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French Desperate WindChild

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Everything posted by French Desperate WindChild

  1. i dont see the same. There are more fire in the spells we have but in my opinion, it is just because it is easier to "understand" or to imagine when use the spell with fire rune. but we may have their equivalent the obvious enhance INT STR call light wind conflagration blast (replace heat effect by knock back effect) create image / odor (already designed) create wall of flames shield of wind disappear ? not enough imagination finger of fire lightning moonfire thunderstorm (replace lunar cycle issue by cloud cover requested) so I have only one "issue" with the fire spells in the book but pretty sure others (or I later) may find something and I used but that the same with earth, darkness, water. of course some spells may be efficient or not depending on the location (a cave, the sky, deep ocean ...)
  2. or in other words, if the GM wants the resurection, the CA priestess has enough RP, if not, sorry she spent the last RP yesterday !
  3. I don't make any difference between NPC and PC (except I don't play the pc if I m GM, and I don't play other PC and NPC if I'm player 😛 ) I base my "play" on two points : - my personal opininon, death is trauma, even in glorantha, and death is tranformation, so loss and sometimes gain - there is a npc in, I believe, a previous publication (red cow ? ..) , who was an orlanthi chief and was resurrected. And he is described with some changes because his experience. (unfortunately, i don't remember who and where exactly, I tried a search but there is too many pages for my little brain ! ) but in all cases, it is my personal taste, I don't say canon or not, and depending on what your table like and what may bore them, a lot of opinions may diverge 🙂
  4. that's an option but I would not buy it 🙂 I would say Sartar the politician, his main purpose is to demonstrate that tribes may change their way of life, discuss and build something bigger than their addition. so "hey see my example there are other ways than violence, you can change for your best" Following your example I would say that turns assassins into termites is not allowed by CA : you don't heal them, you don't stop them, you impair them for their entire life.
  5. seems not, but they lost some "part" of themselves, so it may be part of memory but more probably passions, tastes (less tastes than before), etc... imagine they may have seen something different (better "oh the peaceful light !", or worst too cold, too high, too sunny too dark). I would not play any ressurected as someone happy to be here (maybe ok to finish some mission, but at the end, at least melancolia)
  6. that is a key point, the "reality" (img) is, if the dead lunars are not important, it is not important to punish the true murderers, the local lunar authority has just to find some scapegoats. No need of divination, no need of investigation, just enough to put a report, closed case.
  7. first point : who are the dead lunars (don't answer that's for you 🙂 ) second point : lunars are like others, they are human. that means they are not all the same, some are fanatics, some are lazy, some have different priorities, etc... third point : where (=who controlled the location) then if you mix the three points : maybe the dead lunars were poor farmers, or even barbarians or provincials, and the local governor is carmanian and want to not be disturbed, maybe the priest has other things to do than prey for divine answer for such ...ridiculous people... maybe the officer in charge of the security will have just hard words and doesn't care, because the governor is nothing for her... or maybe the deads are a very honorable unit, with some influent family heirs, etc... and then they must be found, killed, and for the example, their family, their clan... their tribe ? must pay... crucifixion, crimson bat... or anythin other said so, in fact, as a gm, use the opposition power you want without any isse, then, if you have to explain why they are or not researched, why their family is now enslaved, burnt or removed by chaos, or live without any issue... find an answer or not (Red moon moves in mysterious way)
  8. of course it is, but maybe gymnastic/danse has the "middle" bar in the bottom, athletic may be the third rotated or don't know. the point you raise is very interesting : that's the question ! What does trade better than harmony and change ? What does gymnastique better than harmony and movement ? and if you find (I don't, but there is no reason I'm right 🙂 ) if this "better" thing, not covered better by an other rune ? note that I consider any rune (harmony...) as a lot of things, and it is not because one god (for example a dance god) has harmony that means his followers will be good in trade. A god may know parts of the power of a rune, and this part could be called "rune spell". So yes maybe you are "good" in a rune, but, if you don't know the secret power of creating and protecting a peaceful market (if you consider god as machine/resource, change the word if you consider gods as willing npc), you will not be able to organize this market and in another hand if you are able to ease someone with your harmonic danse, that could be because you understand the "other", so maybe, once you will learn the secret of trade, you will be good at it too !
