Jump to content

Joerg

Member
  • Posts

    8,758
  • Joined

  • Last visited

  • Days Won

    117

Everything posted by Joerg

  1. Both are fire sticks, and as such hand-me-downs from Aether. Perhaps the Thunderbolt was given directly to Umath, but I don't think this goes for the lightning. They are spears, which points to a sky origin. And you don't catch Vadrus, Valind or Storm Bull wielding any electric shock weaponry. The bull has his deafening roar, though. Nothing really matters...
  2. All elves are significantly smaller than humans - brown and yellow elves max out at 12 points, although browns have a lower limit of 6 rather than the 2 of yellow elves (and no, that's not what I expect from either jungle nor temprate non-dediduous forest guardians). Exceptional green elves reach similar height and mass as tall humans, but small green elves have to look up to an average-sized duck or trollkin. Although smaller size may just be lower body mass. Strangler figs are notorious for their hollow stems.. I wouldn't mind using green elf stats for some types of yellow elves. What is important IMO is the gender structure (absence of elf females) which is the opposite of the green elves (no reproduction with dryads at all, which is rare as dryads are nymphs able to mate with just about anything and generate viable offspring). But yes, aldryami are strange and weird.
  3. Those louse percentages in beginners' spell casting haunted RQ3 sorcery, too. Unless you put in Apprentice Sorcerer previous experience, your spell percentages would be in the very low two digit range. Enough years as apprentice upped these to around 50%. Once you got to use these in play, skill checks would up the skill score, provided you managed to succeed in a roll in a sufficiently stressful situation. But then, I didn't really use this definition niggardly. Doing some sorcery in hiding on a crucial door or trap allowed for minimal preparation (RQ3 Ceremony, RQG Meditate) to get somewhat reliable success chances, as did lying in ambush. Both are sufficiently stressful environments in my book to allow a skill check, but that comes down to GMing style. As a rule, I try not to punish intelligent solutions, while I am fairly merciless in cases of brute force approaches. That's where POW and spell matrices come into play. The sorcerer might even buy them from a friendly temple, individual priest, or shaman. Spirit magic is something you have. This is especially true for sorcerers. Only if you make the mistake to keep all those spells memorized, rather than relegating them to external storage. (Which goes for sorcerous spells and inscribing them, too.) Other people's POW bought for part of the treasure or perhaps services can lighten that burden. Call it community support if you are a prodigy for your temple/clan/whatever. One point of personal POW may create a multi-spirit-spell item if you read the rules with the eyes of a rules lawyer, as long as you have enough volunteers to contribute a point of POW or two. And that's only if you create the item yourself.
  4. But the fact of Elmal worshipers making up the majority of the Quivini Cold Light worshipers remains until Monrogh makes the transition and leads the mass exodus? This was described as a Kethaelan peculiarity, surviving mainly because of the isolation by the Inhuman Occupation, and a distinct dislike of Palangio's form of the cult in the south. I was part of the Friends of Glorantha initiative which basically was a Patreon (before that platform existed) during Greg's Mexican stint, producing about a chapter a month for the supporters under the heading "Ten Women Well Loved". I recall Greg reading from other, older fragments on conventions in the nineties which had no relation to this project, and played sometime later. There is the strange fragment in King of Satar describing the crossing of the Western Ocean from a first person perspective which may have been part of one of Harmast's quests. (Argrath never sailed on Sofala, using Ygg Seastorm as his ride to Luathela.) Ten Women Well Loved covers Harmast joining the Hendriki rather shortly after his impossible initiation, and then takes him across the Mirrorsea Bay into Nochet, where his Kodigvari alterations to his original Berennethtelli tribal tattoo cause panic among the Grandmothers. It explores Harmast's unique Niskis talent (and sacred duty) of causing rainfall out of blue skies during intercourse, and the high demand of this service during the time when Lokamayadon's Tarumath High Storm prevented the Orlanth strom to provide its regular rainfalls. While Harmast loved his Hendriki wife dearly, he had un-numbered sexual partners performing this duty, something which strained his marriage (although the cabbage fields around his cottage were always well-watered). This might be the longest continuous fragment of Harmast's Saga (or indeed any novel) that Greg ever wrote. Back in the early seventies, fantasy novels of 180 pages were considered the long form of the genre.
