a mixed aspect to themselves. There are very few pure spirit pantheons (if any) and likewise very few (if any) theistic pantheons. Most are mixed to some degree, but can of course have different proportions of each. Sorcery can also be added to the mix. In the Orlanth Pantheon, Lhankor Mhy introduces a sorcerous element and in the Praxian Pantheon, Waha has a tiny element. Likewise with Mysticism. As an example have a look at the Praxian Pantheon here: Great three - Rune and spirit magic First Friends, Many Friends and Hidden Paths - Spirit magic only The Other Leaders - Most spirit magic only, but Yelorna, Rune and spirit magic and likely Monkey King and Baba Ulodra too. Lightbringers - Rune Magic, except Orlanth who has some spirit magic in the Wastes. The invaders - Rune Magic, except the Seven Mothers completely mixed. Outsiders - Basmoli - Spirit magic only
  4. Given the nature of the unit manning it, I’d say it was pretty much needed.
  5. I can't really argue with the French definition, but I'm pretty sure none of the authors of RuneQuest were French. You might like to widen your definition:
  6. The English definition of Fanaticism does not imply violence and if you look at the Antonyms, they really don't imply it. fanaticism | noun | the quality of being fanatical: fanatical | adjective | filled with excessive and single-minded zeal The thesaurus provides us with 1 zealous, extremist, extreme, militant, dogmatic, sectarian, bigoted, rabid, maniacal, radical, diehard, activist; prejudiced, chauvinistic, intolerant, narrow-minded, single-minded, partisan, blinkered, illiberal, inflexible, uncompromising. ANTONYMS moderate; open-minded. 2 (informal): enthusiastic, eager, keen, fervent, ardent, fervid, passionate, devoted, dedicated; over-enthusiastic, obsessive, obsessed, infatuated, fixated, compulsive, immoderate, frenzied, frenetic; informal wild, gung-ho, nuts, potty, dotty, crazy, hooked. ANTONYMS indifferent.
  7. Well spotted, one side for each of the seven lunar phases.
  8. If we’re going to base stuff on tiny artist squiggles then clearly the rear shop with the awning centre left is a lunar building too, it has moon phases on its front :-)
  9. All the details are in Sartar KoH. The Lunar Peace negotiated in 1613 allowed The Provincial Army is allowed to take control of the cities of Boldhome, Duck Point, Wilmskirk, Jonstown, Swenstown, Aldachur and Alone. Swenstown also became a “Pleasure Centre” for the Seven Mother’s cult. Given the destruction of the Dundelos Tribe who were part of the Swenstown confederation and the proximity of the New Lunar temple, it’s likely a slaver hub as well. The 1619 visit of the Crimson bat to the area is covered in the Sartar Companion.
  10. I can’t see where “hit probability” or “chance to hit” defines the weapon doing the action. Yet all of a sudden you seem to see that this particular spell doesn’t apply to archery (probably slings, darts, etc too). RQ2 (Classic) RQ3 RQG (Final draft)
  11. Generally you are correct. Overall Prax and the Wastes are a patchwork of grazing qualities: Only the Covenant herds thrive, but other herds could be maintained in the settled river valleys. The cattle of the Pol-Joni thrive as they are part of the Covenant and are in a much wetter part of the Wastes. Other herds can’t thrive due to the magical nature of the damage to the region in the Great Darkness, the fertility of the land is greatly diminished. So the effect on non-native herds and animals would one of not enough quality feed, reduced fertility, and lack of magical integration in the region. I’d certainly allow other herds as part of a story or adventure hook.
  12. I’m not really sure what your point is here. I just did what it said in the rules, but in your game the archer could start fighting with melee weapons as well, just without the defence. Yes fanaticism doesn’t have a big disadvantage for ranged weapons, so what’s the problem?
  13. No, once you do the maths with average clan size of 500 and average family size of 24: In 1621, Bison, 80k, families per sept 9, 3-5 septs per clan, 150 actual clans. Minimum 95k herds. High Llama, 65k, families per sept 4, 5-10 septs per clan, 120 actual clans. Minimum 67k herds. Sable 80k, 65k, families per sept 4, 5-10 septs per clan, 140 actual clans. Minimum 183k herds. Morocanth 80k, 65k, families per sept 5, 4-8 septs per clan, 150 actual clans. Minimum 102k herds. Impala 120k, 65k, families per sept 6, 4-7 septs per clan, 230 actual clans. Minimum 524k herds. the numbers don't include slaves which are roughly 5% IIRC. As per the encounter tables. However I play them as only story generated events. Eiritha does send herds out from the earth or they drift in from a hidden green. Yes, always unless you discover otherwise as you close.
  14. In my games, fanaticism was always fantastic spell for ranged weapons. There wasn't a downside unless the enemy closed. IIRC you could use it with multimissile (but that was the hazy past). If the enemy closed, another player could cast Dispel Magic or Demoralise, but much more often the other players waded in as the archer wasn't usually strong in close combat. Often players would cast fanaticism on others against their will (POW vs POW roll) to bump up the party's effectiveness in a close fought exchange. Most had decent armour so it wasn't a problem.
  15. Fanaticism is only 2 mins (10 melee rounds). POW x5 to cast. Downside is no parry or defensive spells. Passions and Augments are duration of task or relevant situation. ability level to use. Downside is loss of ability. I don't see any game balance issues. The big difference for me will be if my Passion is higher than my POW x 5 and of course if I have a relevant Passion at 80% I don't really have a choice.
  16. There’s never been any mention in the rules that Fanaticism is limited to melee or that it’s a lesser form of berserk (even in the final RQG manuscript at Dragonmeet) - it just ups your attack and decreases your defensive ability. A person under fanaticism is a fanatic which is where we get the word fan from. The person is focussed almost exclusively on a single goal. I would argue that the spell could be extended to other activities were it not so specifically about attacking. The effect always reminds me of the Mule's effect on Ebling Mis in Asimov's Foundation and Empire. Fanaticism is about focus not bloodlust.
  17. David Scott