  9. If as it is in rqg, the Runes are those which drive / lead glorantha organization (the other being only "symbols" to describe notions), Law does not, in my opinion, make any sense as a Rune. Law is all the Runes, or the Runes are the Law of universe. Chaos as a"power" (not power as the power runes of sorcery, just power as a Rune) is a little bit different, as it is anti-Law. So we need it as mechanics to say this one is partially chaotic, this one not. in another view communication is, still in my opinion, a lot of different things..; you may communicate with respect you may communicate with your strength, to show who is the boss , or with violence to obtain what the Other owns and doesn't want to give you (sometimes ... ) so what could add communication trade as power ? for me, nothing = + respect the other and "fair" transfer information (communication) and goods (trade) PS that doesn't mean the "glyph" -law or trade- does not make sense or does not symbolize a god to gloranthan, or even gods, just that is not a "Power" ruling a part of the word
  10. yep and that why i asked (not for the trolls, I m on the same line than you) but for others : when you put so many "human" (or not) gods and goddesses I was a little bit disturbed as the only hell-s I "know" (so few) is the greek one, where you can meet your ancestors or anyone you know. I know you are ruthless and I will never try to upset you, your honor, for sure 😛 however does that mean that hells are "before" Styx ? (no I m not lost, I repeat !, and I have money to buy my ticket ) Or what you mean by "cross the Styx" is the capacity to be judged by Daka Fal, who is able to send you anywhere (even in one of these hells), but if you try to escape his judgement, at some point, you will "fall" randomly or not in one of these hells ?
  11. In my opinion they will not meet him but the mask he wears (or someone else wears) so will they be able to recognize who is behind the mask ? still in my understanding (or my glorantha perhaps… probably…. Of course ?! ) if as all good initiates they believe they are now more their gods and less themselves there is a few chance to recognize him (if it is délecti) if they have built another perspective of what the heroplan / heroquest is and then know they are themselves and not their gods, they may have a better chance to see behind the « picture » Again that is just my idea/glorantha and I may change when I will read the rqg rules
  12. I imagine that dead trolls souls may be met here but what about others ? Humans, merfolks, elves… in fact except darkness creatures and « heroquestors / gods » who will you meet ? Are all (part of) souls sent to some hell ? Or just bad people (Daka Fal’s judgement) ? Or … ?
  13. Styx is able to defeat any god i would be surprised to see even a god learner doing anything with her
  14. and a big one. I think the only solution is to be disguised / hidden (magicaly or not) or things like that to avoid a lot of options Murders should exist in glorantha and some should not be considered as "suicid mission" so there are some workaround to avoid the so powerful we (as irl people) see with the spirits or the spells
  15. in my opinion, any "permantly" spell could provide from a gift of a deity (with geas / auths of course). I consider any deity could provide it, of course the spell must have some relationship for the god, but I don't consider that the spell must be proposed by the cult. For example I could propose a truesword for a a great orlanthi hero, not because Orlanth provide trusesword spell or because any subcult or anything else but just because Orlanth is a war god and uses a sword. In another hand there are two categories of deity there ... those who propose gift and geas as any [initiate / Rune lord / Runepriest ] by default (aka in the rules) those who don't (aka no gift in the rules) so I have in mind a kind of matrix : first dimension : does the god propose standard gifts or not G / NG second dimension : is the gift at the same level of a standard level (what yelmalio or humakt propose for example) or higher L / HL and here the result : G+L => even if not in the rules list, accessible by the same process (every year, etc...) G + HL => high devotion (like Solanthos story I just discovered today) or heroquest NG + L => high devotion or heroquest NG + HL => ( high devotion AND heroquest ) or very hard heroquest Note that heroquest could be some mundane activity but very very hard and important to the god, enough to let the God "open" the gate by itself and create a "very local heroplan" just the time to transform the weapon (or anything) into a gifted one
  16. the shaman know where : in front of them as they are investigating the victims bodies (or murdering), and they know them, for the same reason !