  5. Yes, actually that has been my arguing point, too. Dwarf Brass precedes Storm Bronze. It is one of the three celestial sub-metals, associated with the Three Brothers. Dayzatar himself may be of any metal, but his offspring Polaris and Ourania are stars, and feature silver as their metal. And Lodril dove deep into the earth, and his bones (or that of his offspring) emerge as brass. We don't know of any other sub-divided elements as it comes to metals. While all the elements come as siblings of three in the next generation, only the fire brothers have received their own metals as acknowledged by becoming a Mostali caste. The Mostali don't like Storm Bronze - it has growth patterns, and they regard Growth as a mere means of supply. IMG the Mostali prefer to work with volcanic bronze. They might be likely to take Storm Bronze and melt it to purify it from the Growth patterns and to create a perfectly isotropic alloy rather than that naturally laminated stuff. If they want laminates, they will manufacture them to their specifications rather than dealing with unwanted prior history of the material. Like I said before, alloyists have added "metals" to alloys that they don't know in a pure, metallic form since the chalcolithic, like that (deeply misunderstood) arsenic copper (which doesn't act in any way like a blade poison). Alloys can be chemically quite stable. If you are old enough, you might carry amalgam in the holes of your teeth. This is an alloy produced from mixing silver dust with liquid mercury, and it takes some while to settle into its new shape, which makes it malleable while the dentists of old apply it to the (cleansed) cavities in your chewing apparatus. There is a "magic mixture" which makes sure that it neither is too inflexible for this kind of application nor too soft (to remain malleable for too long after application, and possibly leak mercury into the saliva). Real world brass was already mentioned by Aristoteles. If you have ever dabbled in crystallography (as many anciend natural philosophers did, fascinated by the endlessly recurring periodicity of this material), you might look at brass with some different understanding than if you just regard it as an alloy. It is a possible aspect of alchemy and sorcery which - with its potentials of symmetries - should excite anyone looking for True Shapes. Crystal lore (not in the New Age sense of light oils and similar quackery) should be on the basic curriculum of any serious sorcerer with a somewhat solid theoretical grounding. Flint knapping is a form of gem cutting used on completely isotropic, non-crystalline mineral glasses. While there are some crystals (like quartz) which show similar fracturing patterns, material like jade, obsidian, opal or flint is conceptually different from crystalline material. You can polish glasses into any shape you desire. You cannot do that with crystals. At least one True Mostali is known to have surrounded himself with gems - Martaler of the Blazing Forge, lord/overseer/most ancient one of Gemborg. The Mostali are intrigued by diamond, which is how they title clay dwarves who have excelled in their tasks to a level that rivals that of True Mostali. Unlike True Mostali, these diamond dwarves tend to be extremely focussed on their specialized tasks, though, and lack the flexibility the first generations of servants of Mostal had.
  6. Only if that environment was what Glorantha was modeled after. As a European, I often don't "get" some of the Gloranthan ecology at first glance, either. I still say that these non-deciduous temperate broadleaf trees (if encountered on Glorantha - possibly on the East Isles?) are tied to yellow elf populations that toughed it out, rather than making them tied to green elves. Hence, no females, dryad mothers only, but probably elf bows rather than blowpipes. Then let's ask Sandy.
