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PK Games

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Everything posted by PK Games

  1. Guarding the combat camera and motorpool barracks in Germany doesnt seem to be all the crucial. They provide us with a TV/DVD player and the message of "stay awake, answer the phone and check the buildings every few hours, See you in the morining" so yeah, we can read.
  2. Yes yes. Hmm yes, Your welcome and all that jazz. (Just got 40KRP today, and just found out I got all night guard duty).
  3. 2 adventures online at blackindustries that are free. A free PDF on vehicles and mounts at the same site as well as a bunch of entries on the Calixis Sector of space. I think march is the Inquisitors handbook, then the armoury in the summer and September is the Disciples of the Dark Gods book.
  4. Find out who is really going to work on the project. Get a confirmed list of those who want to make an "island" or "culture". Generate a map with the islands and lands. Have a "draft" to allow the participating creators to pick what islands and areas they are going to use.
  5. Im casting my lot with sci-fi, as each contributor could logically handle their own alien species and culture and we can figure out how the mesh together.
  6. The first one is more spy oriented and is set on a overnight express train from Berlin to Moscow. The second involves a stassi cover up of a illegal music recording and its theft.
  7. I received the first drafts for two different Adventures this week from two of members of the PK Games writing staff. They are currently undergoing editing (for content, stats, grammar and such) but look very promising. They both should be available by mid to late February at the normal low prices for B61 books. The Encounters Manual should also be ready this month.
  8. Something that is very open ended yet still inspired by other sources. Meaning the main difficulty many younger players have with some of the BRP stuff that has come before it there is either A) too much history and time in it (such as runequest) or is based on source material that may seem dated, daunting or cliche (Moorcocks work, Lovecrafts work, while both amazing, there is a lot to devour for new players). So the settings should either be self contained (shameless plug, like Berlin '61) or overly generic (the settingless fantasy rules like oldschool D&D and Fantasy Hero). Plus cheap and available sourcematerial. My favorite thing about AD&D as a kid was Dragon Magazine, it was a 120 page sourcebook every month for a measely $3.50. And PDFs are cool and all, but not everyone (even these days) has access to internet, printers, debit cards and lap tops. The younger generation needs to find a parent or other adult with a card to download the PDFs. So Id say some sort of newsletter or subscription service that can touch on all BRP products, past and present, and that has open adventures that can easily be set in multiple settings.
  9. I would highly recommend Children of the Horned Rat. Its a shame they didnt do similar source books for teh Greenskins and Elves. I was also hoping to finally see a Lands of Men book that would finally add some real info on Estalia, Tilea and Araby. At least we got Kislev, the Border Princes and Bretonia. An Orc book would have been so grand though. But at least there is the bestiary which covers enough of the races from the table top game to give you that variety in play. I only hope that they decide to expand up on the Disciples of the Dark Gods for 40KRP and add Eldar, Tau, Orks, The Millionaire and His Wife.
  10. I know this the not a WHRP or 40KRP forum, but it was brought up here by someone else. So I would like to ask any of those of you who are fans of this game (games) to register on the forums of Black Industries and state your displeasure in this action. Furthermore I invite you all to join the Green Ronin forum to encourage them to attempt to pick up the license for these settings. Thank you.
  11. I personally think Renegade Crowns is one of the better books. Havent got Karak Azgal yet, and have so far enjoyed reading LotLL
  12. What three are those? Im not too interested in the adventures (other then the Lure of the Lich Lord and Barony of the Damned).
  13. And I will say this, most of their novels that I have actually read (maybe 10 tops) have been real bad, but a few were ok (The Commissar Caine series, the first Ultra Marine Book). None of the Warhammer Fantasy books have been able to catch my attention.
  14. I think that space marines wouldnt be that unbalanced. Sure +10% WS, BS, S, T, AG may seem big, but there are other ways to "balance" them. Probably give them less fate points and bog them down with some sort of code of honor. But this should be a discussion for a 40KRP forum. Cheers.
  15. Its hard to just drop LOTR, for 2 reasons. 1. They are making the Hobbit into a movie soon which no doubt will spark a new round of merchandizing frenzy and doom. Especially they are thinking of doing it as two movies. Thats two years of movie merchandizing frenzy. And if they bail on the license now they may not have it when the new films hit in a few years. and most importantly. 2. The probably licensed a contract with Tolkien Enterprised for a set amount of years with X number of products obligated per fiscal quarter. That makes it easier for them to drop something internal. Should have been their countless number of space marine army codices. Or their god aweful novels.
  16. I dont feel physically or even emotionally hurt here. Im a bit upset because I spent a good deal of time hunting down a copy of the 40KRP rule book and the day after I succeed in finding, buying and beginning to await for delivery of what i was hoping was a great and long line of books, I hear its gone.
  17. Green Ronin just revamped the 1985 RPG rules for the same game and setting. What surprised me was the lack of support from the actual Games Workshop web page and White Dwarf. Perhaps they will bring back the Citadel Journal or even create a GWRPG Quarterly magazine.
  18. Not necessarily GW. GW set up a sub company to handle non-table top books (ie, non miniature, fiction, comics etc) and they in turn set up sub companies to handle the RPGs independently. Someone at company one decided the success of the novels out weighs the RPG and decided to focus on the novels only. Its there business, its there decision. However, if enough fans complain and request more, well its 2008 not 1988. I have a good faith (60/40 here) that by the time the next 4 (and last 4) of Black Industries books are released Green Ronin will absorb the license and continue to support the game line. Maybe nothing major, but a book here and there to keep the RPGers and Miniature game players interested in the novels. What they are missing is a good $30 sourcebook for a RPG with say 100 pages can support a series of 4 or 5 novels. Anyway.....:mad:
  19. A whole forum full of people on the Black Industries Web Pages, at least two yahoo groups Im on, Me, You and about anyone who plucked down $50 for a book that starts a RPG Line that got cancelled 3 days into its release. Guess I will need to buy 40K Table Top Codexes for source material now. Thats what we did in the 90s for WHFB. We used the 4th/5th Edition Warhammer Fantasy Battles Army books for sourcebooks and used the conversion charts in WHFRP Bible. We were also fortunate enough to have Warhammer Quest for supplemental material and ideas. With a really good OCR scan of a book you can go in and just change some of the entries enough to make it into any game system you want. Not that Id ever do that.>:->
  20. Lots of words to read. Too many words to read.
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