    Translations

    All pages now added
  18. David Scott

    Translations

    I've made a start. The Main page has been created and only the Gazetteer exists at the moment. Please pop over and populate the Gazetteer with some places. I'm an English speaker with no real need for translations so it's over to you: http://glorantha.wikia.com/wiki/Language_Translations I'll add the other pages later today then publicise it over on the other Glorantha groups. Please note You will need a Wikia/Fandom account or Facebook account to add your contributians.
  19. David Scott

    Translations

    As someone who makes part of his living recovering data from old databases into readable formats, personally I prefer good old text (or html or xml). The added bonus is that search engines will index it so it can be found quickly and easily. Nothing is in a closed file format and all is on display, like the pages from a book. If you want to set up a database then please do. I'm just aiming for the lowest common denominator.
  20. David Scott

    Translations

    Agreed, a Gazetteer page, proper names and a bestiary page sound okay?
  21. David Scott

    Translations

    It will give a list presented so: Stormwalk (A mountain where you can walk with the storm) GtG page XX Montagne des Tempêtes (FR), Montagne de l'Orage (FR), Montaña del Paso tormentoso (ES), Tempestaadondadora (Catalan). Tormwalk (A mountain where you can walk with the storm) GtG page XX Montagne des Tempêtes (FR), Montagne de l'Orage (FR), Montaña del Paso tormentoso (ES), Tempestaadondadora (Catalan). Urmwalk (A mountain where you can walk with the storm) GtG page XX Montagne des Tempêtes (FR), Montagne de l'Orage (FR), Montaña del Paso tormentoso (ES), Tempestaadondadora (Catalan). Vormwalk (A mountain where you can walk with the storm) GtG page XX Montagne des Tempêtes (FR), Montagne de l'Orage (FR), Montaña del Paso tormentoso (ES), Tempestaadondadora (Catalan). As I mentioned previously Spreadsheets are not an ideal way to present info that everyone can access. Likewise.
  22. This is a companion poll to https://basicroleplaying.org/topic/7123-what-was-your-favourite-version-of-runequest-to-date/ Please note that this only includes publications that contained Glorantha as a setting there will be another poll later for rules sets that people use for Glorantha (like the Design Mechanism's RuneQuest).
  23. David Scott

    Translations

    The Glorantha Wiki. I'm suggesting this as you need to create a login and this will mean everyone's work is credited. Also errors can be undone and it's all public. However how do we actually lay this out? text is easier than tables and what ever is used should be alphabetical. One page with multiple languages is my preference as it allows those with multiple languages to cross check meanings eg Stormwalk (EN), Montagne des Tempêtes (FR), Montagne de l'Orage (FR), Montaña del Paso tormentoso (ES), Tempestaadondadora (Catalan). Perhaps with notes on name make up and source eg: Stormwalk (A mountain where you can walk with the storm) GtG page XX Montagne des Tempêtes (FR), Montagne de l'Orage (FR), Montaña del Paso tormentoso (ES), Tempestaadondadora (Catalan). How does this look?
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