  7. Very good, this covers the standard Pamalt/Doraddi angle. However, Seseine's importance predates the arrival of (doraddic) agimori in the region - most of the Vadeli-Agimori interaction seems to have been in Tarien. Pamalt's Agimori push to the north, in pursuit of Vovisibor, happened east of the Tarmo and apparently didn't produce surviving settlements beyond Banamba (unless you count the Men-and-a-Half of Prax and - tentatively - the Teleosans who are at least as likely to be racial agimori because of Thinobutan ancestry). That's why I am interested in Sea Tribe ancestry, as that is a link to the Artmali. I wonder how a worshiper of Engizi would be received by the Artmali (former or newly freed). One reason why Seseine has a hard time among the Orlanthi is that Eurmal is the local seducer (something Bolongo apparently never got around to). Even the main god of the Orlanhti has a seducer side, as does his pet half brother, so sensuality alone doesn't work that well. It takes a repressive society to make her shine, but with Oria displaying just about everything in plain sight that Seseine might artfully hide, not even the mainstream Pelorians are that easy targets for her corruption. Sky and Earth, Aether and Gata. This may already have been her role in the Artmali interactions with the Vadeli (who know the art of seduction themselves, though). Which is? The Zaranistangi claim the blue planet Mastakos as the body of their ancestress, but the Veldara-descended Artmali are cousins at best. Neither Artmali nor Zaranistangi have much of an ancestral claim to Tolat other than as the (at times hostile) twin to their blue moon goddess. A tactic adopted by the Artmali and sent right back to their foes (which may have been Pamalt's counterstrike force, their Vadeli oppressors, or the Thinobutan refugee nations just for being there). (While enumerating the foes of the Artmali, it occured to me that neither Doraddic/Tishamtan Agimori, Artmali nor Vadeli appear to have had any Godtime contact with the Slarges. When and where from did they show up?) Or the Vadeli flaunted their uninhibited ways as their proof of superiority. They basically created an out-of-context encounter with the coastal populations of Kumanku, Umathela and Fonrit, and uninhibited depravity may have been one of their methods to keep their new subjects from ever doubting them.
  8. This discussion grew out of an IMO weird conception about celibacy, and a disagreement about its courses. Plus a rather cynical series of postings from me about accepting a geas being the equivalent of "calling the god of lightnings a loser in the middle of the rainstorm". I am still proposing that the main reason to impose celibacy on priests was to avoid priestly dynasties. Ever since becoming the state religion for the Roman Empire, the church had become heavily politicized, and looking at such decisions without looking at worldly issues will only create weird assumptions on dogma, in my opinion. What about monks taking on the role of a priest? Are those vows of celibacy overriding the requirement of marriage, or are they the equivalent thereof? There is some disagreement about when the church began to look into marriage as their business rather than the business of the two people involved. It is clear that by the time of Henry VIII the church thought it had to have complete authority and control over this business. British history has more of that stuff, like the slightly heretical tradition of eloping to Gretna Green. (Heretical against the Anglican Church, mind you.) The abominable stance of churches against abortion stems from an earlier as abominable rule that the un-baptized soul of the infant had to be rescued for baptism even at the cost of the life of the mother. Perverse dogmatism enforced by people subject to (probably as perverse) dogmatism that barred them from participating in either marriage or parenting. Martin Luther (who was every bit as dogmatic and bigoted than the church he seceded from - speaking as a person raised as a Lutheran here) made a point of breaking his celibacy vow and that of his wife (a former nun) as an ideological statement. (He apparently also enjoyed married life a lot.) As a GM, I always need to ask myself what kind of stories I want to enable and what kind of stories my players want to experience and to influence. Tragedy should be the occasional part of this, although not necessarily in the old Greek "they all die/are cursed in the end" sense. Still, a hero caught up by fate is a necessary element of the real world myths that we use as the basis for our roleplaying. But maybe that's another topic to be discussed. In this context, people were obsessing about involuntary breaking a geas or prerequisite to a considerable in-game power either by GM fiat (never good) or after braving impossible odds and receiving the statistically expected outcome (in other words, they asked for it), or suffering a string of bad random numbers. No risk no fun, right? The thread made it sound like I was singling out these cults. I am not. Players have their characters make dumb decisions, those characters aren't going to see me as a narrator go out of my way to salvage them. On the other hand, if I create such a situation as a plot obstacle, I don't make it insurpassable. That's not the purpose of an obstacle. If players overreact to a perceived threat, that may either be bad communication between them and the GM, or it may be them taking their in-character play to a self-destructive course, possibly badly communicated, too. A good way to warn them off is to tell them the odds.