  17. the big issue, at least if you play with a GM like me : the summoner of a malia's spirit IS the ennemy Markets or Wards will target, even before the spirit is here. in the same way I don't - as a gm in "my" glorantha - see any community where a lot of people would enjoy to sacrifice pow for one baby. Or for a very specific campaign when ONE of the pc is the future hero of the prophecy but the others are then only normal guys (or a little bit more than normal) to serve and protect the "Hero". the issue then is would other players accept to have characters with -50 characteristics ^^ ? I already decided to not roll anything during the creation process, so having an unbalanced team would be only for one specific campaign and not a long one I thought the max of enhance INT was around 35-40 ? don't remember who did the calculation ( @Joerg maybe ?), of course for human people with the race max (21)... After what is able an heroquestor to obtain is another question but I don't know how we get the result (if it is Joerg, I just trusted him ^^ , I m a bit lazy ) so don't know if it is possible to get the 95 INT (or why it is impossible)
  18. The way that reads to me, the soul sets out on its journey through the Underworld more or less immediately; it just takes seven days for it to reach its final destination (whereupon resurrection is no longer possible). yep probably I am now "tainted" by the knowledge in this forum another point hard to understand is that your soul as a lot of parts so my (own) interpretation your soul needs one week to travel to the next part But this travel is not just a move, until you are totally in the "afterlife" *, a part of you (spirit) are here near the body and the rest, the part who will be "judge" is in the x place of the travel. Once this part of the soul is at least "judged", you start the rest of your life in the other worlds, and the spirit, last trace of your mundane disappear (or become an empty / unnamed spirit without any memory of you, as everything is beyond . that's a reason why there is this trauma, too many changes, and parts are forgotten * or after - lives it seems but not sure that you may be found in different places
  19. our glorantha may vary : yes first week the soul is near the body depends on you, the time, etc... but first week... now... if the murder(s ?) are made with a shaman (or a shaman among the murderers), it is easy to no let the deads speak: the shaman sees them, bind them, and now they are off until your pcs find the enchantments... Of course it is a blasphemy (some would say chaotic) : the spirits cannot join the death places so a lot of people would be at least angry, the family, the clan, the victims cults, the death cults (imagine a team of both humakti and ty kora tek, of course protected by bab'sisters... a nightmare !) so , there is an indication if you cannot join the spirits : find the shaman ! (other options are possible, but it is even fewer in my opinion). as you say, it is for a specific "boring" cult (2nd degree if you see the white bull campaign in youtube) now what could say the spirits of the dead ? remember they are in the other side... passing the frontier is a big deal, that is not just a travel, you lose one "dimension", your body. You see another one (or more) If you ask /summon them, they will be angry: angry against you because you force them to pass again the frontier, against the murderers probably... so they would like revenge against against.. but what have they seen ? a shadow ? a disguised person ? a lot of people so many (> 3 !) they are unable to describe any one ? so if you want to roll, try a INT roll, maybe a POW roll to, to see if the spirit is confused or not. If you want the spirit to be more or less confused... the spirit is more or less confused. that is another reason to not resurrect people... people don't want to come back and if they are back, they are not the same, so you don't get back the lost, you get back a new one, with memory, for sure, with same shape of course, but with some trauma. If you(the clan/tribe/...) decide to resurrect someone, it is not for the dead, not for the family, not for pleasure. It is because that seems the best choice, in your opinion, to "save" the clan/tribe.