  9. Writing such phrasing right next to speculations on broo reproduction might lead to ... wilful misinterpretation, let's say. In a biological sense, an argument could be made that all "male" broo really are females, and that their member really is an ovipositor that injects an organism that will take on random bits of its host organism for its appearance and powers. "Female btoos" would be something else, probably the (now defunct) drones of that species. There is a chance that Ralzakark was born as a unicorn but ended up as a broo through a history of rapes, too. That, or the usual underworld connection which is strong for many a Chaos creature, too. As Emilla, she is ancestress of the Zaranistangi. Don't trust what you see. Seseine's third rune is Illusion.
  10. Same as with a Humakti who knows a backdoor from Hell - he just visits the land of the Dead. Humakti can join a Lightbringers' Quest (in a supporting role, usually as Orlanth's Sword) and return from it without having violated this. Basically, a Humakti initiation has the same ritual pre-Death that is inflicted upon entering Alkoth, but unlike the Alkoth one it isn't reversible.
  11. Only if he carries enough MP generators (or uses the "indirect tapping" of having his team-mates fill up phis MP matrices) to return to five to six time the human racial max in available magic points. Your average full manipulation spell takes about 30 MP if you infer only a single rune or technique.
  12. Thou shalt not summon the Joerg? This probably was a union made in Godtime. The child of a broo not a broo? That takes some belief... but then, it is possible that Ralzakark served as the mother rather than as the father. I mean, why not? Her description in the guide names her parents, but not their role in her birth, and if any force in Glorantha is unpredictable, it should be Chaos. So Ralzakark goes off on a quest to give birth to an agent that would spread his thoughts and interests outside of Dorastor, and rather than finding Seseine a willing mother, he gets impregnated himself. Luckily there are enough of him to cover for him during the pregnancy. Passion is their weapon, but their nature is hunger. Ompalam enslaves them all. Liking him isn't on the table. Fearing and obeying him is all that is required. Seseine was already present among the Artmali deities of Chaos - she is one of the forces of corruption that Ompalam needed to gather up in his parody of Pamalt's Necklace. That's where her possible sea god origin makes sense. The Artmali are descendants of Lorion, the Celestial River. Seseine may have been kin that fell prey to the very powers she now embraces. Niiads have Illusion powers and inherit Fertility from Triolina. Seseine may have started from there. Who corrupted her? There are always the Vadeli.
  13. But then, we have the myths how Orlanth stole Lightning (Boy) from Sky. The Middle Air is the Lower Sky, and Lightning and Thunderbolt are the resident expressions of fire in this realm. I am not certain whether Thunderbolt would have any light effects. Sound effects turned up to eleven, and probably lots of heat, but blinding light? No idea.
  14. All of the writings in Drastic were based on material by Greg Stafford, but there was lots of speculation in those articles, too. I discussed a few of these prior to publication and may have injected a piece of speculation or two myself. Volume Sea never advanced beyond some initial deliberations.
  15. Not in mine. Glorantha is a world of the ancient coin metals (including lead and quicksilver here), and some rare iron. Zinc wasn't known as an unalloyed metal until in the Modern Era. Zinc ore was well known, and its ability to produce brass when smelted (reduced with significant amounts of charcoal) with copper ores (both in oxide or carbonate form). Apart from reacting quickly with hydrochloric acid and thereby being able to create all manner of quite toxic fumes in the presence of As, Sn, Sb, Hg etc., zinc is used as ablative electrode on iron, plated by dipping into molten metallic zinc or electrolysis from zinc salts. The only Gloranthan use for zinc would be the alloy terrestrial brass. Good for making thin sheets of metal with a golden sheen, but mediocre stability. I am fine with Gloranthan chimes and trumpets made of gold, silver or bronze/copper-tin-brass. (And in case someone peeps up "I meant zinc oxide", I have no problem with this mineral existing in Glorantha. There is just no way to produce a metal from it.) You might point at Aluminum and that that's a metal that was unknown to the Ancients. Well, the Gloranthan Aluminum is unknown to modern chemists, too. It might be closer to Beryllium in terms of density than terrestrial Aluminium. In terms of chemistry, this metal is completely at ease submerged in salt water, showing no signs of corrosion. We don't know any metal or alloy with such properties. I think it is perfectly reasonable to assume that all metals in existence would have been mentioned somewhere. The Ancients knew the list of Gloranthan metals (minus aluminum). The inclusion of iron is already a concession away from the Bronze Age theme. The existence of alloys is known in general terms. Alloys may contain metallic or quasi-metallic components completely unknown as pure elements. It isn't clear how the alloyists understand such extra components - possibly like pigments that change an alloy's appearance. Apart from iron, each metal is associated with an element or a sub-element (in case of the sky metals). Why do elements manifest metals? That's a question for the Mostali. To be honest, I have no good idea. The True Mostali were behind the project that made iron, and I think they sacrificed/transmuted some living (or more likely, dying) Stone to make a copy of the material of the First Sword when it landed in their workshop. I am not sure Mostal would have approved of this reckless innovation. The Octamonists share that opinion.
  16. One hint about the origin of Seseine could be the Guide p.566, which names Seseine the sister of Janfusu, a grandson of Serelazam (one of the doom currents, sibling of Sshorg, child of Togaro according to Missing Lands, and parent of Dinisso, who in turn parented Maslo, and (with Dashomo) Marthino). It might be possible that she has a water origin, although her runes of Fertility and Illusion don't show anything like that (Illusion might be shared with the Niiads, but those are the descendants of Heler and Triolina, ultimately Daliath and Framanthe). Since Marthino also is a child of Dashomo (i.e. there is a current from both Dashomo and Dinisso feeding Marthino), Seseine might be a child of Dashomo rather than Dinisso. Dashomo is fed by the Kereneth Sea currents, from the west. The bodies of the seas (like Togaro, Kereneth) are children of Framanthe and Sramak, and don't show up in the nice illustrated genealogy of the sea gods in the Sourcebook. The city of Janfusu lies on Dsunguya Island, facing the Inland Sea of Kareeshtu. It is suspiciously far away from the Serelazam doom current, which enters Magasta's Pool from the Northeast. Serelazam was the main Sea foe of Thinobutu, but neither Thinokans nor Kumankans are exactly close to Janfusu. I am thus mildly baffled how a grandchild of Serelazam has business founding a city on the Inland sea of Fonrit, and how it was a sibling of Seseine. Sea deity parentage is complicated. Manthi and Togaro are named as parents of Sshorg, but apart from Togaro we have no other confirmed parent for Serelazam.
  17. That's less of an issue with documents that are separated into books/chapters and verses, usually numbered. Being able to reference single sentences or at most paragraphs consistently has made exchange of biblical quotes a matter of a name and a few numbers in order, regardless of the format or even languae of the edition you are referencing. Frex, Plato's Politeia (aka The Republic) has been split into various books in order to allow references. Of course, there are such texts where giving the edition is crucial. The sharpened Abiding Books (introduced by the Malkioneranists faithfully continued by the Rokari) differ greatly from the original. More so than e.g. the Wicked Bible (referenced in Good Omens) which left out three innocent letters (n, o and t) from "Thou shalt not commit adultery"...