  20. oh I make a big difference between religion and reality / presence of god(s) 🙂 there is no reason than gloranthan couldn't have faith and believe in gods even if they can't join them (for any reason, new compromise, because they aren't any more, because the god plane is now severed from the mundane world, etc...) another option I have* is there are "new gods"... not the same nature than the previous one but "just" some mortal who achieved during the big change ( 3rd -> 4th age) or before to get some "resistance to time in mundane world" and other powers a god may have... Zzabbur (with his name or another one), could become one of them (after all he is not a god like the previous were, so why not be venerated as himself, or as a kind of nature force, or as a old god name ) * If I succeed to write my "novel" (i m not a writer 😛 )
  21. yep mortals cannot see/interacts with gods so they think they are "dead", but they may just be too far, elsewhere
  22. of course yes ! with , I think a difference : "violence is always an option" is not "violence and corruption are always two options " 😛 but of course that's hypocrisy i understand Arachne Solara as the organizer of this. And of course a lot of things may be consider as myth (not "history") or metaphorically ( was a net a real/magical net or just "seduction / love" ) and all options are open : was AS a chaotic agent luring the gods ? was AS a non chaotic god who was lured herself ? was AS really convinced it was the only way to save the world ? was the result what she expected ? Was she corruped when she ates the chaotic god ? Was it a voluntary sacrifice (by both parts) in all cases some "things" from both "sides" (if we may consider there is a chaos side, or even a "gods" side) were needed to be "consume"/"sacrifice"/ ... to change the world. did each side negotiate or were forced to do (or part of each side, nothing say everyone had to experiment the same way) ? were there other possibilities ? or do even negotiation or obligation make any sense at this "time" ? what I like in glorantha is this mix between fate and will. We fought I won (not a mistake 😛 )
  23. I don't consider Time as result of compromise like "before Time there was no time" maybe for the same reasons than @JRE just because I want to not become unsane so for me Time is the period we know : there are regular cycles, as you describe (day/night, season, etc...) and probably, before "Time" there was no cycle, so what means "time", even irl in a bronze age society if you are not able to have any evidence of "hours", "days", etc.... how hard it would be to determine "what time is it" when the only reference you have is the birth and the death of people you know ? probably the same than sending you in the deep space, somewhere there no "near sun", "no near planet" nothing you can see rotate (-> the cycle). Easier for me to imagine it as I even don't recognize any star, unable to see if this one has "moved" or not and maybe time before "Time" is not a linear thing (but again what does linear mean if there is no regular cycle ?) but there is another point I have been considering very interesting since some months. Something I didn't notice before.. It was Jeff who said (i paraphrase sorry) : " the great compromise was a compromise between the gods and the chaotic gods" that wasn't only the gods (aka non chaotic) who decided on their own side to do something and there is one of my character (scholar) hypothesis... the great compromise was a trick from the chaotic gods. What is the result ? 1) the world exists 2) the gods are not anymore free in the world 3) the chaotic gods exist. "where is the trick ?" some may ask what if there were no compromise ? Why did the god the compromise ? to save the world, right ? So if there were no compromise, there would be no world. If there were no world, everything would have joined the chaos, the oblivion... everything... EVERYTHING... even the chaotic gods... so a compromise is something where all parties lose something... the gods lost the leadership of the world... but what did the chaotic gods lose ? You may meet cacodemon and see him doing what he wants.. So yes a weaker cacodemon... perhaps... but what he lost is ridiculously few compared to the gods... And see age after age... chaos is still here, and strong... but not the "full chaos", not the "oblivion"... just those chaos, refusing any authority except violence, doing what they want when they want if nothing more powerful is present... And the most powerful entities, the gods, are now partially "out of the game" Considering we save the world every age is just a lie. the world is safe because it is what chaotic gods want.. They don't want to lose what they have, they don't want to join chaos. If we want to change the world we have to remove from the world the chaotic god... and maybe... to do that... we have to remove all the gods from OUR world
  24. yes I have something like that, but for the lunar cults (the "new gods" : seven mothers and affiliate ) not all the population (lodril, river, earth, etc...) but nothing more precise, and nothing I would bet on
  25. I talked about the redmoon cultists as exception 🙂 but even 1% of HeartLands seems to me very high : how many (%) farmers (or any workers even warriors) in the heartlands ? how many (%) would be illuminated (near 0 ?) how many (%) nobles / scholars / priests ? then how many (%) would be illuminated (5% ? 10 % ? not so much ?) note that I have no real idea, I ask about your figure but I have no source to demonstrate anything I think that illumination (as "the power breaking the limits of the pc" or "the power calming chaos" - or not - ) is too quickly the main point during our irl discussions. Should be an addendum (" and there are few illuminates who may have another option" ) more than the first focus on our analysis.
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