  18. Psst, you are trespassing on the secret plans of the miasmic hordes here! Back in 2000, Greg distributed a metaplot for the Hero Wars to prospective authors and content checkers. This had a really big and comparatively coordinated multi-pronged plan that had been started to be put in action. Multiple demigod-level agents of a new god would further the causes and lay the groundwork, with some initial efforts like the Kingdom of War and the Blood Sun to draw attention away from later plans. At its simplest it could be said to have shifted Chaos forces around, so that the old, proven ancestral methods to deal with the local Chaos would fail abysmally as entirely new foes with completely different powers and weaknesses descend on the hapless defenders. Broos and scorpionmen emerging from the Nargan Desert were part of this. There is an obvious logistical problem in ferrying ordinary Chaos critters from central Genertela to Pamaltela - you don't want them on your ships, and they are too bright to be stuck into cages. Full on slave bracelets and manacles might be enough in combination with iron shackles, but if you have such a critter as your slave, why let it go rather than let it earn its keep in the arena? Still, somehow the coordinators of the miasmic hordes have found means to populate their staging grounds for the upcoming Hero Wars with critters far outside of their normal ranges. There are broo gathering in the Nargan, and there are Pamaltelan monstrosities adapting to Karia. Yes, the far south is seeing them. Fonritian Chaos repeats the sins of the Artmali in the late Greater Darkness, which suffered a defeat at the fiery spears of warriors of Pamalt, Balumbasta and Vangono, or were drowned by the seas and their denizens. Northeastern and central northern Pamaltela has lingering Antigods of Vithelan origin, like the Gorgers of Kimos, and have been fought by the geoglyphs of their Thinobutan human foes - possibly on a much larger scale north of Fonrit. Broos thrive on herd beasts. There are rhino broo, but they are rather rare. It might take some greater effort to breed shoveltusker broo. Broo can propagate from human victims, of course. This produces rather classical goat-shaped broos. Why aren't there many in Fonrit? Possibly the magics of Ompalam or Darleester don't work against these broos. Gark the Calm already offers a way more docile alternative. Ogres may already be widespread. And a form of Malia aready is an ally of the Pujaleg Empire (Forest of Disease).
  19. The Humakti does indeed sever his ties to kin upon initiation, but that doesn't meant that his former kin cannot adopt him back into the clan after that initiation. I understand that this is pretty standard procedure in clans with high portions of Humakti, like the Two Ridge or the Greydogs. Probably the Varmandi, too. In case of the Lismelder, the Humakti are a necessary part of their life on the edge of the Upland Marsh. In case of the Varmandi and the Two Ridge Fort clans, the Humakti are part of the clan warband which is a lot larger than a normal (non-war) clan would support, and parts of which serve as mercenariy troops (not individually, but as a kin group). Typical postings are the Sartar royal bodyguard (opposite to the Telmori who form the other half of the royal bodyguard) or companions of tribal kings or high priests. That's as much as you'll get for a single clack.
  20. The idea that yellow elves are tropical is what I don't really see. But then the dense spruce forest of Winterwood right next to the Glacier is something that doesn't rhyme with my experience of life next to a permanent Glacier, either (e.g. the Svartisen right on the arctic circle, with one branch reaching down almost all the way to the sea into Glomfjord). Yellow elves are aligned to non-deciduous broadleaf trees, brown elves to deciduous broadleaf trees. Green elves aren't necessarily tied to cold climate, and (at least from my experience) are likely to cohabit with dwarf birch elves (or runners) along the cold fringes of the Glacier. Spruce, fir or pine forests are different in character from broadleaf forests. Pine (and cypress) are the most likely to mingle with broadleaf trees. Yew is another borderline case, as is redwood, but both are clearly coniferous, and at least the Redwood in Prax and Umathela are associated with green elves. The most problematic coniferous tree is the larch, which is also deciduous. It might have hibernating green elves, or none at all. Vice versa there are a couple of deciduous trees which cohabitate with pine - birch and rowan in the subarctic and moderate regions. Large evergreen broadleaf bushes like rhododendron or laurel are yellow elf rather than either green or brown elf in nature, but they rarely grow to forest size with sufficiently high individual trees. There are Brown Elf type trees (like certain oaks) that aren't deciduous. That doesn't make them green elf trees, nor any elves associated with these green elves. Maybe insomniac brown elves... One way to test this is the question whether a tree has female elves associated with it. If so, it is not a yellow elf tree.
  21. Harono is a sun emperor that turned up in Esrolia - Land of 10,000 Goddesses as a former ruler overcome by Storm. It isn't exactly clear whether he still receives any kind of worship, and how much what was known about him was subsumed in the shared Yelm cult under the Bright Empire. People often complain about the God Learners and their syncretic ways, but the Bright Empire took up where the First Council had left and sought and found commonalities between the ancient stories and myths of the various people it took under its umbrella, and had them share in similar myths. When it is stated that Peloria is virgin territory to God Learner influence, that is true for the God Learners proper. It is not true for the Theyalan cults and culture that was merged with the emerging sedentary Dara Happan one (after they had gotten rid off the horse warlords that had ruled them for four centuries (including some pre-Dawn Grey Age) at the Battle of Argentium Thri'ile. The Esrolian sky king Harono came to Nochet from Above in his desire to have a certain Lady Drero (of no other story?) for his queen, and sent warriors to bring her (without asking for consent or anything, it appears from the story. His first delegation is defeated by the resident war gods, but then he comes with the force of his people and overcomes their resistance. However, he is warded off from the city by an invisible barrier. In recognition of that magic, he just claims to be protector of the lands outside of the city. The Esrolians blame Kodig (who else?) to have brought in Orlanth to conquer the land and destroy the city after he had slain Harono in the battle for the land and the city. Ernalda intercedes, with the Taming of the Storm story unfolding. In Harmast's time, the city had a temple to Harono,, and he was recognized as the god of the Sun Disk that had been returned to the Sky by Ernalda (through her "Sleep of feigned Death" and instigation of the Ritual of the Net). That was half a century into the reign of the Bright Empire... so maybe my claims for unification by the Bright Empire were a bit overstated. The God Learners did learn about Pelorian Yelm from the Pure Horse Folk of Prax, allies of theirs in the capture of the Giant Cradles. Eucalyptus is a an evergreen broad-leaf tree (family), which would make it a yellow elf kind of tree. Vronkali are really about coniferes. I am not so sure about that. The stone age forest of mesolithic Europe was product of cultivation by controlled application of fire, much like the Australian outback was shaped by aboriginal fire-farming. There are plenty of healthy ecosystems which make do without this human interference with their density of growth. The ecosystems (with the same starting conditions) are quite different from what human hunter-gatherers made them. Undergrowth management probably was in the hand of megafauna rather than fire-using humans. The European forest was actually an invasive group of species from the south replacing the previous tundra, grass steppe, and taiga. It isn't quite clear whether it had a chance to invade without human involvement.
  22. The sudden emergence of Brown Elves is one of the weirdest things to happen in Glorantha. Funny that especially you should say that, with the spirit of the Torch in the Redwood of Dagori Inkarth preserving just that kind of fire...
  23. Do the Fonritians that make it to the Genertelan shores buy all their slaves, or do they raid for some of them, too? What about Alatan? Their pirate king was overcome in a joint naval action by the Quinpolic and Kethaelan navies, but certainly this didn't deter the good people of Alatan from outfitting new ships. What about the inverse piracy, wrecking and attacking ships on anchor? The latter is probably a merfolk or sea troll activity.
  24. I knew I should have rephrased that.. Those are human _bird hsunchen_, not _humanoid bird_ hsunchen. I could add the extinct jungle hen people of Kralorela.
  25. Joerg

    Magic in Fonrit

    Like the Red Emperor and his mother goddess - a clear chaos deity, right? Think of Arkat, who (after becoming a troll to force his way into ever-more desparate Dorastor leaning on chaotic blessings) ultimately faced Nysalor (buffed up by chaos) with equivalent buffs, in all likelihood a chaos monster himself. (Zorak Zoran doesn't really mind cave troll-type Chaos. He hates enemy chaos. He hates enemies. He hates, period.) Arkat went on to rule the Autarchy aka Stygian Empire. Assuming he had taken on Chaos gifts for his final confrontation, do you think he would have been able to shed them as if they were nothing, or did he carry them for the rest of his life, until (and possibly through) apotheosis? Finally, Time has the Chaos rune. Yet it is fervently defended by the forces that undid the Sunstop.
×
×
  • Create New...